Player Matchup

Neith
Neith
 
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Emilef11
Cernunnos
Level 144
God Stats
0W - 7L
1,199 SR
Queue Stats
115W - 96L
1,532 Elo+
Party 1
Serqet
Serqet
HKHLRodolhrex
Serqet
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,674 Elo+
Party 1
Athena
Athena
Hokαge
Athena
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,490 Elo+
Party 1
Vamana
Vamana
LokiLaufeys0
Vamana
Level 47
God Stats
1W - 1L
1,938 SR
Queue Stats
47W - 29L
1,625 Elo+
Party 1
Team Averages
Level 52
1,527 SR
1,564 Elo+

VS

Team Averages
Level 105
1,618 SR
1,570 Elo+
Kukulkan
Kukulkan
DragonProgenitor
Kukulkan
Level 103
God Stats
1W - 2L
1,514 SR
Queue Stats
83W - 58L
1,652 Elo+
Solo
Bacchus
Bacchus
FatChubsleftNut
Bacchus
Level 99
God Stats
5W - 3L
1,946 SR
Queue Stats
230W - 185L
1,559 Elo+
Party 2
Arachne
Arachne
Sineater666
Arachne
Level 95
God Stats
6W - 4L
1,552 SR
Queue Stats
101W - 86L
1,509 Elo+
Solo
King Arthur
King Arthur
VwAstro
King Arthur
Level 108
God Stats
16W - 16L
1,580 SR
Queue Stats
273W - 232L
1,578 Elo+
Party 2
Nut
Nut
bimmbo2008
Nut
Level 118
God Stats
4W - 3L
1,500 SR
Queue Stats
113W - 92L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 1 / 0
6,815
454
4,910
8,230
3,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Emilef11
Cernunnos
15
1 / 2 / 3
8,425
562
5,736
10,274
4,260
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 2 / 1
8,064
538
7,786
10,389
4,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

Athena
Hokαge
Athena
11
3 / 6 / 4
7,520
501
6,381
17,130
17,267
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
14
0 / 1 / 0
7,570
505
8,134
16,461
17,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 4
8,995
600
8,542
5,249
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

12
1 / 3 / 8
7,729
515
5,450
10,666
11,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Sineater666
Arachne
14
6 / 4 / 4
8,462
564
7,643
20,422
8,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

King Arthur
VwAstro
King Arthur
15
1 / 1 / 2
9,528
635
14,039
15,218
13,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

15
1 / 3 / 2
9,245
616
4,875
8,331
3,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
11
Kills
12
12
Deaths
11
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
0
1
W
3
0
4
5
L
Cernunnos
Emilef11
Cernunnos
1
2
3
1.25
W
1
3
8
1.67
L
6
2
1
3.25
L
Athena
Hokαge
Athena
3
6
4
0.83
L
Vamana
0
1
0
0
W
Arachne
Sineater666
Arachne
6
4
4
2
W
King Arthur
VwAstro
King Arthur
1
1
2
2
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,947
Damage
40,549
62,484
Taken
59,886
46,879
Mitigated
38,672
18,807
Healing
19,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,910
1,530
0
3,089
8,230
3,116
0
3,896
4,334
0
52,093
W
8,542
1,660
0
875
5,249
2,261
0
942
4,307
80,123
594
L
Cernunnos
Emilef11
Cernunnos
5,736
3,100
0
3,673
10,274
4,260
0
701
9,573
0
80,952
W
5,450
1,231
0
2,636
10,666
11,713
0
2,473
8,089
22,527
701
L
7,786
2,517
0
4,763
10,389
4,758
0
1,220
9,169
0
58,294
L
Athena
Hokαge
Athena
6,381
2,689
0
1,887
17,130
17,267
0
7,528
9,602
31,131
0
L
Vamana
8,134
2,727
0
5,395
16,461
17,478
0
53
16,408
0
66,534
W
Arachne
Sineater666
Arachne
7,643
5,069
0
10,747
20,422
8,084
0
1,937
18,053
0
59,213
W
King Arthur
VwAstro
King Arthur
14,039
2,138
0
1,977
15,218
13,533
0
310
13,673
0
87,088
W
4,875
3,128
0
2,842
8,331
3,081
790
719
7,612
0
83,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,394
Gold Earned
43,959
495
Minions Killed
540
0
Camps Cleared
0
1,430,353
Distance Traveled
1,413,226
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,815
454
94
6
0
222,982
2
W
Kukulkan
8,995
600
137
9
0
302,923
0
L
Cernunnos
8,425
562
133
9
0
284,008
9
W
Bacchus
7,729
515
24
2
0
297,388
6
L
Serqet
8,064
538
95
6
0
364,378
0
L
Athena
7,520
501
45
3
0
284,861
7
L
Vamana
7,570
505
128
9
0
274,124
5
W
Arachne
8,462
564
85
6
0
297,025
0
W
King Arthur
9,528
635
145
10
0
262,388
1
W
Nut
9,245
616
149
10
0
253,502
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role