Player Matchup

Osiris
Osiris
 
Osiris
Level 274
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ArisenHeart
Danzaburou
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 70L
1,850 Elo+
Party 1
Jormungandr
Jormungandr
Boxî
Jormungandr
Level 214
God Stats
1W - 0L
1,913 SR
Queue Stats
112W - 17L
1,936 Elo+
Party 1
Set
Set
UWWWWWWWWWWWWWWU
Set
Level 159
God Stats
3W - 1L
1,706 SR
Queue Stats
53W - 21L
1,686 Elo+
Party 1
Team Averages
Level 198
1,624 SR
1,694 Elo+

VS

Team Averages
Level 81
1,395 SR
1,333 Elo+
Achilles
Achilles
Muñonsitos
Achilles
Level 159
God Stats
0W - 2L
1,201 SR
Queue Stats
49W - 68L
1,436 Elo+
Party 3
Anhur
Anhur
Syahoran
Anhur
Level 160
God Stats
2W - 5L
1,438 SR
Queue Stats
88W - 119L
1,412 Elo+
Party 3
Bacchus
Bacchus
XxBiel_enrikexX
Bacchus
Level 22
God Stats
3W - 4L
1,518 SR
Queue Stats
15W - 34L
1,301 Elo+
Party 2
Discordia
Discordia
YDarkpupety_09
Discordia
Level 22
God Stats
3W - 4L
1,571 SR
Queue Stats
19W - 42L
1,263 Elo+
Party 2
Pele
Pele
caiosonic7
Pele
Level 42
God Stats
2W - 8L
1,245 SR
Queue Stats
27W - 65L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
1 / 0 / 2
7,046
705
6,441
8,309
5,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
 
Aphrodite
11
5 / 0 / 6
6,846
685
4,646
6,685
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Danzaburou
ArisenHeart
Danzaburou
13
7 / 0 / 5
7,324
732
8,863
5,461
2,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jormungandr
Boxî
Jormungandr
11
6 / 0 / 6
7,128
713
5,910
10,167
7,775
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 5 / 2
6,361
636
6,652
8,851
3,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Muñonsitos
Achilles
9
0 / 3 / 0
5,091
509
4,076
10,953
9,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Anhur
Syahoran
Anhur
9
1 / 4 / 3
5,400
540
3,877
9,032
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

8
3 / 4 / 1
5,724
572
2,544
7,974
7,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
YDarkpupety_09
Discordia
8
0 / 6 / 0
4,571
457
3,268
7,370
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 0
4,874
487
2,244
10,020
3,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
22
Kills
4
5
Deaths
22
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
2
2
W
Aphrodite
 
Aphrodite
5
0
6
8
W
Danzaburou
ArisenHeart
Danzaburou
7
0
5
9.5
W
Jormungandr
Boxî
Jormungandr
6
0
6
9
L
Achilles
Muñonsitos
Achilles
0
3
0
0
L
Anhur
Syahoran
Anhur
1
4
3
0.63
W
3
5
2
0.8
L
3
4
1
0.88
L
Discordia
YDarkpupety_09
Discordia
0
6
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,512
Damage
16,009
39,473
Taken
45,349
22,431
Mitigated
25,182
16,876
Healing
7,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,441
2,105
0
4,588
8,309
5,674
19
0
7,635
0
49,142
W
Aphrodite
 
Aphrodite
4,646
631
1,843
4,322
6,685
2,470
339
1,840
4,801
29,788
3,318
W
Danzaburou
ArisenHeart
Danzaburou
8,863
4,677
0
1,622
5,461
2,579
0
636
4,825
0
59,150
W
Jormungandr
Boxî
Jormungandr
5,910
1,213
0
3,293
10,167
7,775
22
1,084
9,039
37,143
1,169
L
Achilles
Muñonsitos
Achilles
4,076
738
0
4,142
10,953
9,177
0
563
9,519
0
29,545
L
Anhur
Syahoran
Anhur
3,877
1,901
0
2,111
9,032
2,679
322
2,001
6,987
0
34,677
W
6,652
3,287
0
1,208
8,851
3,933
88
2,366
6,485
0
54,417
L
2,544
640
0
604
7,974
7,023
238
2,460
5,449
8,031
1,112
L
Discordia
YDarkpupety_09
Discordia
3,268
281
0
300
7,370
2,349
0
3,442
3,694
21,091
0
L
2,244
743
0
645
10,020
3,954
0
1,344
8,560
0
33,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,705
Gold Earned
25,660
373
Minions Killed
214
0
Camps Cleared
0
1,076,103
Distance Traveled
951,021
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,046
705
92
9
0
208,352
2
W
Aphrodite
6,846
685
65
7
0
208,500
0
W
Danzaburou
7,324
732
86
9
0
226,116
0
W
Jormungandr
7,128
713
54
5
0
234,225
0
L
Achilles
5,091
509
53
5
0
192,333
3
L
Anhur
5,400
540
46
5
0
172,857
2
W
Set
6,361
636
76
8
0
198,910
0
L
Bacchus
5,724
572
21
2
0
199,607
0
L
Discordia
4,571
457
33
3
0
183,177
0
L
Pele
4,874
487
61
6
0
203,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role