Player Matchup

Ra
Ra
 
Ra
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
G00SE26
Neith
Level 64
God Stats
211W - 183L
1,481 SR
Queue Stats
211W - 184L
1,405 Elo+
Solo
Skadi
Skadi
NothingnessKing
Skadi
Level 117
God Stats
0W - 2L
1,310 SR
Queue Stats
93W - 98L
1,455 Elo+
Party 3
Anubis
Anubis
Pass_Lane_honcho
Anubis
Level 31
God Stats
1W - 3L
1,457 SR
Queue Stats
82W - 93L
1,557 Elo+
Solo
Mercury
Mercury
Squishy5335
Mercury
Level 28
God Stats
1W - 1L
1,770 SR
Queue Stats
19W - 17L
1,495 Elo+
Party 3
Team Averages
Level 59
1,503 SR
1,483 Elo+

VS

Team Averages
Level 78
1,655 SR
1,507 Elo+
Zeus
Zeus
CUTTHOAT
Zeus
Level 106
God Stats
9W - 3L
1,853 SR
Queue Stats
83W - 67L
1,501 Elo+
Party 1
Khepri
Khepri
MrDlad
Khepri
Level 120
God Stats
3W - 1L
1,608 SR
Queue Stats
155W - 141L
1,530 Elo+
Party 2
Persephone
Persephone
TheMilkman603
Persephone
Level 66
God Stats
5W - 3L
1,500 SR
Queue Stats
78W - 71L
1,522 Elo+
Party 2
Sun Wukong
Sun Wukong
Zilck
Sun Wukong
Level 19
God Stats
9W - 6L
1,630 SR
Queue Stats
39W - 43L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
timcraftian
Danzaburou
Level 77
God Stats
6W - 4L
1,686 SR
Queue Stats
68W - 66L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
0 / 2 / 3
10,154
1,015
7,214
7,742
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
G00SE26
Neith
15
0 / 4 / 2
9,625
963
9,824
15,281
6,821
Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 3 / 1
10,696
1,070
10,381
14,022
5,736
Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 5 / 2
9,242
924
5,580
9,595
5,604
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Mercury
Squishy5335
Mercury
15
1 / 8 / 1
9,368
937
3,260
17,143
7,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Team 1 Tickets

154

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
9 / 1 / 9
11,847
1,185
22,059
3,971
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
MrDlad
Khepri
16
3 / 1 / 17
11,701
1,170
5,447
10,091
13,905
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Persephone
TheMilkman603
Persephone
16
5 / 1 / 15
11,091
1,109
14,225
6,881
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sun Wukong
Zilck
Sun Wukong
16
3 / 1 / 13
10,410
1,041
8,131
11,926
11,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
timcraftian
Danzaburou
16
2 / 0 / 13
10,246
1,025
10,332
6,471
3,461
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
89
4
Kills
22
22
Deaths
4
9
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
3
0.75
W
Zeus
9
1
9
13.5
L
Neith
G00SE26
Neith
0
4
2
0.25
W
Khepri
MrDlad
Khepri
3
1
17
11.5
L
3
3
1
1.17
L
0
5
2
0.2
L
Mercury
Squishy5335
Mercury
1
8
1
0.19
W
Persephone
TheMilkman603
Persephone
5
1
15
12.5
W
Sun Wukong
Zilck
Sun Wukong
3
1
13
9.5
W
Danzaburou
timcraftian
Danzaburou
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,259
Damage
60,194
63,783
Taken
39,340
29,350
Mitigated
35,431
3,806
Healing
5,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,214
184
313
109
7,742
3,277
0
4,825
2,917
44,423
179
W
Zeus
22,059
2,684
0
282
3,971
2,674
0
239
3,677
44,895
0
L
Neith
G00SE26
Neith
9,824
4,921
0
2,589
15,281
6,821
0
10,237
5,044
0
31,033
W
Khepri
MrDlad
Khepri
5,447
253
0
1,093
10,091
13,905
0
2,960
7,009
7,799
0
L
10,381
6,868
0
0
14,022
5,736
0
9,509
4,513
0
16,959
L
5,580
45
0
755
9,595
5,604
0
6,979
2,616
21,670
0
L
Mercury
Squishy5335
Mercury
3,260
1,679
0
40
17,143
7,912
0
10,181
6,962
0
9,642
W
Persephone
TheMilkman603
Persephone
14,225
692
0
1,064
6,881
4,047
0
3,310
3,363
37,114
0
W
Sun Wukong
Zilck
Sun Wukong
8,131
910
0
2,000
11,926
11,344
0
3,931
7,875
0
25,111
W
Danzaburou
timcraftian
Danzaburou
10,332
5,325
0
1,405
6,471
3,461
0
1,682
4,789
0
32,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,085
Gold Earned
55,295
210
Minions Killed
226
4
Camps Cleared
8
872,951
Distance Traveled
998,741
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,154
1,015
109
11
0
195,693
0
W
Zeus
11,847
1,185
61
6
4
186,545
0
L
Neith
9,625
963
35
4
1
161,046
0
W
Khepri
11,701
1,170
8
1
0
207,415
4
L
Skadi
10,696
1,070
15
2
1
200,441
0
L
Anubis
9,242
924
41
4
0
126,964
0
L
Mercury
9,368
937
10
1
2
188,807
0
W
Persephone
11,091
1,109
60
6
1
197,980
0
W
Sun Wukong
10,410
1,041
37
4
2
214,654
0
W
Danzaburou
10,246
1,025
60
6
1
192,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role