Player Matchup

Ullr
Ullr
GayPikachu69
Ullr
Level 59
God Stats
1W - 1L
1,782 SR
Queue Stats
36W - 18L
1,673 Elo+
Party 1
Mulan
Mulan
GoldenGunZ30
Mulan
Level 148
God Stats
2W - 3L
1,711 SR
Queue Stats
61W - 34L
1,644 Elo+
Party 1
Tiamat
Tiamat
Hazedu
Tiamat
Level 193
God Stats
2W - 3L
1,275 SR
Queue Stats
117W - 127L
1,571 Elo+
Solo
Ra
Ra
LimonSkate
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,569 Elo+
Solo
Xbalanque
Xbalanque
SauceB0ssR0ss
Xbalanque
Level 158
God Stats
2W - 2L
1,574 SR
Queue Stats
187W - 170L
1,530 Elo+
Solo
Team Averages
Level 115
1,568 SR
1,597 Elo+

VS

Team Averages
Level 118
1,544 SR
1,519 Elo+
Terra
Terra
 
Terra
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
I_Destroy_420
Morgan Le Fay
Level 48
God Stats
6W - 0L
1,977 SR
Queue Stats
86W - 79L
1,593 Elo+
Party 2
Ne Zha
Ne Zha
JustaWhiteKid
Ne Zha
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,400 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TrashGodx
Ah Muzen Cab
Level 143
God Stats
3W - 5L
1,245 SR
Queue Stats
309W - 316L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
6,679
668
7,425
9,154
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
0 / 4 / 9
7,159
716
5,634
13,015
12,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Hazedu
Tiamat
15
3 / 4 / 4
7,808
781
9,499
10,473
6,365
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 5
7,311
731
6,880
10,312
4,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
SauceB0ssR0ss
Xbalanque
11
3 / 4 / 2
7,098
710
8,299
9,594
4,059
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
3 / 1 / 12
9,209
921
6,397
9,976
13,783
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
 
Xing Tian
13
1 / 2 / 8
8,558
856
5,979
15,224
18,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
I_Destroy_420
Morgan Le Fay
13
3 / 3 / 13
8,522
852
10,399
8,734
4,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

15
4 / 3 / 8
8,942
894
12,273
9,442
4,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
TrashGodx
Ah Muzen Cab
16
8 / 1 / 8
9,806
981
15,535
10,337
5,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
68
8
Kills
19
19
Deaths
10
26
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
1
12
9
W
Xing Tian
 
Xing Tian
1
2
8
2.5
L
1
2
6
2
L
0
4
9
1.13
L
Tiamat
Hazedu
Tiamat
3
4
4
1.25
W
Morgan Le Fay
I_Destroy_420
Morgan Le Fay
3
3
13
3.17
W
4
3
8
2.67
L
1
5
5
0.7
L
Xbalanque
SauceB0ssR0ss
Xbalanque
3
4
2
1
W
Ah Muzen Cab
TrashGodx
Ah Muzen Cab
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,737
Damage
50,583
52,548
Taken
53,713
31,045
Mitigated
47,083
16,723
Healing
17,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,397
656
4,565
2,872
9,976
13,783
465
1,741
8,235
13,431
535
W
Xing Tian
 
Xing Tian
5,979
213
549
2,242
15,224
18,221
592
4,984
10,027
9,366
971
L
7,425
5,810
361
1,860
9,154
4,040
0
4,870
4,147
0
12,193
L
5,634
635
241
1,985
13,015
12,155
0
4,708
8,119
0
7,970
L
Tiamat
Hazedu
Tiamat
9,499
461
470
737
10,473
6,365
0
2,637
7,624
18,753
0
W
Morgan Le Fay
I_Destroy_420
Morgan Le Fay
10,399
412
1,441
1,957
8,734
4,671
282
3,515
5,140
19,059
1,376
W
12,273
1,388
731
651
9,442
4,999
1,210
3,514
5,880
0
22,400
L
6,880
319
5,811
3,139
10,312
4,426
0
4,824
5,357
21,024
0
L
Xbalanque
SauceB0ssR0ss
Xbalanque
8,299
3,051
827
1,292
9,594
4,059
0
3,175
6,283
0
16,192
W
Ah Muzen Cab
TrashGodx
Ah Muzen Cab
15,535
3,876
793
1,229
10,337
5,409
1,788
2,209
8,052
0
33,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,055
Gold Earned
45,037
91
Minions Killed
112
0
Camps Cleared
0
779,898
Distance Traveled
914,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,209
921
13
1
0
181,016
0
W
Xing Tian
8,558
856
9
1
0
165,371
0
L
Ullr
6,679
668
13
1
0
170,301
0
L
Mulan
7,159
716
8
1
0
136,706
0
L
Tiamat
7,808
781
26
3
0
166,535
0
W
Morgan Le Fay
8,522
852
19
2
0
183,188
0
W
Ne Zha
8,942
894
28
3
0
183,570
0
L
Ra
7,311
731
25
3
0
169,185
0
L
Xbalanque
7,098
710
19
2
0
137,171
0
W
Ah Muzen Cab
9,806
981
43
4
0
200,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role