Player Matchup

King Arthur
King Arthur
AliceXKazuto
King Arthur
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,429 Elo+
Party 2
Chang'e
Chang'e
AsunaXKazuto
Chang'e
Level 108
God Stats
2W - 1L
1,504 SR
Queue Stats
13W - 16L
1,419 Elo+
Party 2
Loki
Loki
Potatocream62
Loki
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,468 Elo+
Party 2
Charybdis
Charybdis
Xoloxolo
Charybdis
Level 82
God Stats
2W - 5L
1,411 SR
Queue Stats
50W - 55L
1,443 Elo+
Solo
Janus
Janus
Zenitsu_Shock22
Janus
Level 73
God Stats
1W - 2L
1,293 SR
Queue Stats
135W - 104L
1,472 Elo+
Solo
Team Averages
Level 95
1,441 SR
1,446 Elo+

VS

Team Averages
Level 102
1,495 SR
1,465 Elo+
Achilles
Achilles
ALEKXIS1313
Achilles
Level 129
God Stats
0W - 2L
1,342 SR
Queue Stats
93W - 96L
1,493 Elo+
Party 1
Chiron
Chiron
Bernal1613
Chiron
Level 44
God Stats
2W - 3L
1,743 SR
Queue Stats
47W - 67L
1,403 Elo+
Solo
Loki
Loki
CEORHV
Loki
Level 151
God Stats
20W - 17L
1,389 SR
Queue Stats
115W - 113L
1,468 Elo+
Solo
Ymir
Ymir
Litkaizzz
Ymir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,440 Elo+
Party 1
Tiamat
Tiamat
xHZA666
Tiamat
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 157L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AliceXKazuto
King Arthur
14
2 / 2 / 2
8,602
573
10,990
13,944
11,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
AsunaXKazuto
Chang'e
12
0 / 0 / 5
7,517
501
6,495
11,046
7,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
8 / 0 / 1
9,219
615
8,569
11,031
4,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Xoloxolo
Charybdis
15
4 / 1 / 4
8,735
582
9,593
7,927
3,198
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
0 / 6 / 3
6,969
465
8,347
12,736
4,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ALEKXIS1313
Achilles
13
1 / 2 / 3
8,160
544
10,353
16,556
18,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chiron
Bernal1613
Chiron
12
0 / 5 / 1
6,862
457
4,202
12,047
4,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
CEORHV
Loki
16
5 / 3 / 0
8,439
563
4,978
11,416
4,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Ymir
11
0 / 1 / 3
6,616
441
4,032
15,948
11,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
xHZA666
Tiamat
13
3 / 3 / 3
7,547
503
11,553
10,070
5,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
14
Kills
9
9
Deaths
14
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
ALEKXIS1313
Achilles
1
2
3
1.25
W
King Arthur
AliceXKazuto
King Arthur
2
2
2
1.5
W
Chang'e
AsunaXKazuto
Chang'e
0
0
5
2.5
L
Chiron
Bernal1613
Chiron
0
5
1
0.1
L
Loki
CEORHV
Loki
5
3
0
1.67
L
Ymir
0
1
3
1.5
W
8
0
1
8.5
W
Charybdis
Xoloxolo
Charybdis
4
1
4
6
W
0
6
3
0.25
L
Tiamat
xHZA666
Tiamat
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,994
Damage
35,118
56,684
Taken
66,037
31,414
Mitigated
44,593
24,100
Healing
18,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ALEKXIS1313
Achilles
10,353
2,195
0
4,556
16,556
18,663
0
0
16,556
0
63,775
W
King Arthur
AliceXKazuto
King Arthur
10,990
2,100
0
3,399
13,944
11,340
0
92
13,852
0
70,406
W
Chang'e
AsunaXKazuto
Chang'e
6,495
1,418
2,697
5,779
11,046
7,702
0
5,291
5,755
23,077
485
L
Chiron
Bernal1613
Chiron
4,202
1,630
237
2,806
12,047
4,171
0
522
11,525
0
56,028
L
Loki
CEORHV
Loki
4,978
1,431
0
4,774
11,416
4,394
0
434
10,954
0
72,965
L
Ymir
4,032
986
247
3,810
15,948
11,638
0
7,006
8,542
23,443
0
W
8,569
2,631
0
6,993
11,031
4,496
0
1,357
9,674
0
83,958
W
Charybdis
Xoloxolo
Charybdis
9,593
4,176
0
2,000
7,927
3,198
610
622
7,305
0
80,854
W
8,347
1,627
10
3,222
12,736
4,678
0
8,142
4,594
48,523
0
L
Tiamat
xHZA666
Tiamat
11,553
1,494
0
1,767
10,070
5,727
0
5,918
3,683
52,944
3,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,042
Gold Earned
37,624
442
Minions Killed
417
0
Camps Cleared
0
1,362,510
Distance Traveled
1,404,749
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,160
544
104
7
0
289,530
0
W
King Arthur
8,602
573
113
8
0
282,920
0
W
Chang'e
7,517
501
31
2
0
270,546
0
L
Chiron
6,862
457
80
5
0
246,709
0
L
Loki
8,439
563
121
8
0
307,783
0
L
Ymir
6,616
441
22
1
0
274,017
0
W
Loki
9,219
615
113
8
0
346,535
0
W
Charybdis
8,735
582
106
7
0
225,162
0
W
Janus
6,969
465
79
5
0
237,347
1
L
Tiamat
7,547
503
90
6
0
286,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role