Player Matchup

Sylvanus
Sylvanus
Everaldo1998
Sylvanus
Level 148
God Stats
9W - 9L
1,517 SR
Queue Stats
117W - 120L
1,527 Elo+
Party 2
Zeus
Zeus
LeonChamaleon
Zeus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,341 Elo+
Solo
Cliodhna
Cliodhna
Seeevilguanyu
Cliodhna
Level 159
God Stats
1W - 1L
1,326 SR
Queue Stats
258W - 240L
1,569 Elo+
Party 2
Izanami
Izanami
Sneak
Izanami
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 92L
1,539 Elo+
Solo
Cu Chulainn
Cu Chulainn
fairytailnalu
Cu Chulainn
Level 129
God Stats
7W - 0L
2,029 SR
Queue Stats
72W - 75L
1,502 Elo+
Party 2
Team Averages
Level 146
1,574 SR
1,495 Elo+

VS

Team Averages
Level 102
1,574 SR
1,520 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AgusRam05
Ullr
Level 131
God Stats
7W - 2L
1,824 SR
Queue Stats
216W - 175L
1,544 Elo+
Party 1
Loki
Loki
Bygman
Loki
Level 108
God Stats
4W - 2L
1,597 SR
Queue Stats
15W - 23L
1,390 Elo+
Solo
Terra
Terra
GuilleJP
Terra
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 122L
1,616 Elo+
Party 1
Anhur
Anhur
MakakSlayer
Anhur
Level 83
God Stats
2W - 3L
1,446 SR
Queue Stats
253W - 208L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Everaldo1998
Sylvanus
10
0 / 2 / 1
6,123
557
3,637
10,521
8,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 4 / 2
6,116
556
6,896
7,652
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cliodhna
Seeevilguanyu
Cliodhna
13
6 / 1 / 0
7,237
658
7,428
10,059
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
Sneak
Izanami
12
1 / 1 / 2
6,692
608
6,195
7,788
2,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
fairytailnalu
Cu Chulainn
12
1 / 0 / 3
7,351
668
6,270
8,838
4,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 3 / 1
5,053
459
1,460
5,831
2,371
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
12
6 / 1 / 1
7,359
669
10,069
10,007
3,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
Bygman
Loki
9
0 / 3 / 3
5,436
494
3,941
9,267
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
GuilleJP
Terra
10
1 / 0 / 2
5,790
526
3,963
9,577
7,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 1
6,010
546
4,409
9,500
3,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
9
Kills
7
8
Deaths
9
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
1
0.17
L
Ullr
6
1
1
6.5
L
Loki
Bygman
Loki
0
3
3
0.5
W
Sylvanus
Everaldo1998
Sylvanus
0
2
1
0.25
L
Terra
GuilleJP
Terra
1
0
2
2
W
1
4
2
0.5
L
0
2
1
0.25
W
Cliodhna
Seeevilguanyu
Cliodhna
6
1
0
6
W
Izanami
Sneak
Izanami
1
1
2
2
W
Cu Chulainn
fairytailnalu
Cu Chulainn
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,426
Damage
23,842
44,858
Taken
44,182
21,619
Mitigated
19,899
13,604
Healing
11,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,460
354
0
1,233
5,831
2,371
0
0
5,831
31,622
0
L
Ullr
10,069
4,414
0
1,609
10,007
3,946
0
3,908
6,099
0
62,877
L
Loki
Bygman
Loki
3,941
670
0
4,074
9,267
2,954
0
1,446
7,821
0
40,780
W
Sylvanus
Everaldo1998
Sylvanus
3,637
1,109
924
3,066
10,521
8,344
69
1,750
8,771
17,368
2,026
L
Terra
GuilleJP
Terra
3,963
347
344
2,192
9,577
7,169
0
4,149
5,428
14,101
0
W
6,896
1,423
0
619
7,652
2,540
235
780
6,872
43,729
889
L
4,409
3,189
0
2,010
9,500
3,459
0
533
8,967
0
47,520
W
Cliodhna
Seeevilguanyu
Cliodhna
7,428
1,261
0
4,901
10,059
3,618
0
810
9,249
0
52,110
W
Izanami
Sneak
Izanami
6,195
3,812
0
1,751
7,788
2,586
97
920
6,868
0
62,354
W
Cu Chulainn
fairytailnalu
Cu Chulainn
6,270
503
0
2,343
8,838
4,531
140
1,163
7,675
0
59,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,519
Gold Earned
29,648
403
Minions Killed
332
0
Camps Cleared
0
1,109,762
Distance Traveled
1,086,573
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,053
459
51
5
0
150,690
5
L
Ullr
7,359
669
102
9
0
217,314
1
L
Loki
5,436
494
66
6
0
254,224
2
W
Sylvanus
6,123
557
20
2
0
207,401
2
L
Terra
5,790
526
16
1
0
260,078
1
W
Zeus
6,116
556
83
8
0
199,015
3
L
Anhur
6,010
546
97
9
0
204,267
2
W
Cliodhna
7,237
658
88
8
0
282,318
2
W
Izanami
6,692
608
120
11
0
205,772
5
W
Cu Chulainn
7,351
668
92
8
0
215,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role