Player Matchup

Ymir
Ymir
Innovate3
Ymir
Level 184
God Stats
21W - 1L
2,029 SR
Queue Stats
127W - 13L
2,184 Elo+
Party 2
Anhur
Anhur
Objsimple
Anhur
Level 199
God Stats
15W - 4L
1,890 SR
Queue Stats
171W - 25L
2,065 Elo+
Party 2
Scylla
Scylla
iKitsune
Scylla
Level 181
God Stats
7W - 0L
1,782 SR
Queue Stats
154W - 24L
2,041 Elo+
Party 2
Team Averages
Level 188
1,900 SR
2,097 Elo+

VS

Team Averages
Level 117
1,665 SR
1,711 Elo+
Agni
Agni
AnythingXX3
Agni
Level 142
God Stats
18W - 8L
1,682 SR
Queue Stats
87W - 33L
1,705 Elo+
Party 1
Horus
Horus
Uchim
Horus
Level 160
God Stats
4W - 4L
1,554 SR
Queue Stats
93W - 42L
1,728 Elo+
Party 1
Ullr
Ullr
hypereepyboi
Ullr
Level 49
God Stats
3W - 2L
1,758 SR
Queue Stats
58W - 21L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 0 / 12
8,742
795
5,974
13,006
12,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Objsimple
Anhur
14
4 / 0 / 6
9,713
883
12,657
8,346
3,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
iKitsune
Scylla
16
8 / 0 / 5
9,832
894
15,350
7,193
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
7,017
638
9,334
11,537
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Uchim
Horus
11
0 / 3 / 0
6,880
625
6,957
17,640
12,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 5 / 0
7,071
643
4,303
10,181
2,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
13
Kills
0
0
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Ymir
1
0
12
7
W
Anhur
Objsimple
Anhur
4
0
6
7
L
Horus
Uchim
Horus
0
3
0
0
L
0
5
0
0
W
Scylla
iKitsune
Scylla
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,981
Damage
20,594
28,545
Taken
39,358
18,809
Mitigated
18,155
11,632
Healing
5,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,334
921
48
1,436
11,537
2,710
0
8,042
3,375
30,004
0
W
Ymir
5,974
624
0
5,008
13,006
12,238
370
3,637
8,501
14,278
2,503
W
Anhur
Objsimple
Anhur
12,657
6,672
0
4,181
8,346
3,460
1,369
1,841
6,081
0
67,023
L
Horus
Uchim
Horus
6,957
2,596
499
2,475
17,640
12,700
0
6,329
11,172
0
16,575
L
4,303
748
0
760
10,181
2,745
0
5,491
4,594
0
21,834
W
Scylla
iKitsune
Scylla
15,350
1,901
0
2,443
7,193
3,111
868
2,735
3,881
45,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,287
Gold Earned
20,968
181
Minions Killed
111
0
Camps Cleared
0
642,908
Distance Traveled
631,924
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,017
638
46
4
0
189,412
0
W
Ymir
8,742
795
18
2
0
217,182
1
W
Anhur
9,713
883
95
9
0
190,685
0
L
Horus
6,880
625
27
2
0
231,117
0
L
Ullr
7,071
643
38
3
0
211,395
0
W
Scylla
9,832
894
68
6
0
235,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role