Player Matchup

Hera
Hera
Alias107
Hera
Level 143
God Stats
10W - 5L
1,485 SR
Queue Stats
30W - 32L
1,484 Elo+
Solo
Danzaburou
Danzaburou
ChancellorTrebor
Danzaburou
Level 87
God Stats
6W - 6L
1,640 SR
Queue Stats
57W - 60L
1,509 Elo+
Party 2
Arachne
Arachne
Frank1519
Arachne
Level 152
God Stats
2W - 3L
1,670 SR
Queue Stats
148W - 137L
1,543 Elo+
Solo
Lancelot
Lancelot
SvenTheSlippery
Lancelot
Level 118
God Stats
5W - 3L
1,730 SR
Queue Stats
73W - 71L
1,494 Elo+
Party 2
Aphrodite
Aphrodite
bimmbo2008
Aphrodite
Level 118
God Stats
15W - 9L
1,689 SR
Queue Stats
113W - 92L
1,571 Elo+
Solo
Team Averages
Level 124
1,643 SR
1,520 Elo+

VS

Team Averages
Level 131
1,515 SR
1,442 Elo+
Gilgamesh
Gilgamesh
Barracuda76
Gilgamesh
Level 124
God Stats
4W - 1L
1,689 SR
Queue Stats
189W - 162L
1,551 Elo+
Solo
Tsukuyomi
Tsukuyomi
KJLucilfer
Tsukuyomi
Level 128
God Stats
10W - 3L
1,892 SR
Queue Stats
58W - 66L
1,419 Elo+
Party 1
Cthulhu
Cthulhu
STRIKER_0047
Cthulhu
Level 137
God Stats
4W - 6L
1,323 SR
Queue Stats
61W - 71L
1,430 Elo+
Party 1
Anhur
Anhur
kxj007
Anhur
Level 145
God Stats
6W - 6L
1,448 SR
Queue Stats
31W - 36L
1,420 Elo+
Party 1
Nu Wa
Nu Wa
lXScarletRoseXl
Nu Wa
Level 122
God Stats
8W - 2L
1,224 SR
Queue Stats
32W - 44L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
2 / 7 / 0
7,323
458
9,453
11,292
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
ChancellorTrebor
Danzaburou
14
2 / 5 / 3
8,575
536
10,887
14,729
6,383
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Frank1519
Arachne
13
0 / 4 / 1
7,660
479
7,341
19,033
7,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
15
5 / 2 / 1
8,690
543
13,625
16,274
7,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Aphrodite
bimmbo2008
Aphrodite
12
1 / 3 / 1
7,612
476
2,626
13,962
9,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Barracuda76
Gilgamesh
15
5 / 1 / 4
9,692
606
15,798
17,661
14,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Tsukuyomi
KJLucilfer
Tsukuyomi
15
5 / 4 / 5
8,770
548
10,807
16,776
6,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
STRIKER_0047
Cthulhu
13
1 / 1 / 9
8,196
512
9,255
17,286
12,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Anhur
kxj007
Anhur
16
4 / 2 / 5
8,937
559
9,621
11,949
4,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 2 / 5
8,542
534
9,350
7,460
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
10
Kills
20
21
Deaths
10
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hera
2
7
0
0.29
W
Gilgamesh
Barracuda76
Gilgamesh
5
1
4
7
L
Danzaburou
ChancellorTrebor
Danzaburou
2
5
3
0.7
L
Arachne
Frank1519
Arachne
0
4
1
0.13
W
Tsukuyomi
KJLucilfer
Tsukuyomi
5
4
5
1.88
W
Cthulhu
STRIKER_0047
Cthulhu
1
1
9
5.5
L
Lancelot
5
2
1
2.75
L
Aphrodite
bimmbo2008
Aphrodite
1
3
1
0.5
W
Anhur
kxj007
Anhur
4
2
5
3.25
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,932
Damage
54,831
75,290
Taken
71,132
34,907
Mitigated
40,429
29,749
Healing
25,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
9,453
2,072
44
1,905
11,292
3,464
26
4,679
6,066
55,213
0
W
Gilgamesh
Barracuda76
Gilgamesh
15,798
4,661
0
5,881
17,661
14,387
225
1,628
16,033
0
80,950
L
Danzaburou
ChancellorTrebor
Danzaburou
10,887
4,946
0
4,974
14,729
6,383
1,204
2,177
12,415
0
63,968
L
Arachne
Frank1519
Arachne
7,341
5,621
0
7,523
19,033
7,916
90
2,288
15,740
0
60,940
W
Tsukuyomi
KJLucilfer
Tsukuyomi
10,807
2,545
0
6,625
16,776
6,828
0
822
15,954
0
70,340
W
Cthulhu
STRIKER_0047
Cthulhu
9,255
456
624
6,803
17,286
12,171
0
3,687
13,599
43,671
646
L
Lancelot
13,625
2,609
0
6,312
16,274
7,409
0
3,619
12,259
0
78,386
L
Aphrodite
bimmbo2008
Aphrodite
2,626
404
2,589
6,402
13,962
9,735
0
4,495
9,084
29,213
0
W
Anhur
kxj007
Anhur
9,621
5,047
0
3,465
11,949
4,557
558
1,269
10,680
0
61,141
W
9,350
3,206
0
1,821
7,460
2,486
124
4,673
2,787
49,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,860
Gold Earned
44,137
424
Minions Killed
502
0
Camps Cleared
0
1,518,388
Distance Traveled
1,581,896
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,323
458
101
6
0
255,565
2
W
Gilgamesh
9,692
606
139
9
0
293,049
4
L
Danzaburou
8,575
536
110
7
0
264,441
0
L
Arachne
7,660
479
84
5
0
309,372
1
W
Tsukuyomi
8,770
548
96
6
0
363,481
2
W
Cthulhu
8,196
512
70
4
0
342,124
0
L
Lancelot
8,690
543
101
6
0
395,122
2
L
Aphrodite
7,612
476
28
2
0
293,888
8
W
Anhur
8,937
559
106
7
0
280,504
2
W
Nu Wa
8,542
534
91
6
0
302,738
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role