Player Matchup

King Arthur
King Arthur
Silver II
 
King Arthur
Silver II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Bronze IV
BreakerzVG
Skadi
Bronze IV
Level 83
God Stats
1W - 0L
1,723 SR
Queue Stats
5W - 9L
1,217 MMR
Solo
Charon
Charon
Silver I
ZoroaasteR
Charon
Silver I
Level 274
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 115L
1,213 MMR
Solo
Kali
Kali
Silver I
pr4yf0rpl4gues
Kali
Silver I
Level 235
God Stats
13W - 8L
1,584 SR
Queue Stats
96W - 113L
1,153 MMR
Party 1
Thoth
Thoth
Gold III
whydsheleaveme
Thoth
Gold III
Level 154
God Stats
3W - 2L
1,815 SR
Queue Stats
140W - 137L
1,376 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 166
1,624 SR
1,292 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 165
1,503 SR
1,282 MMR
Morgan Le Fay
Morgan Le Fay
Gold V
 
Morgan Le Fay
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
TTVMikeEnvy
Gilgamesh
Silver II
Level 132
God Stats
12W - 7L
1,589 SR
Queue Stats
66W - 73L
1,237 MMR
Solo
Ymir
Ymir
Silver I
Ter_hel
Ymir
Silver I
Level 257
God Stats
4W - 2L
1,668 SR
Queue Stats
108W - 118L
1,212 MMR
Solo
Chernobog
Chernobog
Silver II
Truthwatcher37
Chernobog
Silver II
Level 118
God Stats
0W - 2L
1,256 SR
Queue Stats
30W - 46L
1,246 MMR
Solo
Ganesha
Ganesha
Silver II
darksimphony666
Ganesha
Silver II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,216 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
3 / 0 / 1
6,512
651
4,351
6,388
3,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
10
1 / 1 / 7
5,438
544
8,122
6,357
2,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Charon
ZoroaasteR
Charon
9
0 / 1 / 4
5,380
538
2,781
5,516
3,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

10
7 / 2 / 6
6,334
633
6,851
11,165
5,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

10
5 / 1 / 5
6,017
602
6,173
4,766
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bans
ArtemisHachimanThanatosOdin

VS

Bans
AthenaArachneSurtrMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
1 / 3 / 0
5,131
513
6,322
6,821
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TTVMikeEnvy
Gilgamesh
6
1 / 4 / 0
4,341
434
2,118
6,891
2,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Ter_hel
Ymir
9
0 / 3 / 1
5,085
509
4,255
8,573
6,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Chernobog
Truthwatcher37
Chernobog
9
2 / 3 / 1
5,658
566
2,780
7,953
2,529
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

7
0 / 3 / 1
4,875
488
2,167
9,766
5,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
16
Kills
4
5
Deaths
16
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
1
3.5
L
Morgan Le Fay
 
Morgan Le Fay
1
3
0
0.33
W
Skadi
1
1
7
4.5
L
Gilgamesh
TTVMikeEnvy
Gilgamesh
1
4
0
0.25
L
Ymir
Ter_hel
Ymir
0
3
1
0.17
L
Chernobog
Truthwatcher37
Chernobog
2
3
1
0.83
W
Charon
ZoroaasteR
Charon
0
1
4
2
L
0
3
1
0.17
W
7
2
6
5
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,278
Damage
17,642
34,192
Taken
40,004
16,272
Mitigated
19,505
9,321
Healing
7,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,351
424
0
1,670
6,388
3,525
172
2,541
3,845
0
41,128
L
Morgan Le Fay
 
Morgan Le Fay
6,322
107
0
936
6,821
2,546
0
2,784
3,965
35,321
732
W
Skadi
8,122
3,705
0
910
6,357
2,106
0
2,095
4,193
0
38,388
L
Gilgamesh
TTVMikeEnvy
Gilgamesh
2,118
815
0
1,265
6,891
2,518
0
964
5,927
0
16,130
L
Ymir
Ter_hel
Ymir
4,255
1,480
0
1,010
8,573
6,345
0
1,051
7,049
31,274
1,628
L
Chernobog
Truthwatcher37
Chernobog
2,780
1,511
0
2,029
7,953
2,529
0
1,389
6,564
0
25,458
W
Charon
ZoroaasteR
Charon
2,781
350
0
2,062
5,516
3,713
0
980
4,414
18,843
2,450
L
2,167
122
0
2,298
9,766
5,567
0
2,757
7,009
12,753
1,914
W
6,851
3,986
0
3,766
11,165
5,303
0
3,576
7,319
0
30,716
W
6,173
326
0
913
4,766
1,625
0
2,477
2,061
34,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,681
Gold Earned
25,090
240
Minions Killed
216
0
Camps Cleared
0
993,313
Distance Traveled
889,125
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,512
651
59
6
0
184,288
0
L
Morgan Le Fay
5,131
513
72
7
0
185,082
0
W
Skadi
5,438
544
61
6
0
187,246
0
L
Gilgamesh
4,341
434
28
3
0
176,162
0
L
Ymir
5,085
509
51
5
0
158,548
0
L
Chernobog
5,658
566
64
6
0
183,455
1
W
Charon
5,380
538
19
2
0
192,942
0
L
Ganesha
4,875
488
1
0
0
185,878
0
W
Kali
6,334
633
46
5
0
220,192
0
W
Thoth
6,017
602
55
6
0
208,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role