Player Matchup

King Arthur
King Arthur
BatSHADOW777
King Arthur
Level 115
God Stats
4W - 3L
1,601 SR
Queue Stats
171W - 168L
1,510 Elo+
Solo
Tiamat
Tiamat
Lyxinsa
Tiamat
Level 107
God Stats
7W - 9L
1,428 SR
Queue Stats
213W - 209L
1,490 Elo+
Solo
Xbalanque
Xbalanque
Phaced
Xbalanque
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 94L
1,465 Elo+
Party 1
Set
Set
SoloMePlz
Set
Level 153
God Stats
2W - 1L
1,807 SR
Queue Stats
132W - 107L
1,581 Elo+
Solo
Khepri
Khepri
Zorromedsvardet
Khepri
Level 118
God Stats
4W - 5L
1,556 SR
Queue Stats
108W - 84L
1,475 Elo+
Party 1
Team Averages
Level 127
1,578 SR
1,504 Elo+

VS

Team Averages
Level 125
1,591 SR
1,527 Elo+
Ravana
Ravana
 
Ravana
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Chief Michelin
Sylvanus
Level 158
God Stats
21W - 16L
1,502 SR
Queue Stats
158W - 164L
1,439 Elo+
Solo
Sol
Sol
DeohX
Sol
Level 102
God Stats
6W - 3L
1,538 SR
Queue Stats
21W - 9L
1,696 Elo+
Solo
Ratatoskr
Ratatoskr
VLAD845
Ratatoskr
Level 114
God Stats
4W - 0L
1,912 SR
Queue Stats
28W - 28L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BatSHADOW777
King Arthur
10
1 / 5 / 0
5,788
579
1,819
13,294
10,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Lyxinsa
Tiamat
10
1 / 4 / 1
5,414
541
2,726
7,952
3,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Xbalanque
Phaced
Xbalanque
9
0 / 5 / 1
4,911
491
7,238
8,578
3,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 2 / 0
5,558
556
6,090
11,664
5,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 4 / 1
4,729
473
3,082
12,026
7,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
4 / 1 / 0
7,399
740
8,042
5,795
3,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Agni
 
Agni
11
3 / 1 / 4
6,783
678
9,144
6,013
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
10
2 / 1 / 9
6,449
645
3,252
11,523
7,265
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
DeohX
Sol
11
4 / 1 / 3
6,383
638
8,871
9,425
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Ratatoskr
VLAD845
Ratatoskr
12
7 / 1 / 2
6,698
670
7,832
7,514
3,379
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
20
20
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
1
0
4
W
Agni
 
Agni
3
1
4
5
L
King Arthur
BatSHADOW777
King Arthur
1
5
0
0.2
W
Sylvanus
2
1
9
6.5
W
Sol
DeohX
Sol
4
1
3
5.5
L
Tiamat
Lyxinsa
Tiamat
1
4
1
0.38
L
Xbalanque
Phaced
Xbalanque
0
5
1
0.1
L
3
2
0
1.5
W
Ratatoskr
VLAD845
Ratatoskr
7
1
2
8
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,955
Damage
37,141
53,514
Taken
40,270
30,286
Mitigated
19,138
13,810
Healing
18,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,042
2,886
0
2,964
5,795
3,355
62
0
5,795
0
54,707
W
Agni
 
Agni
9,144
795
135
2,750
6,013
2,046
135
1,622
4,070
39,091
1,850
L
King Arthur
BatSHADOW777
King Arthur
1,819
137
0
2,575
13,294
10,138
0
612
12,011
0
37,071
W
Sylvanus
3,252
1,051
2,770
4,812
11,523
7,265
11
1,871
9,509
16,312
2,404
W
Sol
DeohX
Sol
8,871
5,589
0
3,920
9,425
3,093
1,127
885
8,540
47,771
0
L
Tiamat
Lyxinsa
Tiamat
2,726
155
0
1,415
7,952
3,885
0
3,488
4,464
32,765
378
L
Xbalanque
Phaced
Xbalanque
7,238
3,486
0
1,887
8,578
3,474
0
5,956
2,622
0
40,397
L
6,090
2,619
0
5,046
11,664
5,472
0
3,569
8,095
0
40,759
W
Ratatoskr
VLAD845
Ratatoskr
7,832
1,552
0
806
7,514
3,379
0
820
6,590
0
41,517
L
3,082
164
0
2,887
12,026
7,317
0
7,095
4,931
13,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,400
Gold Earned
33,712
269
Minions Killed
296
0
Camps Cleared
0
1,024,368
Distance Traveled
1,061,971
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,399
740
86
9
0
208,619
0
W
Agni
6,783
678
62
6
0
219,152
0
L
King Arthur
5,788
579
56
6
0
189,355
2
W
Sylvanus
6,449
645
20
2
0
171,562
2
W
Sol
6,383
638
63
6
0
191,936
0
L
Tiamat
5,414
541
69
7
0
198,364
2
L
Xbalanque
4,911
491
57
6
0
207,434
0
L
Set
5,558
556
71
7
0
222,938
0
W
Ratatoskr
6,698
670
65
7
0
270,702
0
L
Khepri
4,729
473
16
2
0
206,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role