Player Matchup

Chaac
Chaac
LorenzoP
Chaac
Level 148
God Stats
0W - 2L
1,249 SR
Queue Stats
6W - 7L
1,476 Elo+
Party 1
Bacchus
Bacchus
Shinobi84
Bacchus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,262 Elo+
Party 1
Thor
Thor
Yami_sensho
Thor
Level 57
God Stats
12W - 7L
1,653 SR
Queue Stats
117W - 98L
1,496 Elo+
Solo
Skadi
Skadi
mikymatrix
Skadi
Level 127
God Stats
2W - 1L
1,852 SR
Queue Stats
31W - 19L
1,618 Elo+
Party 1
Poseidon
Poseidon
xdxdxd1232141415
Poseidon
Level 63
God Stats
10W - 11L
1,556 SR
Queue Stats
88W - 91L
1,434 Elo+
Solo
Team Averages
Level 100
1,562 SR
1,457 Elo+

VS

Team Averages
Level 104
1,580 SR
1,474 Elo+
Charon
Charon
ATIENZANAVAS
Charon
Level 92
God Stats
4W - 2L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Solo
Cupid
Cupid
MadsToThePeter
Cupid
Level 68
God Stats
5W - 2L
1,459 SR
Queue Stats
33W - 30L
1,487 Elo+
Party 2
Thanatos
Thanatos
Venombird
Thanatos
Level 104
God Stats
5W - 3L
1,532 SR
Queue Stats
27W - 23L
1,501 Elo+
Party 2
Anubis
Anubis
ZyleXi
Anubis
Level 146
God Stats
1W - 0L
1,701 SR
Queue Stats
31W - 31L
1,474 Elo+
Party 2
Vulcan
Vulcan
sausf
Vulcan
Level 112
God Stats
4W - 2L
1,710 SR
Queue Stats
6W - 6L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LorenzoP
Chaac
14
2 / 5 / 1
8,094
450
9,231
16,304
11,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
Shinobi84
Bacchus
13
4 / 3 / 2
8,416
468
6,162
11,640
10,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

12
1 / 3 / 1
7,170
398
4,114
14,671
4,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
14
1 / 1 / 3
8,047
447
11,150
9,620
4,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 9 / 0
7,834
435
3,155
13,906
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
1 / 3 / 3
8,901
495
6,717
14,566
13,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 1
7,334
407
3,997
9,864
3,785
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Venombird
Thanatos
18
10 / 3 / 1
10,433
580
14,951
19,270
10,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
ZyleXi
Anubis
18
9 / 0 / 3
10,886
605
14,152
10,235
5,628
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Vulcan
sausf
Vulcan
17
1 / 1 / 4
10,509
584
10,316
7,832
3,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
8
Kills
21
21
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charon
1
3
3
0.83
L
Chaac
LorenzoP
Chaac
2
5
1
0.5
W
0
1
1
0.5
L
Bacchus
Shinobi84
Bacchus
4
3
2
1.67
W
Thanatos
Venombird
Thanatos
10
3
1
3.5
L
1
3
1
0.5
W
Anubis
ZyleXi
Anubis
9
0
3
10.5
L
Skadi
1
1
3
2.5
W
Vulcan
sausf
Vulcan
1
1
4
3
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,812
Damage
50,133
66,141
Taken
61,767
34,317
Mitigated
36,840
11,887
Healing
29,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
6,717
1,490
0
1,021
14,566
13,172
377
2,046
12,427
36,905
200
L
Chaac
LorenzoP
Chaac
9,231
1,041
0
2,588
16,304
11,134
0
9,415
6,889
0
58,828
W
3,997
2,721
2,256
4,891
9,864
3,785
580
847
8,975
0
43,224
L
Bacchus
Shinobi84
Bacchus
6,162
853
0
1,818
11,640
10,855
0
4,386
7,254
27,610
926
W
Thanatos
Venombird
Thanatos
14,951
4,520
0
17,290
19,270
10,698
0
2,002
17,217
0
102,827
L
4,114
1,209
0
4,758
14,671
4,632
0
2,749
11,922
0
46,636
W
Anubis
ZyleXi
Anubis
14,152
779
0
3,745
10,235
5,628
537
2,838
7,348
88,766
92
L
Skadi
11,150
2,446
0
939
9,620
4,210
12
4,309
5,311
0
75,557
W
Vulcan
sausf
Vulcan
10,316
5,767
0
478
7,832
3,557
0
1,199
5,978
85,919
524
L
3,155
454
33
1,751
13,906
3,486
336
10,091
3,815
56,178
604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,561
Gold Earned
48,063
445
Minions Killed
516
0
Camps Cleared
0
1,647,106
Distance Traveled
1,799,767
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,901
495
28
2
0
332,836
0
L
Chaac
8,094
450
113
6
0
343,711
0
W
Cupid
7,334
407
89
5
0
348,337
1
L
Bacchus
8,416
468
43
2
0
356,810
0
W
Thanatos
10,433
580
113
6
0
408,722
0
L
Thor
7,170
398
72
4
0
341,642
4
W
Anubis
10,886
605
161
9
0
327,344
0
L
Skadi
8,047
447
121
7
0
349,864
2
W
Vulcan
10,509
584
125
7
0
382,528
2
L
Poseidon
7,834
435
96
5
0
255,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role