Player Matchup

Morgan Le Fay
Morgan Le Fay
Doooookie
Morgan Le Fay
Level 60
God Stats
0W - 1L
1,316 SR
Queue Stats
114W - 97L
1,525 Elo+
Party 2
Anubis
Anubis
THE115DARKNESS
Anubis
Level 105
God Stats
13W - 3L
2,008 SR
Queue Stats
99W - 97L
1,522 Elo+
Party 2
Tiamat
Tiamat
TheReapingGecko
Tiamat
Level 83
God Stats
4W - 8L
1,200 SR
Queue Stats
92W - 79L
1,563 Elo+
Solo
Surtr
Surtr
TheyThemGod
Surtr
Level 53
God Stats
6W - 5L
1,523 SR
Queue Stats
113W - 96L
1,575 Elo+
Party 2
Medusa
Medusa
marcelodemonn
Medusa
Level 109
God Stats
4W - 6L
1,756 SR
Queue Stats
130W - 107L
1,532 Elo+
Solo
Team Averages
Level 82
1,561 SR
1,543 Elo+

VS

Team Averages
Level 149
1,636 SR
1,539 Elo+
Mulan
Mulan
BallsIn2Deep
Mulan
Level 244
God Stats
4W - 0L
1,828 SR
Queue Stats
125W - 151L
1,463 Elo+
Party 1
Izanami
Izanami
EdenReborn
Izanami
Level 147
God Stats
25W - 10L
1,724 SR
Queue Stats
79W - 58L
1,511 Elo+
Solo
Thanatos
Thanatos
Lannon
Thanatos
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,607 Elo+
Party 1
Zeus
Zeus
OneMoreBrewSKI
Zeus
Level 124
God Stats
3W - 1L
1,585 SR
Queue Stats
73W - 65L
1,487 Elo+
Solo
Geb
Geb
specter2735
Geb
Level 74
God Stats
1W - 0L
1,541 SR
Queue Stats
3W - 2L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Doooookie
Morgan Le Fay
11
0 / 6 / 0
6,350
488
3,383
9,457
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 9 / 2
7,337
564
3,597
12,870
4,700
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 1 / 1
6,593
507
3,551
9,880
8,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 4 / 2
6,652
512
10,492
15,344
6,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 3 / 0
6,781
522
5,941
8,515
2,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
8,834
680
8,765
13,368
9,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
EdenReborn
Izanami
13
0 / 2 / 0
7,240
557
5,785
9,829
4,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Thanatos
Lannon
Thanatos
15
11 / 1 / 4
8,732
672
13,588
13,510
5,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
8 / 1 / 3
9,564
736
7,960
6,750
2,503
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 1
6,821
525
4,722
9,707
4,827
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
23
23
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Morgan Le Fay
Doooookie
Morgan Le Fay
0
6
0
0
W
Izanami
EdenReborn
Izanami
0
2
0
0
W
Thanatos
Lannon
Thanatos
11
1
4
13
W
8
1
3
9.5
L
1
9
2
0.22
L
0
1
1
0.5
L
2
4
2
0.75
L
3
3
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,964
Damage
40,820
56,066
Taken
53,164
25,592
Mitigated
26,744
13,082
Healing
28,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,765
1,704
0
5,393
13,368
9,136
989
4,173
9,195
0
62,290
L
Morgan Le Fay
Doooookie
Morgan Le Fay
3,383
522
0
423
9,457
2,989
0
4,843
4,614
44,197
0
W
Izanami
EdenReborn
Izanami
5,785
3,505
0
3,353
9,829
4,402
737
1,410
8,419
0
81,582
W
Thanatos
Lannon
Thanatos
13,588
4,457
0
15,013
13,510
5,876
234
1,721
11,789
0
62,448
W
7,960
702
0
1,634
6,750
2,503
340
2,145
4,605
76,419
2,428
L
3,597
121
0
2,816
12,870
4,700
0
1,478
11,392
37,785
0
L
3,551
616
0
2,938
9,880
8,872
0
2,161
7,719
28,040
0
L
10,492
4,400
0
5,865
15,344
6,603
0
1,423
13,921
1,621
42,523
L
5,941
2,329
0
1,040
8,515
2,428
0
2,398
6,117
0
36,507
W
4,722
470
1,415
1,458
9,707
4,827
203
2,017
7,690
21,745
1,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,713
Gold Earned
41,191
326
Minions Killed
537
0
Camps Cleared
0
1,196,065
Distance Traveled
1,246,918
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,834
680
114
9
0
220,090
0
L
Morgan Le Fay
6,350
488
95
7
0
236,200
0
W
Izanami
7,240
557
141
11
0
231,313
0
W
Thanatos
8,732
672
88
7
0
292,332
1
W
Zeus
9,564
736
160
12
0
237,762
0
L
Anubis
7,337
564
63
5
0
205,806
0
L
Tiamat
6,593
507
41
3
0
251,474
2
L
Surtr
6,652
512
68
5
0
293,052
0
L
Medusa
6,781
522
59
5
0
209,533
0
W
Geb
6,821
525
34
3
0
265,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role