Player Matchup

Thoth
Thoth
Grandmaster
Mυmei
Thoth
Grandmaster
Level 107
God Stats
5W - 3L
1,735 SR
Queue Stats
638W - 164L
3,117 MMR
Party 2
Tsukuyomi
Tsukuyomi
Grandmaster
Yerc30
Tsukuyomi
Grandmaster
Level 157
God Stats
25W - 4L
2,148 SR
Queue Stats
574W - 98L
3,500 MMR
Party 2
Geb
Geb
Masters
işsiz
Geb
Masters
Level 209
God Stats
2W - 1L
1,889 SR
Queue Stats
96W - 111L
2,324 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 158
1,924 SR
2,980 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 170
1,672 SR
2,000 MMR
Serqet
Serqet
Masters
 
Serqet
Masters
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond IV
MrBiggums
Ravana
Diamond IV
Level 148
God Stats
2W - 2L
1,886 SR
Queue Stats
34W - 18L
2,217 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond IV
Spartan323
Morgan Le Fay
Diamond IV
Level 194
God Stats
0W - 1L
1,631 SR
Queue Stats
37W - 19L
2,285 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Mυmei
Thoth
14
5 / 0 / 4
8,113
811
9,498
4,410
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Yerc30
Tsukuyomi
13
4 / 2 / 5
7,921
792
10,843
9,194
3,317
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
işsiz
Geb
13
1 / 0 / 8
7,184
718
3,814
7,701
5,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
CthulhuKuzenboAchillesOdinAres

VS

Bans
OsirisBacchusNe ZhaXing TianGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
0 / 4 / 1
6,393
639
3,924
10,395
5,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Ravana
MrBiggums
Ravana
11
0 / 2 / 1
6,374
637
4,692
10,189
5,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Morgan Le Fay
Spartan323
Morgan Le Fay
11
2 / 4 / 0
6,783
678
6,547
7,230
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
10
Kills
2
2
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
4
1
0.13
L
Ravana
MrBiggums
Ravana
0
2
1
0.25
W
Thoth
Mυmei
Thoth
5
0
4
7
L
Morgan Le Fay
Spartan323
Morgan Le Fay
2
4
0
0.5
W
Tsukuyomi
Yerc30
Tsukuyomi
4
2
5
3.25
W
Geb
işsiz
Geb
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,155
Damage
15,163
21,305
Taken
27,814
10,743
Mitigated
13,714
4,415
Healing
5,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,924
747
0
1,450
10,395
5,549
0
3,799
6,262
0
14,040
L
Ravana
MrBiggums
Ravana
4,692
1,594
0
3,237
10,189
5,571
0
4,257
5,523
0
19,028
W
Thoth
Mυmei
Thoth
9,498
308
0
1,317
4,410
1,525
0
1,401
2,487
40,854
751
L
Morgan Le Fay
Spartan323
Morgan Le Fay
6,547
493
0
763
7,230
2,594
0
3,977
3,175
25,265
0
W
Tsukuyomi
Yerc30
Tsukuyomi
10,843
2,792
0
2,040
9,194
3,317
133
2,241
6,481
0
37,355
W
Geb
işsiz
Geb
3,814
192
0
1,058
7,701
5,901
0
2,000
5,243
6,440
630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,218
Gold Earned
19,550
140
Minions Killed
104
0
Camps Cleared
0
597,582
Distance Traveled
577,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,393
639
28
3
0
186,168
0
L
Ravana
6,374
637
36
4
0
207,998
0
W
Thoth
8,113
811
80
8
0
203,714
0
L
Morgan Le Fay
6,783
678
40
4
0
183,203
0
W
Tsukuyomi
7,921
792
54
5
0
197,325
0
W
Geb
7,184
718
6
1
0
196,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role