Player Matchup

Surtr
Surtr
Diamond V
 
Surtr
Diamond V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Platinum I
CuddIeCor
Nut
Platinum I
Level 146
God Stats
2W - 2L
1,485 SR
Queue Stats
52W - 33L
1,965 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
KingD000777
Zhong Kui
Platinum I
Level 147
God Stats
85W - 84L
1,603 SR
Queue Stats
348W - 339L
1,989 MMR
Solo
Susano
Susano
Platinum I
KxngKabuto21
Susano
Platinum I
Level 49
God Stats
30W - 22L
1,641 SR
Queue Stats
137W - 122L
2,013 MMR
Solo
Ares
Ares
Diamond V
PaytonNaomi
Ares
Diamond V
Level 90
God Stats
2W - 0L
1,758 SR
Queue Stats
52W - 38L
1,988 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 104
1,597 SR
1,891 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,755 SR
1,876 MMR
Vamana
Vamana
Platinum I
 
Vamana
Platinum I
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum I
BetterThanDave
Chronos
Platinum I
Level 142
God Stats
52W - 31L
1,748 SR
Queue Stats
321W - 306L
1,954 MMR
Solo
Neith
Neith
Platinum I
Breadstickhippo
Neith
Platinum I
Level 164
God Stats
4W - 1L
1,984 SR
Queue Stats
84W - 74L
2,038 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
Qladio
Gilgamesh
Platinum I
Level 49
God Stats
3W - 3L
1,638 SR
Queue Stats
47W - 45L
1,972 MMR
Solo
Geb
Geb
Platinum II
richpeoplefood
Geb
Platinum II
Level 103
God Stats
4W - 2L
1,904 SR
Queue Stats
168W - 177L
1,917 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
18
8 / 1 / 8
11,353
598
16,146
22,939
13,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

19
6 / 1 / 5
12,426
654
13,944
11,094
5,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Zhong Kui
KingD000777
Zhong Kui
19
6 / 1 / 3
13,561
714
18,039
14,639
16,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Susano
19
4 / 1 / 6
12,072
635
18,118
17,851
9,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 1 / 13
10,635
560
15,531
22,359
25,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
HachimanBastetApolloGanesha

VS

Bans
KaliCthulhuBellonaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
0 / 5 / 1
9,859
519
10,126
24,387
20,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

19
0 / 6 / 1
10,453
550
3,250
14,855
6,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

14
1 / 5 / 1
8,653
455
13,451
17,047
7,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Gilgamesh
Qladio
Gilgamesh
17
3 / 5 / 2
10,078
530
15,670
24,092
12,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 5 / 1
8,545
450
6,872
22,835
18,829
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
26
Kills
5
5
Deaths
26
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
8
1
8
12
L
Vamana
 
Vamana
0
5
1
0.1
L
0
6
1
0.08
L
1
5
1
0.3
W
6
1
5
8.5
W
Zhong Kui
KingD000777
Zhong Kui
6
1
3
7.5
W
Susano
4
1
6
7
W
2
1
13
8.5
L
Gilgamesh
Qladio
Gilgamesh
3
5
2
0.8
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,778
Damage
49,369
88,882
Taken
103,216
71,021
Mitigated
65,235
34,638
Healing
26,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
16,146
7,633
0
10,095
22,939
13,766
624
2,797
19,996
5,253
97,473
L
Vamana
 
Vamana
10,126
3,868
0
8,322
24,387
20,333
0
14,330
10,057
0
90,137
L
3,250
1,276
0
4,533
14,855
6,053
1,746
2,322
12,533
94,815
16,738
L
13,451
4,757
0
3,246
17,047
7,335
0
4,247
12,800
0
77,627
W
13,944
6,811
0
3,536
11,094
5,412
3,060
3,211
7,883
0
117,988
W
Zhong Kui
KingD000777
Zhong Kui
18,039
5,108
0
10,573
14,639
16,537
2,233
383
13,227
111,541
16,710
W
Susano
18,118
5,967
0
5,035
17,851
9,678
303
2,999
14,798
0
112,797
W
15,531
1,706
0
5,399
22,359
25,628
41
3,931
18,332
29,147
0
L
Gilgamesh
Qladio
Gilgamesh
15,670
5,819
0
6,227
24,092
12,685
0
4,701
19,391
0
99,914
L
6,872
699
2,118
2,309
22,835
18,829
0
7,347
15,488
18,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,047
Gold Earned
47,588
669
Minions Killed
637
0
Camps Cleared
0
1,992,504
Distance Traveled
1,825,745
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,353
598
127
7
0
427,980
0
L
Vamana
9,859
519
164
9
0
325,886
7
L
Chronos
10,453
550
179
9
0
338,184
0
L
Neith
8,653
455
138
7
0
334,682
1
W
Nut
12,426
654
173
9
0
377,204
7
W
Zhong Kui
13,561
714
192
10
0
325,187
4
W
Susano
12,072
635
169
9
0
438,905
2
W
Ares
10,635
560
8
0
0
423,228
5
L
Gilgamesh
10,078
530
138
7
0
410,923
0
L
Geb
8,545
450
18
1
0
416,070
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role