Player Matchup

Awilix
Awilix
AKAtenten
Awilix
Level 161
God Stats
15W - 0L
1,954 SR
Queue Stats
333W - 72L
1,830 Elo+
Party 1
Kuzenbo
Kuzenbo
GoldenLucky
Kuzenbo
Level 174
God Stats
42W - 14L
1,911 SR
Queue Stats
355W - 77L
1,809 Elo+
Party 1
Vulcan
Vulcan
RezelMine
Vulcan
Level 148
God Stats
22W - 5L
1,790 SR
Queue Stats
276W - 53L
1,838 Elo+
Party 1
Nut
Nut
qwephen
Nut
Level 102
God Stats
2W - 1L
1,533 SR
Queue Stats
140W - 99L
1,666 Elo+
Party 1
Vamana
Vamana
motyappu
Vamana
Level 135
God Stats
30W - 3L
1,979 SR
Queue Stats
271W - 62L
1,846 Elo+
Party 1
Team Averages
Level 144
1,833 SR
1,798 Elo+

VS

Team Averages
Level 129
1,525 SR
1,514 Elo+
Odin
Odin
 
Odin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
A Golden Clash
Chang'e
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 78L
1,496 Elo+
Solo
Artemis
Artemis
LeftOnDeck
Artemis
Level 148
God Stats
4W - 5L
1,522 SR
Queue Stats
108W - 121L
1,542 Elo+
Solo
Discordia
Discordia
MrAxe
Discordia
Level 105
God Stats
6W - 6L
1,568 SR
Queue Stats
184W - 193L
1,515 Elo+
Solo
Hel
Hel
xuaoaraujo
Hel
Level 124
God Stats
22W - 28L
1,535 SR
Queue Stats
166W - 192L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AKAtenten
Awilix
11
4 / 0 / 3
6,469
1,294
5,882
4,400
2,553
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
GoldenLucky
Kuzenbo
11
2 / 0 / 6
6,631
1,326
6,268
6,437
7,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Vulcan
RezelMine
Vulcan
11
1 / 0 / 7
6,057
1,211
3,245
4,242
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nut
10
0 / 1 / 4
5,450
1,090
1,571
2,988
1,297
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 0 / 5
6,702
1,340
1,894
4,101
2,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Team 1 Tickets

411

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 3 / 1
5,929
1,186
2,364
6,828
5,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 0
4,916
983
2,059
3,040
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Artemis
LeftOnDeck
Artemis
10
0 / 1 / 0
5,418
1,084
6,535
3,829
1,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
MrAxe
Discordia
10
1 / 1 / 0
5,530
1,106
7,331
3,402
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

9
0 / 3 / 0
4,990
998
1,137
3,511
947
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
9
Kills
1
1
Deaths
9
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
3
1
0.17
L
0
1
0
0
W
Awilix
AKAtenten
Awilix
4
0
3
5.5
W
Kuzenbo
GoldenLucky
Kuzenbo
2
0
6
5
L
Artemis
LeftOnDeck
Artemis
0
1
0
0
L
Discordia
MrAxe
Discordia
1
1
0
1
W
Vulcan
RezelMine
Vulcan
1
0
7
4.5
W
Nut
0
1
4
2
L
0
3
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,860
Damage
19,426
22,168
Taken
20,610
16,143
Mitigated
10,000
1,320
Healing
2,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,364
209
0
566
6,828
5,327
0
3,017
3,811
0
8,508
L
2,059
295
131
770
3,040
1,001
0
894
2,146
5,939
0
W
Awilix
AKAtenten
Awilix
5,882
2,285
0
348
4,400
2,553
0
2,203
2,197
0
13,603
W
Kuzenbo
GoldenLucky
Kuzenbo
6,268
1,890
0
416
6,437
7,609
0
2,948
3,489
10,375
3,165
L
Artemis
LeftOnDeck
Artemis
6,535
1,265
0
201
3,829
1,510
0
2,496
1,333
0
24,180
L
Discordia
MrAxe
Discordia
7,331
253
0
0
3,402
1,215
0
1,517
1,885
13,310
0
W
Vulcan
RezelMine
Vulcan
3,245
1,651
0
0
4,242
1,762
0
1,967
2,275
15,154
0
W
Nut
1,571
872
0
91
2,988
1,297
0
1,679
1,309
0
8,075
L
1,137
121
543
387
3,511
947
0
644
2,867
3,502
0
W
1,894
654
0
465
4,101
2,922
0
1,730
2,371
0
8,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,309
Gold Earned
26,783
87
Minions Killed
85
7
Camps Cleared
3
544,928
Distance Traveled
355,327
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,929
1,186
15
3
1
97,634
0
L
Chang'e
4,916
983
7
1
0
33,926
0
W
Awilix
6,469
1,294
10
2
2
114,338
0
W
Kuzenbo
6,631
1,326
12
2
1
104,158
0
L
Artemis
5,418
1,084
49
10
1
83,304
0
L
Discordia
5,530
1,106
12
2
1
96,573
0
W
Vulcan
6,057
1,211
32
6
3
115,187
0
W
Nut
5,450
1,090
13
3
1
93,898
0
L
Hel
4,990
998
2
0
0
43,890
0
W
Vamana
6,702
1,340
20
4
0
117,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role