Player Matchup

Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Borknut
Anubis
Level 156
God Stats
0W - 2L
1,593 SR
Queue Stats
62W - 69L
1,533 Elo+
Solo
Shiva
Shiva
HeliusBlaze
Shiva
Level 142
God Stats
0W - 2L
1,308 SR
Queue Stats
110W - 96L
1,565 Elo+
Solo
Ishtar
Ishtar
StatMech27
Ishtar
Level 189
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 68L
1,612 Elo+
Solo
Ullr
Ullr
smokeysmokes850
Ullr
Level 174
God Stats
2W - 1L
1,775 SR
Queue Stats
61W - 45L
1,630 Elo+
Solo
Team Averages
Level 162
1,535 SR
1,568 Elo+

VS

Team Averages
Level 151
1,519 SR
1,574 Elo+
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BigOatz
Tiamat
Level 124
God Stats
4W - 1L
1,684 SR
Queue Stats
99W - 101L
1,556 Elo+
Solo
Thoth
Thoth
Nametab
Thoth
Level 152
God Stats
3W - 2L
1,448 SR
Queue Stats
271W - 234L
1,600 Elo+
Solo
Amaterasu
Amaterasu
SirQrow
Amaterasu
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,659 Elo+
Solo
Ares
Ares
XxVoidKingxX
Ares
Level 205
God Stats
7W - 7L
1,461 SR
Queue Stats
488W - 493L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 2 / 3
6,171
882
3,415
8,489
8,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Borknut
Anubis
10
0 / 4 / 3
5,611
802
6,612
8,175
4,344
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
4 / 2 / 1
6,504
929
5,924
8,607
9,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
StatMech27
Ishtar
12
0 / 0 / 4
5,950
850
5,062
5,320
2,453
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 1 / 2
6,135
876
4,198
5,278
2,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 1 / 3
7,312
1,045
7,615
4,212
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
BigOatz
Tiamat
12
1 / 0 / 7
6,771
967
8,485
5,020
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Thoth
Nametab
Thoth
12
1 / 0 / 7
7,081
1,012
8,322
3,973
2,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
SirQrow
Amaterasu
12
3 / 2 / 4
6,921
989
5,960
9,239
6,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 2 / 5
6,892
985
2,419
9,481
9,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
5
Kills
9
9
Deaths
5
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
3
0.75
W
Merlin
 
Merlin
3
1
3
4.5
W
Tiamat
BigOatz
Tiamat
1
0
7
4.5
L
Anubis
Borknut
Anubis
0
4
3
0.38
L
4
2
1
2.25
W
Thoth
Nametab
Thoth
1
0
7
4.5
W
Amaterasu
SirQrow
Amaterasu
3
2
4
2.5
L
Ishtar
StatMech27
Ishtar
0
0
4
2
W
1
2
5
1.75
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,211
Damage
32,801
35,869
Taken
31,925
26,994
Mitigated
24,526
13,778
Healing
12,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,415
399
556
1,802
8,489
8,645
0
6,148
2,226
7,646
58
W
Merlin
 
Merlin
7,615
268
863
900
4,212
1,909
603
1,178
3,034
19,280
0
W
Tiamat
BigOatz
Tiamat
8,485
442
454
1,044
5,020
4,297
0
1,733
3,287
18,422
1,156
L
Anubis
Borknut
Anubis
6,612
163
807
1,716
8,175
4,344
0
5,178
2,748
12,141
405
L
5,924
463
4,446
2,343
8,607
9,138
0
6,969
1,455
762
9,497
W
Thoth
Nametab
Thoth
8,322
86
213
960
3,973
2,215
425
1,182
2,791
17,440
0
W
Amaterasu
SirQrow
Amaterasu
5,960
2,938
239
3,729
9,239
6,502
1,001
3,679
5,560
0
6,856
L
Ishtar
StatMech27
Ishtar
5,062
2,883
0
1,399
5,320
2,453
0
3,709
1,611
0
14,937
W
2,419
31
1,376
2,642
9,481
9,603
227
2,520
6,961
4,058
0
L
4,198
980
305
404
5,278
2,414
0
4,179
999
0
12,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,371
Gold Earned
34,977
67
Minions Killed
77
0
Camps Cleared
0
650,898
Distance Traveled
700,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,171
882
7
1
0
105,680
0
W
Merlin
7,312
1,045
28
4
0
127,570
0
W
Tiamat
6,771
967
16
2
0
142,485
0
L
Anubis
5,611
802
12
2
0
113,697
0
L
Shiva
6,504
929
15
2
0
149,256
0
W
Thoth
7,081
1,012
26
4
0
150,213
0
W
Amaterasu
6,921
989
1
0
0
142,481
0
L
Ishtar
5,950
850
13
2
0
148,114
0
W
Ares
6,892
985
6
1
0
137,761
0
L
Ullr
6,135
876
20
3
0
134,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role