Player Matchup

Bellona
Bellona
Platinum IV
A Pow3r Ranger
Bellona
Platinum IV
Level 155
God Stats
5W - 11L
1,409 SR
Queue Stats
60W - 57L
1,779 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
BoJegueHorseman
Sun Wukong
Gold I
Level 109
God Stats
10W - 3L
1,751 SR
Queue Stats
224W - 250L
1,765 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
THi_GriNch
Baron Samedi
Gold III
Level 196
God Stats
4W - 4L
1,526 SR
Queue Stats
82W - 85L
1,709 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 153
1,562 SR
1,751 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,664 SR
1,833 MMR
Cthulhu
Cthulhu
Silver I
BioHaZard KS
Cthulhu
Silver I
Level 157
God Stats
3W - 0L
1,945 SR
Queue Stats
37W - 39L
1,599 MMR
Solo
Merlin
Merlin
Platinum I
JeanGuyRbberBoot
Merlin
Platinum I
Level 169
God Stats
2W - 0L
1,403 SR
Queue Stats
37W - 31L
1,950 MMR
Party 1
Hachiman
Hachiman
Platinum I
gamertamer50
Hachiman
Platinum I
Level 94
God Stats
12W - 7L
1,643 SR
Queue Stats
37W - 31L
1,950 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 2
12,296
683
14,089
20,446
18,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Sun Wukong
BoJegueHorseman
Sun Wukong
17
0 / 3 / 5
11,327
629
11,804
22,658
21,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Baron Samedi
THi_GriNch
Baron Samedi
17
3 / 4 / 2
12,056
670
11,113
16,399
12,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
KuzenboBacchusThothAchillesNe Zha

VS

Bans
AresAthenaAgniGebVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BioHaZard KS
Cthulhu
18
3 / 2 / 5
12,036
669
11,190
18,664
20,882
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

20
6 / 1 / 2
13,370
743
19,128
9,631
5,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
gamertamer50
Hachiman
18
1 / 2 / 7
12,131
674
17,514
14,605
7,068
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
5
Kills
10
10
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Cthulhu
BioHaZard KS
Cthulhu
3
2
5
2.75
L
Sun Wukong
BoJegueHorseman
Sun Wukong
0
3
5
0.83
W
6
1
2
7
L
Baron Samedi
THi_GriNch
Baron Samedi
3
4
2
1
W
Hachiman
gamertamer50
Hachiman
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,006
Damage
47,832
59,503
Taken
42,900
52,287
Mitigated
33,715
13,961
Healing
7,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,089
2,407
312
4,082
20,446
18,991
263
9,514
10,529
0
55,637
W
Cthulhu
BioHaZard KS
Cthulhu
11,190
464
545
2,364
18,664
20,882
196
5,982
11,463
37,675
877
L
Sun Wukong
BoJegueHorseman
Sun Wukong
11,804
1,470
0
3,902
22,658
21,275
655
11,957
10,378
0
38,097
W
19,128
784
0
2,386
9,631
5,765
676
1,042
8,212
81,947
0
L
Baron Samedi
THi_GriNch
Baron Samedi
11,113
254
1,384
4,281
16,399
12,021
84
7,532
8,632
58,288
685
W
Hachiman
gamertamer50
Hachiman
17,514
10,425
0
2,547
14,605
7,068
2,273
3,975
9,972
0
57,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,679
Gold Earned
37,537
224
Minions Killed
259
0
Camps Cleared
0
1,023,810
Distance Traveled
1,015,009
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,296
683
81
5
0
360,011
0
W
Cthulhu
12,036
669
53
3
0
350,194
4
L
Sun Wukong
11,327
629
74
4
0
361,153
0
W
Merlin
13,370
743
134
7
0
332,482
4
L
Baron Samedi
12,056
670
69
4
0
302,646
3
W
Hachiman
12,131
674
72
4
0
332,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role