Player Matchup

Rama
Rama
BISCUT BUSTA615
Rama
Level 66
God Stats
3W - 0L
1,859 SR
Queue Stats
32W - 33L
1,395 Elo+
Solo
Chang'e
Chang'e
Sr_PatrickOS
Chang'e
Level 125
God Stats
27W - 2L
1,961 SR
Queue Stats
161W - 28L
1,819 Elo+
Solo
Jormungandr
Jormungandr
iSit2Peee
Jormungandr
Level 120
God Stats
69W - 37L
1,682 SR
Queue Stats
424W - 415L
1,503 Elo+
Solo
Team Averages
Level 104
1,834 SR
1,572 Elo+

VS

Team Averages
Level 89
1,419 SR
1,396 Elo+
Olorun
Olorun
m0nst3rcat69
Olorun
Level 100
God Stats
4W - 5L
1,577 SR
Queue Stats
63W - 76L
1,430 Elo+
Solo
Cupid
Cupid
moytgdoe19
Cupid
Level 57
God Stats
8W - 15L
1,407 SR
Queue Stats
34W - 34L
1,374 Elo+
Solo
Sol
Sol
xQueen-95x
Sol
Level 109
God Stats
4W - 11L
1,272 SR
Queue Stats
198W - 199L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
8,642
786
7,226
9,513
3,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Chang'e
Sr_PatrickOS
Chang'e
13
3 / 2 / 3
8,647
786
6,730
8,846
4,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
iSit2Peee
Jormungandr
14
2 / 1 / 3
8,353
759
10,045
11,720
9,338
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
3 / 4 / 0
8,366
761
9,502
11,100
5,024
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cupid
12
0 / 4 / 3
7,452
677
3,200
10,070
4,610
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

12
1 / 0 / 2
7,535
685
8,708
7,322
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
8
Kills
4
4
Deaths
8
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Chang'e
Sr_PatrickOS
Chang'e
3
2
3
2.25
W
Jormungandr
iSit2Peee
Jormungandr
2
1
3
3.5
L
Olorun
3
4
0
0.75
L
Cupid
0
4
3
0.38
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,001
Damage
21,410
30,079
Taken
28,492
17,963
Mitigated
12,909
12,506
Healing
5,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,226
5,028
0
3,141
9,513
3,936
0
4,937
4,576
0
41,342
W
Chang'e
Sr_PatrickOS
Chang'e
6,730
512
2,075
4,953
8,846
4,689
575
6,077
2,769
28,120
0
W
Jormungandr
iSit2Peee
Jormungandr
10,045
1,155
0
2,337
11,720
9,338
512
6,453
5,267
28,978
698
L
Olorun
9,502
5,111
182
1,430
11,100
5,024
0
6,580
4,494
28,381
1,816
L
Cupid
3,200
1,649
525
2,660
10,070
4,610
105
5,711
4,307
0
21,244
L
8,708
2,282
0
1,103
7,322
3,275
0
4,050
3,233
24,938
3,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,642
Gold Earned
23,353
154
Minions Killed
138
0
Camps Cleared
0
629,553
Distance Traveled
582,281
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,642
786
69
6
0
193,712
0
W
Chang'e
8,647
786
47
4
0
217,217
1
W
Jormungandr
8,353
759
38
3
0
218,624
0
L
Olorun
8,366
761
51
5
0
178,527
0
L
Cupid
7,452
677
32
3
0
205,701
0
L
Sol
7,535
685
55
5
0
198,053
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role