Player Matchup

Ra
Ra
HermannHoppe
Ra
Level 171
God Stats
7W - 1L
1,812 SR
Queue Stats
94W - 40L
1,748 Elo+
Party 1
Skadi
Skadi
LucaMandrile
Skadi
Level 98
God Stats
8W - 2L
1,729 SR
Queue Stats
51W - 21L
1,636 Elo+
Solo
Charon
Charon
Okynawa
Charon
Level 157
God Stats
5W - 0L
2,078 SR
Queue Stats
109W - 10L
2,070 Elo+
Party 1
Team Averages
Level 142
1,873 SR
1,818 Elo+

VS

Team Averages
Level 166
1,443 SR
1,631 Elo+
Bellona
Bellona
EvilCanibal
Bellona
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,472 Elo+
Solo
Vulcan
Vulcan
RaaulGS
Vulcan
Level 165
God Stats
4W - 3L
1,622 SR
Queue Stats
77W - 42L
1,746 Elo+
Party 2
Anhur
Anhur
Scar965
Anhur
Level 184
God Stats
1W - 3L
1,206 SR
Queue Stats
81W - 48L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 8
9,936
828
9,886
9,238
4,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
6 / 0 / 5
10,161
847
9,557
7,702
3,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
Okynawa
Charon
15
2 / 0 / 10
9,342
779
12,150
15,444
15,603
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EvilCanibal
Bellona
13
0 / 5 / 1
8,072
673
4,940
14,431
15,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
RaaulGS
Vulcan
13
1 / 5 / 0
8,103
675
10,402
9,742
3,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Anhur
Scar965
Anhur
13
0 / 2 / 1
7,794
650
6,118
13,407
6,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
EvilCanibal
Bellona
0
5
1
0.1
W
4
1
8
8
W
6
0
5
8.5
W
Charon
Okynawa
Charon
2
0
10
7
L
Vulcan
RaaulGS
Vulcan
1
5
0
0.2
L
Anhur
Scar965
Anhur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,593
Damage
21,460
32,384
Taken
37,580
22,905
Mitigated
25,637
11,571
Healing
8,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
EvilCanibal
Bellona
4,940
1,740
0
3,018
14,431
15,372
114
5,828
7,597
0
21,573
W
9,886
990
3,006
4,337
9,238
4,023
660
2,558
6,150
52,684
0
W
9,557
3,911
0
1,502
7,702
3,279
1,802
3,144
4,158
0
51,411
W
Charon
Okynawa
Charon
12,150
1,554
0
2,726
15,444
15,603
433
3,625
11,119
22,829
4,081
L
Vulcan
RaaulGS
Vulcan
10,402
2,645
0
2,140
9,742
3,833
75
6,391
2,791
42,555
0
L
Anhur
Scar965
Anhur
6,118
2,751
0
3,060
13,407
6,432
168
5,577
6,962
0
31,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,439
Gold Earned
23,969
216
Minions Killed
157
0
Camps Cleared
0
754,296
Distance Traveled
746,503
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,072
673
42
4
0
255,789
0
W
Ra
9,936
828
96
8
0
254,794
0
W
Skadi
10,161
847
95
8
0
247,007
0
W
Charon
9,342
779
25
2
0
252,495
0
L
Vulcan
8,103
675
68
6
0
244,903
0
L
Anhur
7,794
650
47
4
0
245,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role