Player Matchup

Ymir
Ymir
Beardus93
Ymir
Level 149
God Stats
3W - 4L
1,418 SR
Queue Stats
271W - 241L
1,509 Elo+
Party 1
Lancelot
Lancelot
HeNice
Lancelot
Level 194
God Stats
6W - 9L
1,519 SR
Queue Stats
131W - 113L
1,582 Elo+
Solo
Heimdallr
Heimdallr
SwimmingKiwi
Heimdallr
Level 151
God Stats
3W - 0L
1,748 SR
Queue Stats
11W - 12L
1,519 Elo+
Party 3
Ra
Ra
ToadKiki
Ra
Level 167
God Stats
4W - 5L
1,578 SR
Queue Stats
32W - 33L
1,544 Elo+
Party 3
Kali
Kali
jänüß
Kali
Level 89
God Stats
2W - 2L
1,167 SR
Queue Stats
195W - 179L
1,551 Elo+
Party 1
Team Averages
Level 150
1,486 SR
1,541 Elo+

VS

Team Averages
Level 155
1,636 SR
1,592 Elo+
Terra
Terra
 
Terra
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Osiris
Osiris
Argreion
Osiris
Level 122
God Stats
19W - 16L
1,635 SR
Queue Stats
157W - 150L
1,601 Elo+
Party 2
Anubis
Anubis
CarltonDanks1
Anubis
Level 154
God Stats
6W - 6L
1,805 SR
Queue Stats
140W - 113L
1,627 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MrCrane1
Tsukuyomi
Level 118
God Stats
5W - 2L
1,851 SR
Queue Stats
44W - 16L
1,748 Elo+
Party 4
Anhur
Anhur
OvaSeaDripJoel
Anhur
Level 143
God Stats
0W - 3L
1,389 SR
Queue Stats
52W - 71L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 0 / 1
3,432
686
852
2,184
1,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Lancelot
HeNice
Lancelot
7
1 / 0 / 0
3,841
768
3,181
3,597
1,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
SwimmingKiwi
Heimdallr
7
2 / 0 / 0
3,921
784
1,592
1,664
570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 0 / 0
4,296
859
409
1,207
360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
7
1 / 0 / 2
3,824
765
1,478
3,647
1,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
5
0 / 2 / 0
3,281
656
687
4,113
2,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
Argreion
Osiris
7
0 / 1 / 0
3,744
749
2,016
6,632
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

1
0 / 1 / 0
2,496
499
0
682
173
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tsukuyomi
MrCrane1
Tsukuyomi
6
0 / 0 / 0
3,161
632
48
1,830
513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 1 / 0
2,524
505
536
940
260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
5
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
0
0
L
Osiris
Argreion
Osiris
0
1
0
0
W
Ymir
0
0
1
0.5
L
0
1
0
0
W
Lancelot
HeNice
Lancelot
1
0
0
1
L
Tsukuyomi
MrCrane1
Tsukuyomi
0
0
0
0
L
0
1
0
0
W
Heimdallr
SwimmingKiwi
Heimdallr
2
0
0
2
W
1
0
0
1
W
Kali
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,512
Damage
3,287
12,299
Taken
14,197
4,409
Mitigated
6,831
5,805
Healing
4,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
687
108
2
1,008
4,113
2,543
0
503
3,610
12,716
0
L
Osiris
Argreion
Osiris
2,016
856
0
2,136
6,632
3,342
0
35
6,597
0
24,198
W
Ymir
852
290
0
740
2,184
1,079
0
382
1,802
9,397
0
L
0
0
0
33
682
173
0
169
513
904
35
W
Lancelot
HeNice
Lancelot
3,181
1,057
0
1,080
3,597
1,206
0
0
3,597
0
20,715
L
Tsukuyomi
MrCrane1
Tsukuyomi
48
0
0
1,172
1,830
513
0
201
1,629
0
10,678
L
536
340
0
81
940
260
0
353
587
0
2,464
W
Heimdallr
SwimmingKiwi
Heimdallr
1,592
950
0
1,103
1,664
570
0
179
1,485
0
21,689
W
409
198
204
745
1,207
360
0
70
1,137
24,057
1,778
W
Kali
1,478
710
0
1,933
3,647
1,194
0
56
3,591
0
20,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,314
Gold Earned
15,206
185
Minions Killed
96
0
Camps Cleared
0
560,666
Distance Traveled
380,051
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
3,281
656
16
3
0
128,687
0
L
Osiris
3,744
749
44
9
0
111,677
0
W
Ymir
3,432
686
20
4
0
107,042
3
L
Anubis
2,496
499
2
0
0
15,609
0
W
Lancelot
3,841
768
38
8
0
114,900
0
L
Tsukuyomi
3,161
632
30
6
0
105,431
0
L
Anhur
2,524
505
4
1
0
18,647
0
W
Heimdallr
3,921
784
29
6
0
89,478
0
W
Ra
4,296
859
53
11
0
121,977
0
W
Kali
3,824
765
45
9
0
127,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role