Player Matchup

Scylla
Scylla
Aeoluzz
Scylla
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 76L
1,613 Elo+
Party 1
Hun Batz
Hun Batz
J Rod2175
Hun Batz
Level 159
God Stats
2W - 1L
1,808 SR
Queue Stats
124W - 119L
1,557 Elo+
Solo
Ix Chel
Ix Chel
NotHercules
Ix Chel
Level 20
God Stats
0W - 1L
1,690 SR
Queue Stats
9W - 10L
1,583 Elo+
Party 3
Mulan
Mulan
PGFingas
Mulan
Level 115
God Stats
1W - 2L
1,514 SR
Queue Stats
12W - 10L
1,514 Elo+
Party 3
Danzaburou
Danzaburou
Webersucks4613
Danzaburou
Level 8
God Stats
4W - 5L
1,650 SR
Queue Stats
7W - 13L
1,445 Elo+
Party 1
Team Averages
Level 86
1,632 SR
1,542 Elo+

VS

Team Averages
Level 100
1,559 SR
1,516 Elo+
Ra
Ra
Boan3r
Ra
Level 146
God Stats
3W - 1L
1,876 SR
Queue Stats
30W - 25L
1,643 Elo+
Party 2
Maui
Maui
Kuzenbobobo
Maui
Level 28
God Stats
6W - 4L
1,558 SR
Queue Stats
17W - 14L
1,463 Elo+
Party 4
Nut
Nut
Lvl100Oddish
Nut
Level 103
God Stats
2W - 2L
1,590 SR
Queue Stats
19W - 17L
1,460 Elo+
Party 4
Bellona
Bellona
NattensMadrigal
Bellona
Level 66
God Stats
1W - 1L
1,270 SR
Queue Stats
170W - 145L
1,555 Elo+
Party 2
Achilles
Achilles
PerfectCell21
Achilles
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,460 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aeoluzz
Scylla
14
0 / 3 / 1
7,638
764
6,080
5,988
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hun Batz
J Rod2175
Hun Batz
15
0 / 2 / 1
8,269
827
6,951
8,749
4,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
NotHercules
Ix Chel
12
0 / 3 / 1
6,936
694
8,373
7,602
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
PGFingas
Mulan
12
0 / 4 / 1
6,963
696
9,107
12,177
8,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
Webersucks4613
Danzaburou
11
1 / 5 / 0
6,798
680
4,559
10,337
4,416
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
4 / 0 / 6
9,406
941
10,578
3,846
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
3 / 0 / 11
9,052
905
6,473
10,923
10,183
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
2 / 0 / 10
8,256
826
7,004
7,875
4,178
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 0 / 7
9,259
926
8,799
9,372
9,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
PerfectCell21
Achilles
14
2 / 1 / 8
7,929
793
6,060
10,366
11,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
59
1
Kills
17
17
Deaths
1
4
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Scylla
Aeoluzz
Scylla
0
3
1
0.17
W
Ra
4
0
6
7
L
Hun Batz
J Rod2175
Hun Batz
0
2
1
0.25
W
3
0
11
8.5
W
2
0
10
7
W
6
0
7
9.5
L
Ix Chel
NotHercules
Ix Chel
0
3
1
0.17
L
Mulan
PGFingas
Mulan
0
4
1
0.13
W
Achilles
PerfectCell21
Achilles
2
1
8
6
L
Danzaburou
Webersucks4613
Danzaburou
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,070
Damage
38,914
44,853
Taken
42,382
23,213
Mitigated
36,370
6,758
Healing
17,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Aeoluzz
Scylla
6,080
273
0
321
5,988
2,432
0
1,759
3,972
26,054
0
W
Ra
10,578
694
2,871
1,529
3,846
1,927
710
753
2,989
46,111
622
L
Hun Batz
J Rod2175
Hun Batz
6,951
846
0
435
8,749
4,537
0
1,540
6,453
0
38,359
W
6,473
993
1,829
1,651
10,923
10,183
550
4,359
5,952
10,773
0
W
7,004
4,588
0
2,671
7,875
4,178
2,618
1,167
6,572
0
29,021
W
8,799
2,203
0
4,562
9,372
9,044
543
2,822
6,158
0
27,885
L
Ix Chel
NotHercules
Ix Chel
8,373
1,195
600
1,170
7,602
3,087
0
3,947
3,058
16,897
659
L
Mulan
PGFingas
Mulan
9,107
1,160
0
3,374
12,177
8,741
0
5,259
6,164
0
16,320
W
Achilles
PerfectCell21
Achilles
6,060
1,230
0
2,450
10,366
11,038
515
3,260
6,568
0
12,893
L
Danzaburou
Webersucks4613
Danzaburou
4,559
1,685
382
476
10,337
4,416
0
2,947
6,595
0
12,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,604
Gold Earned
43,902
192
Minions Killed
230
0
Camps Cleared
0
966,477
Distance Traveled
1,040,211
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,638
764
56
6
0
188,166
1
W
Ra
9,406
941
108
11
0
217,475
0
L
Hun Batz
8,269
827
76
8
0
209,740
0
W
Maui
9,052
905
7
1
0
191,676
0
W
Nut
8,256
826
57
6
0
195,969
0
W
Bellona
9,259
926
48
5
0
217,478
0
L
Ix Chel
6,936
694
23
2
0
196,483
0
L
Mulan
6,963
696
23
2
0
198,999
0
W
Achilles
7,929
793
10
1
0
217,613
0
L
Danzaburou
6,798
680
14
1
0
173,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role