Player Matchup

Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Berzerk545
Cthulhu
Level 18
God Stats
9W - 9L
1,516 SR
Queue Stats
17W - 23L
1,403 Elo+
Party 2
Anubis
Anubis
LTEvaldexs
Anubis
Level 146
God Stats
5W - 3L
1,569 SR
Queue Stats
40W - 42L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
licher96
Sun Wukong
Level 125
God Stats
4W - 2L
1,900 SR
Queue Stats
133W - 129L
1,488 Elo+
Solo
Team Averages
Level 112
1,597 SR
1,460 Elo+

VS

Team Averages
Level 142
1,534 SR
1,462 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
LanternCores
Anubis
Level 105
God Stats
7W - 4L
1,665 SR
Queue Stats
86W - 86L
1,438 Elo+
Solo
Ix Chel
Ix Chel
cat_helper84
Ix Chel
Level 59
God Stats
3W - 6L
1,506 SR
Queue Stats
154W - 172L
1,418 Elo+
Solo
Thanatos
Thanatos
fremiii
Thanatos
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 2 / 1
9,579
684
9,500
10,088
4,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fenrir
 
Fenrir
12
3 / 3 / 1
7,308
522
5,200
10,794
4,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Cthulhu
Berzerk545
Cthulhu
12
0 / 3 / 0
6,973
498
6,127
15,160
9,842
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Anubis
LTEvaldexs
Anubis
12
0 / 5 / 0
6,522
466
5,721
9,881
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
licher96
Sun Wukong
15
2 / 1 / 0
8,812
629
5,598
13,953
7,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
6 / 0 / 5
7,841
560
15,820
9,001
4,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
 
Sylvanus
12
2 / 0 / 7
7,630
545
5,528
14,008
12,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
13
1 / 3 / 0
7,488
535
6,130
7,756
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ix Chel
cat_helper84
Ix Chel
13
0 / 5 / 4
6,784
485
3,694
8,677
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
fremiii
Thanatos
14
5 / 1 / 4
7,823
559
7,556
10,828
5,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
9
Kills
14
14
Deaths
9
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
2
1
2.25
L
Fenrir
 
Fenrir
3
3
1
1.17
W
Danzaburou
 
Danzaburou
6
0
5
8.5
W
Sylvanus
 
Sylvanus
2
0
7
5.5
L
Cthulhu
Berzerk545
Cthulhu
0
3
0
0
L
Anubis
LTEvaldexs
Anubis
0
5
0
0
W
Anubis
1
3
0
0.33
W
Ix Chel
cat_helper84
Ix Chel
0
5
4
0.4
W
Thanatos
fremiii
Thanatos
5
1
4
7
L
Sun Wukong
licher96
Sun Wukong
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,146
Damage
38,728
59,876
Taken
50,270
29,993
Mitigated
29,083
18,056
Healing
25,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,500
3,042
0
3,060
10,088
4,156
631
3,524
6,564
0
97,897
L
Fenrir
 
Fenrir
5,200
950
0
1,178
10,794
4,150
0
1,702
9,092
0
41,607
W
Danzaburou
 
Danzaburou
15,820
8,691
0
5,429
9,001
4,600
0
4,505
4,496
0
82,188
W
Sylvanus
 
Sylvanus
5,528
1,374
1,778
7,348
14,008
12,517
13
7,002
7,006
18,980
3,096
L
Cthulhu
Berzerk545
Cthulhu
6,127
470
1,218
3,905
15,160
9,842
0
2,470
12,690
29,445
0
L
Anubis
LTEvaldexs
Anubis
5,721
550
0
2,525
9,881
3,948
0
2,125
7,756
62,017
0
W
Anubis
6,130
157
0
1,019
7,756
3,835
198
0
7,756
59,945
0
W
Ix Chel
cat_helper84
Ix Chel
3,694
612
3
1,210
8,677
3,101
159
0
8,677
47,099
1,245
W
Thanatos
fremiii
Thanatos
7,556
2,472
0
8,963
10,828
5,030
268
341
10,487
0
46,282
L
Sun Wukong
licher96
Sun Wukong
5,598
823
0
6,170
13,953
7,897
0
5,429
8,524
0
75,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,194
Gold Earned
37,566
515
Minions Killed
423
0
Camps Cleared
0
1,368,923
Distance Traveled
1,311,507
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,579
684
154
11
0
261,117
0
L
Fenrir
7,308
522
64
5
0
320,660
0
W
Danzaburou
7,841
560
110
8
0
255,387
0
W
Sylvanus
7,630
545
34
2
0
251,389
4
L
Cthulhu
6,973
498
57
4
0
270,152
0
L
Anubis
6,522
466
114
8
0
248,985
0
W
Anubis
7,488
535
130
9
0
239,599
0
W
Ix Chel
6,784
485
76
5
0
259,999
2
W
Thanatos
7,823
559
73
5
0
305,133
0
L
Sun Wukong
8,812
629
126
9
0
268,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role