Player Matchup

Ra
Ra
Chimichurri2112
Ra
Level 155
God Stats
0W - 2L
1,508 SR
Queue Stats
7W - 14L
1,399 Elo+
Solo
Thor
Thor
GAMESCODEPCPS4
Thor
Level 83
God Stats
1W - 2L
1,498 SR
Queue Stats
21W - 19L
1,563 Elo+
Party 1
Anhur
Anhur
Jacs4074
Anhur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,530 Elo+
Solo
Persephone
Persephone
Wolflee
Persephone
Level 48
God Stats
1W - 1L
1,755 SR
Queue Stats
1W - 2L
1,534 Elo+
Solo
Hou Yi
Hou Yi
XNaldo16X
Hou Yi
Level 117
God Stats
2W - 1L
1,406 SR
Queue Stats
36W - 41L
1,475 Elo+
Party 1
Team Averages
Level 106
1,533 SR
1,500 Elo+

VS

Team Averages
Level 87
1,522 SR
1,448 Elo+
King Arthur
King Arthur
JUICEB0X1234
King Arthur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,371 Elo+
Party 2
Ao Kuang
Ao Kuang
LuckyCharmVRC
Ao Kuang
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,486 Elo+
Solo
Ne Zha
Ne Zha
Plasmatix69
Ne Zha
Level 139
God Stats
12W - 5L
1,809 SR
Queue Stats
98W - 92L
1,515 Elo+
Party 3
Atlas
Atlas
TrashFader
Atlas
Level 107
God Stats
1W - 1L
1,322 SR
Queue Stats
138W - 118L
1,503 Elo+
Party 3
Amaterasu
Amaterasu
Trumpet Tuesday
Amaterasu
Level 125
God Stats
6W - 6L
1,478 SR
Queue Stats
18W - 23L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
9,389
1,043
9,954
5,467
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 5
9,113
1,013
11,007
11,265
4,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Jacs4074
Anhur
14
1 / 2 / 6
8,956
995
7,902
10,952
4,002
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Persephone
Wolflee
Persephone
14
0 / 2 / 5
9,170
1,019
8,723
8,243
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
XNaldo16X
Hou Yi
14
1 / 5 / 5
8,668
963
9,546
11,543
4,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

217

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JUICEB0X1234
King Arthur
15
2 / 1 / 8
9,287
1,032
7,877
13,185
12,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
LuckyCharmVRC
Ao Kuang
15
2 / 2 / 6
9,283
1,031
3,208
7,092
2,916
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
15
3 / 1 / 9
9,875
1,097
19,286
8,734
4,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Atlas
16
4 / 2 / 9
11,371
1,263
10,393
11,816
11,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
Trumpet Tuesday
Amaterasu
15
2 / 1 / 6
9,570
1,063
4,939
12,509
12,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
51
7
Kills
13
13
Deaths
7
25
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
L
2
2
5
2.25
W
King Arthur
JUICEB0X1234
King Arthur
2
1
8
6
L
Anhur
Jacs4074
Anhur
1
2
6
2
W
Ao Kuang
LuckyCharmVRC
Ao Kuang
2
2
6
2.5
W
Ne Zha
3
1
9
7.5
W
Atlas
4
2
9
4.25
W
Amaterasu
Trumpet Tuesday
Amaterasu
2
1
6
5
L
Persephone
Wolflee
Persephone
0
2
5
1.25
L
Hou Yi
XNaldo16X
Hou Yi
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,132
Damage
45,703
47,470
Taken
53,336
18,376
Mitigated
43,765
3,355
Healing
8,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,954
524
946
1,094
5,467
2,183
0
1,309
4,027
26,072
0
L
11,007
1,345
0
410
11,265
4,943
0
3,503
7,566
0
20,290
W
King Arthur
JUICEB0X1234
King Arthur
7,877
704
0
0
13,185
12,800
0
3,692
9,247
0
16,175
L
Anhur
Jacs4074
Anhur
7,902
4,886
0
505
10,952
4,002
0
2,962
7,900
0
20,251
W
Ao Kuang
LuckyCharmVRC
Ao Kuang
3,208
529
0
922
7,092
2,916
0
2,541
4,399
14,743
0
W
Ne Zha
19,286
2,124
0
3,516
8,734
4,274
0
2,880
5,684
0
47,489
W
Atlas
10,393
3,498
0
3,152
11,816
11,146
0
4,673
6,775
26,960
2,410
W
Amaterasu
Trumpet Tuesday
Amaterasu
4,939
2,239
0
430
12,509
12,629
0
3,649
8,554
0
15,838
L
Persephone
Wolflee
Persephone
8,723
477
0
400
8,243
2,616
0
1,206
7,032
29,766
0
L
Hou Yi
XNaldo16X
Hou Yi
9,546
3,803
0
0
11,543
4,632
0
2,829
8,670
0
16,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,296
Gold Earned
49,386
170
Minions Killed
180
5
Camps Cleared
7
746,462
Distance Traveled
967,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,389
1,043
53
6
1
139,262
0
L
Thor
9,113
1,013
23
3
0
180,910
0
W
King Arthur
9,287
1,032
11
1
0
194,207
0
L
Anhur
8,956
995
25
3
2
145,889
0
W
Ao Kuang
9,283
1,031
24
3
3
174,944
0
W
Ne Zha
9,875
1,097
68
8
3
219,019
0
W
Atlas
11,371
1,263
29
3
0
190,870
0
W
Amaterasu
9,570
1,063
48
5
1
188,285
0
L
Persephone
9,170
1,019
49
5
2
163,897
0
L
Hou Yi
8,668
963
20
2
0
116,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role