Player Matchup

Fenrir
Fenrir
Bronze IV
CovenantHB
Fenrir
Bronze IV
Level 105
God Stats
0W - 2L
1,191 SR
Queue Stats
0W - 2L
1,454 MMR
Solo
Agni
Agni
Gold IV
HappyCalf429566
Agni
Gold IV
Level 154
God Stats
9W - 7L
1,728 SR
Queue Stats
184W - 191L
1,442 MMR
Solo
Achilles
Achilles
Silver II
TheWhiteLamar
Achilles
Silver II
Level 61
God Stats
0W - 1L
1,707 SR
Queue Stats
6W - 7L
1,441 MMR
Party 2
Skadi
Skadi
Silver II
blueskadoo9
Skadi
Silver II
Level 127
God Stats
7W - 4L
1,668 SR
Queue Stats
7W - 4L
1,469 MMR
Solo
Ganesha
Ganesha
Silver III
xVEXDx
Ganesha
Silver III
Level 142
God Stats
0W - 2L
1,590 SR
Queue Stats
18W - 20L
1,438 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,577 SR
1,449 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,616 SR
1,455 MMR
Anhur
Anhur
Gold V
Frostyin9730
Anhur
Gold V
Level 109
God Stats
2W - 1L
1,310 SR
Queue Stats
24W - 25L
1,440 MMR
Solo
Athena
Athena
Silver III
JojoDaSmolPP
Athena
Silver III
Level 89
God Stats
3W - 0L
1,414 SR
Queue Stats
4W - 4L
1,489 MMR
Party 1
Chronos
Chronos
Silver III
OMG Alonzoo
Chronos
Silver III
Level 156
God Stats
4W - 0L
1,841 SR
Queue Stats
20W - 19L
1,433 MMR
Solo
Chaac
Chaac
Gold II
SirLuthenford
Chaac
Gold II
Level 170
God Stats
82W - 57L
1,586 SR
Queue Stats
276W - 279L
1,425 MMR
Solo
Bellona
Bellona
Silver III
THECOMICWARP
Bellona
Silver III
Level 126
God Stats
1W - 1L
1,929 SR
Queue Stats
4W - 5L
1,489 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CovenantHB
Fenrir
12
1 / 3 / 0
6,516
465
4,251
10,154
4,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
0 / 6 / 2
6,741
482
7,609
10,626
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
TheWhiteLamar
Achilles
12
0 / 2 / 0
6,569
469
4,705
14,179
14,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

13
0 / 1 / 0
7,377
527
4,985
5,065
1,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ganesha
xVEXDx
Ganesha
11
1 / 3 / 1
6,836
488
2,419
7,777
7,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
ArachneFreyaLancelotAres

VS

Bans
AwilixAh Muzen CabMauiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 0
8,467
605
3,329
7,118
2,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
9
0 / 1 / 4
6,830
488
1,466
9,577
7,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
OMG Alonzoo
Chronos
15
7 / 0 / 4
9,531
681
9,699
10,253
3,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 2 / 5
8,841
632
8,586
10,051
6,327
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
THECOMICWARP
Bellona
15
1 / 0 / 3
9,064
647
8,035
9,094
7,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
15
15
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CovenantHB
Fenrir
1
3
0
0.33
W
2
0
0
2
L
0
6
2
0.17
W
Athena
0
1
4
2
W
Chronos
OMG Alonzoo
Chronos
7
0
4
9
W
5
2
5
3.75
W
Bellona
THECOMICWARP
Bellona
1
0
3
2.5
L
Achilles
TheWhiteLamar
Achilles
0
2
0
0
L
0
1
0
0
L
Ganesha
xVEXDx
Ganesha
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,969
Damage
31,115
47,801
Taken
46,093
31,280
Mitigated
27,526
9,498
Healing
17,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CovenantHB
Fenrir
4,251
552
0
3,983
10,154
4,312
0
2,389
7,600
0
46,070
W
3,329
873
0
2,115
7,118
2,547
0
245
6,873
0
62,267
L
7,609
559
0
650
10,626
3,645
0
3,609
6,752
49,998
83
W
Athena
1,466
346
166
2,497
9,577
7,604
75
2,293
7,198
11,616
0
W
Chronos
OMG Alonzoo
Chronos
9,699
3,273
0
2,636
10,253
3,990
0
3,582
6,626
71,560
838
W
8,586
1,325
0
5,154
10,051
6,327
264
3,934
6,079
0
78,116
W
Bellona
THECOMICWARP
Bellona
8,035
2,320
0
5,410
9,094
7,058
516
643
7,818
0
67,435
L
Achilles
TheWhiteLamar
Achilles
4,705
1,088
0
3,460
14,179
14,477
0
1,580
11,449
0
40,061
L
4,985
2,089
0
480
5,065
1,607
754
28
5,037
0
65,519
L
Ganesha
xVEXDx
Ganesha
2,419
191
0
925
7,777
7,239
0
3,007
4,610
15,134
48

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,039
Gold Earned
42,733
358
Minions Killed
504
0
Camps Cleared
0
1,443,745
Distance Traveled
1,498,879
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,516
465
81
6
0
308,185
0
W
Anhur
8,467
605
117
8
0
252,653
0
L
Agni
6,741
482
92
7
0
285,593
0
W
Athena
6,830
488
21
2
0
321,717
3
W
Chronos
9,531
681
138
10
0
308,949
4
W
Chaac
8,841
632
102
7
0
332,895
0
W
Bellona
9,064
647
126
9
0
282,665
3
L
Achilles
6,569
469
56
4
0
266,515
0
L
Skadi
7,377
527
124
9
0
284,843
5
L
Ganesha
6,836
488
5
0
0
298,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role