Player Matchup

Cliodhna
Cliodhna
Buttlescutt
Cliodhna
Level 182
God Stats
2W - 0L
1,811 SR
Queue Stats
451W - 464L
1,540 Elo+
Party 1
Kuzenbo
Kuzenbo
CarlosRuiz051020
Kuzenbo
Level 131
God Stats
3W - 1L
1,554 SR
Queue Stats
81W - 88L
1,432 Elo+
Solo
Mercury
Mercury
LadyDara
Mercury
Level 149
God Stats
1W - 0L
1,284 SR
Queue Stats
24W - 21L
1,502 Elo+
Solo
Kukulkan
Kukulkan
Saladbar12
Kukulkan
Level 79
God Stats
3W - 1L
1,583 SR
Queue Stats
87W - 88L
1,546 Elo+
Party 1
Nemesis
Nemesis
oTappyTap
Nemesis
Level 129
God Stats
1W - 1L
1,240 SR
Queue Stats
214W - 236L
1,503 Elo+
Solo
Team Averages
Level 134
1,494 SR
1,505 Elo+

VS

Team Averages
Level 126
1,439 SR
1,533 Elo+
Atlas
Atlas
Aritour
Atlas
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 51L
1,524 Elo+
Party 2
Izanami
Izanami
DarthDumbledore
Izanami
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,583 Elo+
Solo
Erlang Shen
Erlang Shen
ReddReaper
Erlang Shen
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 93L
1,518 Elo+
Party 2
Discordia
Discordia
SavenDay
Discordia
Level 121
God Stats
2W - 2L
1,400 SR
Queue Stats
77W - 78L
1,522 Elo+
Solo
Heimdallr
Heimdallr
Vexx Flare
Heimdallr
Level 138
God Stats
0W - 2L
1,294 SR
Queue Stats
118W - 116L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Buttlescutt
Cliodhna
16
1 / 5 / 8
9,460
860
10,964
19,165
13,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

15
5 / 3 / 13
10,010
910
11,869
16,166
24,821
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
LadyDara
Mercury
14
6 / 4 / 3
9,750
886
7,270
12,089
6,581
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Kukulkan
Saladbar12
Kukulkan
17
4 / 2 / 10
10,120
920
15,108
6,417
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Nemesis
oTappyTap
Nemesis
15
3 / 4 / 8
9,132
830
7,927
14,485
16,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aritour
Atlas
14
2 / 3 / 10
8,614
783
8,315
10,400
11,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

14
1 / 5 / 10
7,971
725
7,096
11,469
5,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Erlang Shen
ReddReaper
Erlang Shen
16
4 / 5 / 8
8,846
804
12,383
16,587
20,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
SavenDay
Discordia
12
3 / 2 / 8
7,903
718
10,023
6,442
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Vexx Flare
Heimdallr
18
8 / 4 / 8
10,422
947
23,088
12,884
7,535
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
62
19
Kills
18
18
Deaths
19
42
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Atlas
Aritour
Atlas
2
3
10
2.33
W
Cliodhna
Buttlescutt
Cliodhna
1
5
8
1
W
5
3
13
3.83
L
1
5
10
1.2
W
Mercury
LadyDara
Mercury
6
4
3
1.88
L
Erlang Shen
ReddReaper
Erlang Shen
4
5
8
1.6
W
Kukulkan
Saladbar12
Kukulkan
4
2
10
4.5
L
Discordia
SavenDay
Discordia
3
2
8
3.5
L
Heimdallr
Vexx Flare
Heimdallr
8
4
8
3
W
Nemesis
oTappyTap
Nemesis
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,138
Damage
60,905
68,322
Taken
57,782
64,243
Mitigated
48,493
23,269
Healing
12,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Aritour
Atlas
8,315
3,056
287
647
10,400
11,855
0
4,889
5,205
19,368
0
W
Cliodhna
Buttlescutt
Cliodhna
10,964
478
0
4,656
19,165
13,001
0
3,818
14,941
0
27,636
W
11,869
2,845
1,876
5,688
16,166
24,821
348
5,371
10,315
16,014
400
L
7,096
4,940
0
1,124
11,469
5,528
0
6,457
4,844
0
19,040
W
Mercury
LadyDara
Mercury
7,270
3,271
1,286
4,342
12,089
6,581
852
2,484
9,463
0
13,673
L
Erlang Shen
ReddReaper
Erlang Shen
12,383
5,171
629
3,668
16,587
20,336
0
6,221
10,017
0
15,597
W
Kukulkan
Saladbar12
Kukulkan
15,108
545
101
637
6,417
3,334
732
3,337
3,080
31,546
0
L
Discordia
SavenDay
Discordia
10,023
359
1,396
1,113
6,442
3,239
0
3,376
2,921
12,314
0
L
Heimdallr
Vexx Flare
Heimdallr
23,088
13,699
897
3,198
12,884
7,535
0
5,634
7,029
0
52,869
W
Nemesis
oTappyTap
Nemesis
7,927
1,008
772
3,911
14,485
16,506
305
3,328
10,967
0
17,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,472
Gold Earned
43,756
128
Minions Killed
154
0
Camps Cleared
0
1,123,812
Distance Traveled
972,613
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,614
783
18
2
0
206,842
0
W
Cliodhna
9,460
860
39
4
0
216,528
0
W
Kuzenbo
10,010
910
7
1
0
216,354
0
L
Izanami
7,971
725
29
3
0
164,736
0
W
Mercury
9,750
886
18
2
0
245,541
0
L
Erlang Shen
8,846
804
8
1
0
214,777
0
W
Kukulkan
10,120
920
49
4
0
173,655
0
L
Discordia
7,903
718
14
1
0
203,785
0
L
Heimdallr
10,422
947
85
8
0
182,473
0
W
Nemesis
9,132
830
15
1
0
271,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role