Player Matchup

Xbalanque
Xbalanque
Jagyyy
Xbalanque
Level 122
God Stats
1W - 1L
1,736 SR
Queue Stats
13W - 11L
1,595 Elo+
Party 3
Anubis
Anubis
Kai-DaDon
Anubis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 121L
1,512 Elo+
Party 1
Bellona
Bellona
Keoki
Bellona
Level 156
God Stats
10W - 1L
2,047 SR
Queue Stats
84W - 73L
1,550 Elo+
Party 1
Mercury
Mercury
MRNSPAPER
Mercury
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,595 Elo+
Party 3
Bacchus
Bacchus
maniacal-cheeks
Bacchus
Level 144
God Stats
1W - 2L
1,592 SR
Queue Stats
115W - 110L
1,544 Elo+
Party 1
Team Averages
Level 125
1,675 SR
1,559 Elo+

VS

Team Averages
Level 116
1,530 SR
1,502 Elo+
Hades
Hades
Jhonathans
Hades
Level 124
God Stats
11W - 5L
1,291 SR
Queue Stats
32W - 30L
1,391 Elo+
Solo
Lancelot
Lancelot
Kfly1229
Lancelot
Level 146
God Stats
6W - 5L
1,392 SR
Queue Stats
166W - 169L
1,519 Elo+
Solo
Cernunnos
Cernunnos
ODC Wa ge
Cernunnos
Level 106
God Stats
2W - 1L
1,384 SR
Queue Stats
40W - 46L
1,482 Elo+
Solo
Surtr
Surtr
RandomzZeus
Surtr
Level 65
God Stats
54W - 33L
1,684 SR
Queue Stats
136W - 109L
1,578 Elo+
Party 2
Baron Samedi
Baron Samedi
ShapelessSeven7
Baron Samedi
Level 140
God Stats
4W - 0L
1,897 SR
Queue Stats
105W - 88L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Jagyyy
Xbalanque
11
1 / 1 / 0
6,285
524
8,003
5,702
2,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Kai-DaDon
Anubis
11
2 / 5 / 1
6,472
539
6,659
10,185
4,666
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bellona
Keoki
Bellona
12
0 / 2 / 0
6,847
571
7,687
14,406
12,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
MRNSPAPER
Mercury
12
2 / 3 / 0
6,347
529
3,134
11,445
5,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8
0 / 4 / 1
5,420
452
3,452
11,278
11,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
3 / 2 / 3
7,369
614
6,339
8,591
3,635
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Lancelot
Kfly1229
Lancelot
13
3 / 0 / 1
7,538
628
11,076
11,219
10,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
ODC Wa ge
Cernunnos
12
3 / 0 / 1
6,974
581
5,601
9,449
3,493
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 1 / 2
7,738
645
5,681
9,757
4,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shadowdrinker

Shadowdrinker

+35
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Baron Samedi
ShapelessSeven7
Baron Samedi
12
2 / 2 / 6
6,556
546
6,247
9,745
6,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
15
15
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Jagyyy
Xbalanque
1
1
0
1
W
Hades
3
2
3
2.25
L
Anubis
Kai-DaDon
Anubis
2
5
1
0.5
L
Bellona
Keoki
Bellona
0
2
0
0
W
Lancelot
Kfly1229
Lancelot
3
0
1
3.5
L
Mercury
MRNSPAPER
Mercury
2
3
0
0.67
W
Cernunnos
ODC Wa ge
Cernunnos
3
0
1
3.5
W
4
1
2
5
W
Baron Samedi
ShapelessSeven7
Baron Samedi
2
2
6
2.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,935
Damage
34,944
53,016
Taken
48,761
35,837
Mitigated
28,187
20,463
Healing
19,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Jagyyy
Xbalanque
8,003
4,536
0
2,205
5,702
2,085
220
1,533
4,169
0
56,567
W
Hades
6,339
704
85
2,684
8,591
3,635
725
5,212
3,379
44,124
0
L
Anubis
Kai-DaDon
Anubis
6,659
513
0
3,397
10,185
4,666
0
6,228
3,957
45,717
1,524
L
Bellona
Keoki
Bellona
7,687
3,143
0
8,994
14,406
12,394
0
0
13,241
0
55,436
W
Lancelot
Kfly1229
Lancelot
11,076
3,143
0
4,005
11,219
10,123
0
347
9,747
0
59,797
L
Mercury
MRNSPAPER
Mercury
3,134
965
0
2,336
11,445
5,118
0
1,623
9,822
0
51,270
W
Cernunnos
ODC Wa ge
Cernunnos
5,601
2,898
0
4,281
9,449
3,493
710
1,512
7,937
0
53,536
W
5,681
2,307
0
2,628
9,757
4,889
102
1,528
8,229
1,756
75,674
W
Baron Samedi
ShapelessSeven7
Baron Samedi
6,247
754
596
5,165
9,745
6,047
111
1,291
8,454
31,507
2,644
L
3,452
617
0
3,531
11,278
11,574
0
2,789
8,447
13,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,371
Gold Earned
36,175
365
Minions Killed
423
0
Camps Cleared
0
1,172,707
Distance Traveled
1,176,428
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,285
524
99
8
0
229,787
2
W
Hades
7,369
614
74
6
0
206,747
0
L
Anubis
6,472
539
69
6
0
208,524
1
L
Bellona
6,847
571
99
8
0
226,765
3
W
Lancelot
7,538
628
104
9
0
252,030
0
L
Mercury
6,347
529
88
7
0
263,836
0
W
Cernunnos
6,974
581
88
7
0
222,164
0
W
Surtr
7,738
645
108
9
0
275,224
0
W
Baron Samedi
6,556
546
49
4
0
220,263
0
L
Bacchus
5,420
452
10
1
0
243,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role