Player Matchup

Anhur
Anhur
 
Anhur
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Jagyyy
Ix Chel
Level 122
God Stats
0W - 1L
1,862 SR
Queue Stats
13W - 11L
1,619 Elo+
Party 1
Loki
Loki
MRNSPAPER
Loki
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,619 Elo+
Party 1
Erlang Shen
Erlang Shen
Nehzo
Erlang Shen
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 104L
1,525 Elo+
Solo
Bakasura
Bakasura
slumbrosmars
Bakasura
Level 139
God Stats
11W - 9L
1,732 SR
Queue Stats
60W - 50L
1,591 Elo+
Solo
Team Averages
Level 112
1,619 SR
1,571 Elo+

VS

Team Averages
Level 138
1,624 SR
1,592 Elo+
Khepri
Khepri
DonkeyMan4565
Khepri
Level 112
God Stats
2W - 0L
1,747 SR
Queue Stats
36W - 29L
1,653 Elo+
Solo
Cu Chulainn
Cu Chulainn
arnaldkillsalot
Cu Chulainn
Level 156
God Stats
71W - 55L
1,574 SR
Queue Stats
138W - 113L
1,601 Elo+
Solo
Mercury
Mercury
coolyoMan
Mercury
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 22L
1,612 Elo+
Solo
Chernobog
Chernobog
ljc1221
Chernobog
Level 139
God Stats
11W - 9L
1,739 SR
Queue Stats
328W - 325L
1,583 Elo+
Solo
Raijin
Raijin
xSudnox
Raijin
Level 154
God Stats
1W - 0L
1,562 SR
Queue Stats
205W - 176L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
3
0 / 0 / 0
3,662
366
407
1,366
314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
Jagyyy
Ix Chel
11
0 / 2 / 0
5,215
522
3,034
5,296
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Loki
9
1 / 3 / 1
4,949
495
2,629
7,184
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Nehzo
Erlang Shen
8
0 / 5 / 0
4,492
449
4,403
9,932
7,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
slumbrosmars
Bakasura
9
1 / 2 / 0
4,746
475
2,510
12,035
5,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
5,541
554
2,767
5,960
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Cu Chulainn
arnaldkillsalot
Cu Chulainn
12
3 / 0 / 3
7,018
702
5,909
10,996
5,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
coolyoMan
Mercury
12
7 / 0 / 1
6,974
697
6,088
8,501
3,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Chernobog
ljc1221
Chernobog
11
1 / 1 / 3
6,275
628
5,469
5,763
2,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
xSudnox
Raijin
11
0 / 0 / 3
6,284
628
2,283
3,854
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
12
12
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
0
0
0
W
1
1
1
1.5
L
Ix Chel
Jagyyy
Ix Chel
0
2
0
0
L
Loki
1
3
1
0.5
L
Erlang Shen
Nehzo
Erlang Shen
0
5
0
0
W
Cu Chulainn
arnaldkillsalot
Cu Chulainn
3
0
3
4.5
W
Mercury
coolyoMan
Mercury
7
0
1
7.5
W
Chernobog
ljc1221
Chernobog
1
1
3
2.5
L
Bakasura
slumbrosmars
Bakasura
1
2
0
0.5
W
Raijin
xSudnox
Raijin
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,983
Damage
22,516
35,813
Taken
35,074
17,882
Mitigated
16,381
12,169
Healing
13,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
407
267
0
647
1,366
314
0
296
1,070
0
7,349
W
2,767
688
0
530
5,960
4,004
0
253
5,580
19,143
1,885
L
Ix Chel
Jagyyy
Ix Chel
3,034
274
355
1,537
5,296
1,994
0
1,324
3,972
40,887
0
L
Loki
2,629
771
0
2,735
7,184
2,284
0
431
6,753
0
27,487
L
Erlang Shen
Nehzo
Erlang Shen
4,403
2,543
0
1,762
9,932
7,670
0
697
9,235
0
24,659
W
Cu Chulainn
arnaldkillsalot
Cu Chulainn
5,909
1,331
0
4,435
10,996
5,513
156
604
10,392
0
54,249
W
Mercury
coolyoMan
Mercury
6,088
4,890
0
5,393
8,501
3,191
722
769
7,712
0
41,077
W
Chernobog
ljc1221
Chernobog
5,469
3,683
0
1,766
5,763
2,295
937
0
5,614
0
45,303
L
Bakasura
slumbrosmars
Bakasura
2,510
2,017
0
5,133
12,035
5,620
0
2,025
10,010
0
15,989
W
Raijin
xSudnox
Raijin
2,283
385
0
1,821
3,854
1,378
0
1,414
2,440
50,578
1,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,064
Gold Earned
32,092
239
Minions Killed
351
0
Camps Cleared
0
837,968
Distance Traveled
1,010,870
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,662
366
8
1
0
46,236
0
W
Khepri
5,541
554
34
3
0
207,422
0
L
Ix Chel
5,215
522
94
9
0
172,954
0
L
Loki
4,949
495
59
6
0
211,997
0
L
Erlang Shen
4,492
449
34
3
0
196,704
0
W
Cu Chulainn
7,018
702
77
8
0
170,912
0
W
Mercury
6,974
697
78
8
0
233,630
3
W
Chernobog
6,275
628
71
7
0
200,239
0
L
Bakasura
4,746
475
44
4
0
210,077
0
W
Raijin
6,284
628
91
9
0
198,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role