Player Matchup

Bellona
Bellona
Silver I
EmiLeo3113
Bellona
Silver I
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 201L
1,162 MMR
Solo
Pele
Pele
Silver II
HDSCOPEZ
Pele
Silver II
Level 88
God Stats
3W - 2L
1,884 SR
Queue Stats
33W - 44L
1,190 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
SereneGod
Baba Yaga
Silver II
Level 103
God Stats
1W - 2L
1,655 SR
Queue Stats
18W - 27L
1,191 MMR
Solo
Neith
Neith
Silver I
WizardLyric5177
Neith
Silver I
Level 156
God Stats
3W - 3L
1,489 SR
Queue Stats
66W - 74L
1,159 MMR
Solo
Ares
Ares
Silver I
wicqk
Ares
Silver I
Level 106
God Stats
4W - 3L
1,430 SR
Queue Stats
136W - 143L
1,170 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,592 SR
1,174 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 149
1,502 SR
1,328 MMR
Thor
Thor
Gold V
 
Thor
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver II
 
Hercules
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
Donald Trump Q1
Ymir
Silver II
Level 184
God Stats
19W - 18L
1,534 SR
Queue Stats
171W - 188L
1,185 MMR
Solo
Eset
Eset
Silver I
itriana22
Eset
Silver I
Level 154
God Stats
21W - 23L
1,479 SR
Queue Stats
293W - 297L
1,266 MMR
Solo
Hou Yi
Hou Yi
Silver I
madara1305
Hou Yi
Silver I
Level 156
God Stats
18W - 24L
1,499 SR
Queue Stats
81W - 92L
1,187 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EmiLeo3113
Bellona
8
3 / 0 / 1
4,844
807
3,486
5,626
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
7
3 / 0 / 2
4,221
704
1,777
4,364
1,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
SereneGod
Baba Yaga
8
1 / 1 / 1
4,192
699
2,751
2,481
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 1 / 0
3,728
621
3,293
3,202
905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ares
wicqk
Ares
6
1 / 1 / 0
4,228
705
2,877
5,072
3,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Sun WukongErlang ShenArachneThanatos

VS

Bans
LokiAthenaThothBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
3 / 2 / 0
4,502
750
2,233
4,808
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
 
Hercules
3
0 / 2 / 0
3,048
508
1,334
3,106
1,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

6
0 / 1 / 1
3,583
597
3,422
6,381
2,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Eset
7
0 / 2 / 1
3,872
645
1,384
3,980
1,240
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
madara1305
Hou Yi
6
0 / 1 / 0
3,395
566
2,134
4,042
1,222
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
8
Kills
3
3
Deaths
8
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
2
0
1.5
L
Hercules
 
Hercules
0
2
0
0
L
0
1
1
0.5
W
Bellona
EmiLeo3113
Bellona
3
0
1
3.5
W
Pele
3
0
2
4
W
Baba Yaga
SereneGod
Baba Yaga
1
1
1
1.5
W
0
1
0
0
L
Eset
0
2
1
0.25
L
Hou Yi
madara1305
Hou Yi
0
1
0
0
W
Ares
wicqk
Ares
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,184
Damage
10,507
20,745
Taken
22,317
10,381
Mitigated
8,674
7,834
Healing
6,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,233
484
0
1,548
4,808
1,519
0
575
4,201
0
20,344
L
Hercules
 
Hercules
1,334
600
0
904
3,106
1,732
0
0
3,106
0
9,511
L
3,422
1,194
0
2,094
6,381
2,961
0
1,526
4,855
15,297
2,024
W
Bellona
EmiLeo3113
Bellona
3,486
1,551
0
3,123
5,626
3,400
0
1,151
4,304
0
27,118
W
Pele
1,777
664
0
1,414
4,364
1,447
0
410
3,919
0
20,288
W
Baba Yaga
SereneGod
Baba Yaga
2,751
0
0
857
2,481
880
0
1,215
1,266
20,129
0
W
3,293
1,384
0
968
3,202
905
0
629
2,573
0
25,763
L
Eset
1,384
171
0
1,266
3,980
1,240
0
2,185
1,447
24,450
0
L
Hou Yi
madara1305
Hou Yi
2,134
1,009
0
856
4,042
1,222
0
806
3,236
0
15,051
W
Ares
wicqk
Ares
2,877
253
0
1,472
5,072
3,749
0
1,251
3,821
11,410
2,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,213
Gold Earned
18,400
179
Minions Killed
153
0
Camps Cleared
0
657,281
Distance Traveled
550,289
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,502
750
42
7
0
139,948
1
L
Hercules
3,048
508
16
3
0
50,903
0
L
Ymir
3,583
597
27
5
0
116,959
0
W
Bellona
4,844
807
51
9
0
152,816
1
W
Pele
4,221
704
34
6
0
137,964
2
W
Baba Yaga
4,192
699
44
7
0
116,918
0
W
Neith
3,728
621
42
7
0
122,305
0
L
Eset
3,872
645
40
7
0
113,656
0
L
Hou Yi
3,395
566
28
5
0
128,823
0
W
Ares
4,228
705
8
1
0
127,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role