Player Matchup

Baba Yaga
Baba Yaga
Gold V
Coratas
Baba Yaga
Gold V
Level 121
God Stats
2W - 1L
1,655 SR
Queue Stats
79W - 99L
1,337 MMR
Party 2
Amaterasu
Amaterasu
Silver I
KaGe_Racse
Amaterasu
Silver I
Level 116
God Stats
5W - 3L
1,543 SR
Queue Stats
77W - 90L
1,163 MMR
Solo
Medusa
Medusa
Silver II
Melodoas
Medusa
Silver II
Level 78
God Stats
20W - 16L
1,485 SR
Queue Stats
30W - 32L
1,247 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,561 SR
1,249 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 81
1,506 SR
1,176 MMR
Bacchus
Bacchus
Silver I
Kazurii
Bacchus
Silver I
Level 148
God Stats
3W - 2L
1,773 SR
Queue Stats
12W - 12L
1,668 MMR
Solo
Bellona
Bellona
Bronze IV
Zen45
Bellona
Bronze IV
Level 48
God Stats
0W - 3L
1,267 SR
Queue Stats
3W - 14L
967 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze IV
guesx
Ah Muzen Cab
Bronze IV
Level 46
God Stats
4W - 6L
1,477 SR
Queue Stats
26W - 60L
893 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Coratas
Baba Yaga
17
2 / 3 / 13
12,114
713
10,969
12,130
8,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
KaGe_Racse
Amaterasu
18
5 / 1 / 14
12,524
737
17,626
28,731
34,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Medusa
Melodoas
Medusa
19
13 / 3 / 6
14,415
848
23,736
18,563
10,002
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
Ix ChelAchillesGaneshaPersephoneAgni

VS

Bans
KuzenboDanzaburouGebDiscordiaCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kazurii
Bacchus
17
5 / 3 / 1
12,007
706
18,984
20,652
30,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Zen45
Bellona
15
0 / 8 / 3
10,149
597
12,370
19,512
16,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ah Muzen Cab
guesx
Ah Muzen Cab
15
1 / 9 / 4
10,814
636
14,315
18,359
7,505
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
20
Kills
6
7
Deaths
20
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Coratas
Baba Yaga
2
3
13
2.83
W
Amaterasu
KaGe_Racse
Amaterasu
5
1
14
12
L
Bacchus
Kazurii
Bacchus
5
3
1
1.83
W
Medusa
Melodoas
Medusa
13
3
6
5.33
L
Bellona
Zen45
Bellona
0
8
3
0.19
L
Ah Muzen Cab
guesx
Ah Muzen Cab
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,331
Damage
45,669
59,424
Taken
58,523
52,604
Mitigated
54,304
15,995
Healing
5,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Coratas
Baba Yaga
10,969
874
0
1,952
12,130
8,555
788
4,746
6,819
49,329
1,434
W
Amaterasu
KaGe_Racse
Amaterasu
17,626
8,075
0
7,708
28,731
34,047
743
4,996
22,607
1,176
45,743
L
Bacchus
Kazurii
Bacchus
18,984
1,213
0
3,269
20,652
30,230
0
3,916
16,572
40,798
4,089
W
Medusa
Melodoas
Medusa
23,736
13,342
0
6,335
18,563
10,002
1,764
6,410
11,476
0
81,505
L
Bellona
Zen45
Bellona
12,370
4,493
0
1,840
19,512
16,569
0
4,877
14,520
0
38,275
L
Ah Muzen Cab
guesx
Ah Muzen Cab
14,315
5,816
0
592
18,359
7,505
737
2,270
16,063
0
51,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,053
Gold Earned
32,970
224
Minions Killed
183
0
Camps Cleared
0
954,933
Distance Traveled
847,127
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,114
713
76
4
0
316,681
0
W
Amaterasu
12,524
737
67
4
0
341,834
0
L
Bacchus
12,007
706
40
2
0
324,612
1
W
Medusa
14,415
848
81
5
0
296,418
0
L
Bellona
10,149
597
59
3
0
280,420
0
L
Ah Muzen Cab
10,814
636
84
5
0
242,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role