Player Matchup

Zeus
Zeus
BAMALORD
Zeus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 82L
1,387 Elo+
Party 1
Xing Tian
Xing Tian
Dukeam
Xing Tian
Level 7
God Stats
12W - 12L
1,858 SR
Queue Stats
27W - 45L
1,427 Elo+
Party 1
Chernobog
Chernobog
JankDankins
Chernobog
Level 78
God Stats
2W - 9L
1,272 SR
Queue Stats
32W - 46L
1,435 Elo+
Party 1
Ah Puch
Ah Puch
KoalaTheKage
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,676 Elo+
Party 1
Cliodhna
Cliodhna
Rama222
Cliodhna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,438 Elo+
Party 1
Team Averages
Level 37
1,526 SR
1,473 Elo+

VS

Team Averages
Level 48
1,499 SR
1,547 Elo+
Ymir
Ymir
KingMeQuick
Ymir
Level 30
God Stats
1W - 1L
1,303 SR
Queue Stats
18W - 22L
1,411 Elo+
Solo
Chronos
Chronos
RedeemedDad
Chronos
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 57L
1,543 Elo+
Party 2
Hachiman
Hachiman
Spitgame12
Hachiman
Level 28
God Stats
16W - 17L
1,484 SR
Queue Stats
61W - 67L
1,422 Elo+
Solo
Zhong Kui
Zhong Kui
SuperSlayer0120
Zhong Kui
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,719 Elo+
Solo
Horus
Horus
VesselOfMercy2
Horus
Level 153
God Stats
9W - 1L
1,707 SR
Queue Stats
210W - 166L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
2 / 5 / 0
8,240
749
11,523
8,696
3,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Dukeam
Xing Tian
14
0 / 5 / 2
7,650
695
4,918
12,283
11,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Chernobog
JankDankins
Chernobog
14
1 / 4 / 2
8,229
748
5,621
8,313
3,164
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
KoalaTheKage
Ah Puch
15
0 / 1 / 2
8,322
757
8,396
4,393
1,813
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cliodhna
Rama222
Cliodhna
13
1 / 5 / 1
7,758
705
5,725
12,575
5,369
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 12
9,351
850
10,158
12,611
8,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
RedeemedDad
Chronos
16
4 / 0 / 12
9,735
885
5,506
8,272
8,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hachiman
Spitgame12
Hachiman
16
1 / 1 / 8
9,317
847
7,131
8,025
3,873
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
SuperSlayer0120
Zhong Kui
16
4 / 1 / 4
9,445
859
7,306
8,256
7,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 0 / 14
9,375
852
11,043
13,402
15,333
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
70
4
Kills
20
20
Deaths
4
7
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
5
0
0.4
L
Xing Tian
Dukeam
Xing Tian
0
5
2
0.2
L
Chernobog
JankDankins
Chernobog
1
4
2
0.5
W
5
2
12
5.5
L
Ah Puch
KoalaTheKage
Ah Puch
0
1
2
1
L
Cliodhna
Rama222
Cliodhna
1
5
1
0.3
W
Chronos
RedeemedDad
Chronos
4
0
12
10
W
Hachiman
Spitgame12
Hachiman
1
1
8
5
W
Zhong Kui
SuperSlayer0120
Zhong Kui
4
1
4
6
W
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,183
Damage
41,144
46,260
Taken
50,566
25,673
Mitigated
42,628
1,624
Healing
15,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
11,523
1,202
0
91
8,696
3,467
0
3,358
5,338
32,583
0
L
Xing Tian
Dukeam
Xing Tian
4,918
436
0
591
12,283
11,860
0
6,867
5,416
11,904
0
L
Chernobog
JankDankins
Chernobog
5,621
3,249
0
0
8,313
3,164
0
2,842
5,471
0
21,392
W
10,158
1,719
285
1,254
12,611
8,057
0
6,582
5,830
23,629
689
L
Ah Puch
KoalaTheKage
Ah Puch
8,396
208
0
257
4,393
1,813
0
1,699
2,694
31,578
0
L
Cliodhna
Rama222
Cliodhna
5,725
572
119
566
12,575
5,369
0
7,482
5,093
0
16,149
W
Chronos
RedeemedDad
Chronos
5,506
1,243
0
2,296
8,272
8,235
0
4,341
3,752
19,988
278
W
Hachiman
Spitgame12
Hachiman
7,131
4,424
0
2,378
8,025
3,873
1,201
2,991
4,900
0
43,412
W
Zhong Kui
SuperSlayer0120
Zhong Kui
7,306
1,290
0
3,494
8,256
7,130
1,630
3,461
4,713
37,376
1,441
W
11,043
3,541
1,370
4,613
13,402
15,333
39
6,612
6,534
0
17,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,199
Gold Earned
47,223
175
Minions Killed
251
0
Camps Cleared
0
1,009,938
Distance Traveled
1,123,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,240
749
48
4
0
190,934
0
L
Xing Tian
7,650
695
14
1
0
187,759
0
L
Chernobog
8,229
748
32
3
0
214,170
0
W
Ymir
9,351
850
36
3
0
222,074
0
L
Ah Puch
8,322
757
53
5
0
204,888
0
L
Cliodhna
7,758
705
28
3
0
212,187
0
W
Chronos
9,735
885
37
3
0
240,613
0
W
Hachiman
9,317
847
74
7
0
212,993
0
W
Zhong Kui
9,445
859
87
8
0
216,926
0
W
Horus
9,375
852
17
2
0
230,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role