Player Matchup

Horus
Horus
Gold I
 
Horus
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum V
Alkiras
Serqet
Platinum V
Level 147
God Stats
3W - 2L
1,402 SR
Queue Stats
120W - 118L
1,653 MMR
Solo
Ares
Ares
Gold II
JuicyAdi
Ares
Gold II
Level 270
God Stats
2W - 4L
1,511 SR
Queue Stats
62W - 55L
1,652 MMR
Solo
Anhur
Anhur
Gold II
dincurry
Anhur
Gold II
Level 150
God Stats
1W - 5L
1,327 SR
Queue Stats
96W - 94L
1,671 MMR
Solo
Scylla
Scylla
Platinum V
zivgab
Scylla
Platinum V
Level 157
God Stats
5W - 4L
1,579 SR
Queue Stats
61W - 56L
1,702 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 170
1,464 SR
1,636 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,574 SR
1,637 MMR
Thor
Thor
Platinum V
 
Thor
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
ARAGOSTA237
Sun Wukong
Gold I
Level 126
God Stats
2W - 3L
1,504 SR
Queue Stats
67W - 66L
1,643 MMR
Solo
Fenrir
Fenrir
Gold I
Firelørd
Fenrir
Gold I
Level 145
God Stats
21W - 28L
1,538 SR
Queue Stats
141W - 137L
1,685 MMR
Solo
Agni
Agni
Gold II
PollaLoca2015
Agni
Gold II
Level 118
God Stats
19W - 11L
1,752 SR
Queue Stats
81W - 83L
1,694 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
Talonsky
Ah Muzen Cab
Platinum IV
Level 172
God Stats
16W - 16L
1,579 SR
Queue Stats
115W - 112L
1,665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
3 / 1 / 3
7,137
649
9,323
10,229
10,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
Alkiras
Serqet
13
4 / 0 / 2
6,699
609
4,468
8,534
4,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
10
3 / 1 / 2
6,299
573
4,079
6,474
5,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
dincurry
Anhur
10
0 / 4 / 3
5,493
499
4,098
9,020
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Scylla
zivgab
Scylla
12
1 / 1 / 1
6,541
595
2,861
6,104
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AwilixOsirisBellona

VS

Bans
IshtarSusanoThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
4 / 1 / 1
5,931
539
4,302
5,686
1,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Sun Wukong
ARAGOSTA237
Sun Wukong
11
0 / 3 / 1
6,334
576
3,366
11,065
5,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Fenrir
Firelørd
Fenrir
10
0 / 4 / 3
5,515
501
4,139
9,714
4,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 0
5,959
542
4,267
6,388
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ah Muzen Cab
Talonsky
Ah Muzen Cab
11
2 / 1 / 3
6,124
557
8,045
6,914
2,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
11
Kills
7
7
Deaths
11
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
3
4.5
L
Thor
 
Thor
4
1
1
4.5
L
Sun Wukong
ARAGOSTA237
Sun Wukong
0
3
1
0.17
W
Serqet
Alkiras
Serqet
4
0
2
5
L
Fenrir
Firelørd
Fenrir
0
4
3
0.38
W
Ares
3
1
2
4
L
1
2
0
0.5
L
Ah Muzen Cab
Talonsky
Ah Muzen Cab
2
1
3
3.5
W
Anhur
dincurry
Anhur
0
4
3
0.38
W
Scylla
zivgab
Scylla
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,829
Damage
24,119
40,361
Taken
39,767
25,631
Mitigated
16,235
11,502
Healing
7,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,323
3,711
8
5,440
10,229
10,242
0
0
10,229
0
48,359
L
Thor
 
Thor
4,302
613
0
229
5,686
1,906
0
1,408
4,007
0
18,387
L
Sun Wukong
ARAGOSTA237
Sun Wukong
3,366
787
0
3,728
11,065
5,423
0
0
10,226
0
48,456
W
Serqet
Alkiras
Serqet
4,468
1,727
0
726
8,534
4,618
0
516
8,018
0
47,459
L
Fenrir
Firelørd
Fenrir
4,139
1,413
0
1,303
9,714
4,272
0
925
8,444
0
42,186
W
Ares
4,079
235
0
1,978
6,474
5,056
0
126
6,348
20,284
979
L
4,267
270
0
1,392
6,388
2,434
0
3,422
2,966
46,786
0
L
Ah Muzen Cab
Talonsky
Ah Muzen Cab
8,045
3,012
0
550
6,914
2,200
0
949
5,755
0
53,636
W
Anhur
dincurry
Anhur
4,098
1,665
0
2,594
9,020
3,165
74
0
9,020
0
42,228
W
Scylla
zivgab
Scylla
2,861
588
0
756
6,104
2,550
0
3,625
2,479
53,343
3,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,169
Gold Earned
29,863
377
Minions Killed
363
0
Camps Cleared
0
1,151,012
Distance Traveled
1,099,016
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,137
649
74
7
0
225,709
3
L
Thor
5,931
539
22
2
0
247,969
0
L
Sun Wukong
6,334
576
90
8
0
205,040
2
W
Serqet
6,699
609
81
7
0
282,800
0
L
Fenrir
5,515
501
72
7
0
232,640
1
W
Ares
6,299
573
36
3
0
226,753
0
L
Agni
5,959
542
90
8
0
218,659
5
L
Ah Muzen Cab
6,124
557
89
8
0
194,708
0
W
Anhur
5,493
499
75
7
0
187,650
1
W
Scylla
6,541
595
111
10
0
228,100
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role