Player Matchup

Janus
Janus
Gold II
RaijewKaijew
Janus
Gold II
Level 128
God Stats
16W - 20L
1,492 SR
Queue Stats
157W - 155L
1,523 MMR
Solo
Apollo
Apollo
Gold V
ZaИaX
Apollo
Gold V
Level 115
God Stats
1W - 1L
1,745 SR
Queue Stats
44W - 48L
1,489 MMR
Solo
Ravana
Ravana
Bronze III
krauser018
Ravana
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,456 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
rey-pollete
Gilgamesh
Gold III
Level 159
God Stats
5W - 5L
1,489 SR
Queue Stats
82W - 85L
1,471 MMR
Solo
Artio
Artio
Bronze IV
zord119
Artio
Bronze IV
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,454 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,545 SR
1,478 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,454 SR
1,479 MMR
Fafnir
Fafnir
Gold IV
Wapitiz64
Fafnir
Gold IV
Level 173
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 50L
1,498 MMR
Solo
Anubis
Anubis
Gold III
jorgezeus1987
Anubis
Gold III
Level 139
God Stats
3W - 4L
1,544 SR
Queue Stats
44W - 50L
1,469 MMR
Solo
Xbalanque
Xbalanque
Bronze III
positiverkaktus
Xbalanque
Bronze III
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,508 MMR
Party 1
Erlang Shen
Erlang Shen
Gold III
pucecosmico
Erlang Shen
Gold III
Level 145
God Stats
10W - 14L
1,291 SR
Queue Stats
130W - 131L
1,419 MMR
Solo
Bastet
Bastet
Bronze III
xXStillSadXx
Bastet
Bronze III
Level 156
God Stats
1W - 0L
1,433 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 5
12,160
529
21,996
12,435
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Apollo
ZaИaX
Apollo
19
2 / 4 / 0
12,078
525
6,408
14,377
6,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
krauser018
Ravana
15
1 / 6 / 3
9,862
429
4,744
17,144
7,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
rey-pollete
Gilgamesh
18
4 / 7 / 1
12,119
527
21,828
36,412
38,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Artio
zord119
Artio
15
0 / 5 / 3
10,021
436
5,216
32,042
24,575
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Bans
ThanatosAgniAresKali

VS

Bans
SusanoOsirisAthenaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Wapitiz64
Fafnir
17
1 / 2 / 11
12,536
545
10,781
25,072
27,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

20
11 / 4 / 7
14,414
627
20,895
14,997
8,034
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
positiverkaktus
Xbalanque
19
6 / 0 / 6
13,099
570
14,636
8,840
3,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
pucecosmico
Erlang Shen
20
3 / 1 / 12
13,611
592
20,721
33,973
34,089
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bastet
20
4 / 2 / 11
13,313
579
15,211
22,402
10,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
9
Kills
25
25
Deaths
9
12
Assists
47
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
W
Fafnir
Wapitiz64
Fafnir
1
2
11
3.25
L
Apollo
ZaИaX
Apollo
2
4
0
0.5
W
11
4
7
3.63
L
Ravana
krauser018
Ravana
1
6
3
0.42
W
Xbalanque
positiverkaktus
Xbalanque
6
0
6
9
W
Erlang Shen
pucecosmico
Erlang Shen
3
1
12
9
L
Gilgamesh
rey-pollete
Gilgamesh
4
7
1
0.64
W
Bastet
4
2
11
4.75
L
Artio
zord119
Artio
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,192
Damage
82,244
112,410
Taken
105,284
80,343
Mitigated
83,439
30,483
Healing
52,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,996
838
0
2,818
12,435
3,877
0
5,472
6,963
113,241
969
W
Fafnir
Wapitiz64
Fafnir
10,781
2,334
712
11,185
25,072
27,028
1,598
9,303
15,036
58,911
0
L
Apollo
ZaИaX
Apollo
6,408
3,522
0
4,287
14,377
6,007
2,817
3,744
10,633
0
93,273
W
20,895
1,691
0
8,102
14,997
8,034
907
6,166
8,248
111,494
3,386
L
Ravana
krauser018
Ravana
4,744
1,123
0
2,754
17,144
7,339
0
6,923
10,169
0
67,464
W
Xbalanque
positiverkaktus
Xbalanque
14,636
7,552
0
4,769
8,840
3,406
1,470
3,057
5,711
0
110,759
W
Erlang Shen
pucecosmico
Erlang Shen
20,721
12,374
0
15,639
33,973
34,089
2,069
5,528
27,155
2,350
124,201
L
Gilgamesh
rey-pollete
Gilgamesh
21,828
8,758
0
11,278
36,412
38,545
163
5,907
29,256
0
105,528
W
Bastet
15,211
3,303
0
12,027
22,402
10,882
458
4,516
17,441
0
138,188
L
Artio
zord119
Artio
5,216
347
2,872
6,474
32,042
24,575
140
9,558
22,375
38,967
1,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,240
Gold Earned
66,973
667
Minions Killed
701
0
Camps Cleared
0
2,175,510
Distance Traveled
2,239,249
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,160
529
183
8
0
479,678
7
W
Fafnir
12,536
545
47
2
0
426,721
2
L
Apollo
12,078
525
165
7
0
424,279
0
W
Anubis
14,414
627
176
8
0
431,032
7
L
Ravana
9,862
429
99
4
0
448,414
1
W
Xbalanque
13,099
570
164
7
0
431,999
0
W
Erlang Shen
13,611
592
151
7
0
427,108
0
L
Gilgamesh
12,119
527
150
7
0
385,632
0
W
Bastet
13,313
579
163
7
0
522,389
0
L
Artio
10,021
436
70
3
0
437,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role