Player Matchup

Osiris
Osiris
CaioFM3655
Osiris
Level 47
God Stats
3W - 1L
1,478 SR
Queue Stats
125W - 156L
1,472 Elo+
Solo
Da Ji
Da Ji
LILOGOD
Da Ji
Level 140
God Stats
3W - 0L
1,678 SR
Queue Stats
33W - 36L
1,318 Elo+
Solo
Charybdis
Charybdis
Shadowzin-_-lol
Charybdis
Level 87
God Stats
51W - 40L
1,509 SR
Queue Stats
261W - 261L
1,494 Elo+
Solo
Cthulhu
Cthulhu
jimmy223344
Cthulhu
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 91L
1,441 Elo+
Solo
Agni
Agni
sant1blanc0
Agni
Level 100
God Stats
9W - 15L
1,304 SR
Queue Stats
52W - 54L
1,434 Elo+
Solo
Team Averages
Level 96
1,494 SR
1,432 Elo+

VS

Team Averages
Level 97
1,467 SR
1,444 Elo+
Ah Muzen Cab
Ah Muzen Cab
BCVinny4407
Ah Muzen Cab
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,195 Elo+
Solo
Bacchus
Bacchus
NXS_Silver10
Bacchus
Level 106
God Stats
2W - 7L
1,368 SR
Queue Stats
245W - 248L
1,511 Elo+
Party 1
Ymir
Ymir
TotiMateo_
Ymir
Level 102
God Stats
15W - 12L
1,518 SR
Queue Stats
123W - 113L
1,471 Elo+
Party 1
King Arthur
King Arthur
UTW-sn0tty
King Arthur
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 59L
1,564 Elo+
Solo
Janus
Janus
sanynahy3105
Janus
Level 100
God Stats
4W - 4L
1,450 SR
Queue Stats
174W - 180L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CaioFM3655
Osiris
16
2 / 2 / 7
9,938
585
9,846
20,628
24,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
LILOGOD
Da Ji
15
4 / 3 / 6
8,701
512
6,699
17,664
8,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charybdis
Shadowzin-_-lol
Charybdis
17
7 / 2 / 6
10,209
601
11,730
13,065
5,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
jimmy223344
Cthulhu
15
0 / 2 / 13
7,981
469
10,783
13,575
11,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
8 / 1 / 7
10,750
632
19,188
8,633
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BCVinny4407
Ah Muzen Cab
14
3 / 5 / 1
8,232
484
7,098
13,295
4,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Bacchus
NXS_Silver10
Bacchus
14
4 / 3 / 1
8,316
489
10,231
14,980
10,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 5
6,555
386
5,022
15,270
12,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
UTW-sn0tty
King Arthur
15
2 / 4 / 1
8,763
515
13,840
18,586
19,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
0 / 6 / 5
7,330
431
7,568
12,601
5,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
21
Kills
10
10
Deaths
21
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BCVinny4407
Ah Muzen Cab
3
5
1
0.7
W
Osiris
CaioFM3655
Osiris
2
2
7
2.75
W
Da Ji
LILOGOD
Da Ji
4
3
6
2.33
L
Bacchus
NXS_Silver10
Bacchus
4
3
1
1.5
W
Charybdis
Shadowzin-_-lol
Charybdis
7
2
6
5
L
1
3
5
1.17
L
King Arthur
UTW-sn0tty
King Arthur
2
4
1
0.63
W
Cthulhu
jimmy223344
Cthulhu
0
2
13
3.25
W
8
1
7
11.5
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,246
Damage
43,759
73,565
Taken
74,732
53,313
Mitigated
53,281
17,956
Healing
9,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BCVinny4407
Ah Muzen Cab
7,098
2,714
0
764
13,295
4,986
0
5,440
7,347
0
55,515
W
Osiris
CaioFM3655
Osiris
9,846
3,294
0
7,322
20,628
24,154
465
2,851
17,628
2,260
69,927
W
Da Ji
LILOGOD
Da Ji
6,699
1,971
0
618
17,664
8,746
0
6,405
10,941
0
65,822
L
Bacchus
NXS_Silver10
Bacchus
10,231
1,039
0
2,606
14,980
10,757
0
5,988
8,797
65,775
0
W
Charybdis
Shadowzin-_-lol
Charybdis
11,730
6,292
0
6,015
13,065
5,414
2,113
4,348
8,335
0
84,748
L
5,022
376
0
1,020
15,270
12,802
0
7,989
6,959
15,471
0
L
King Arthur
UTW-sn0tty
King Arthur
13,840
1,864
0
4,157
18,586
19,573
0
4,471
13,887
0
67,356
W
Cthulhu
jimmy223344
Cthulhu
10,783
826
0
1,823
13,575
11,878
165
3,132
10,155
41,555
897
W
19,188
1,338
107
2,071
8,633
3,121
188
4,742
3,685
96,393
2,027
L
7,568
534
0
640
12,601
5,163
0
5,324
7,188
56,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,579
Gold Earned
39,196
560
Minions Killed
384
0
Camps Cleared
0
1,670,227
Distance Traveled
1,676,316
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,232
484
90
5
0
275,740
0
W
Osiris
9,938
585
110
6
0
316,407
2
W
Da Ji
8,701
512
88
5
0
362,977
4
L
Bacchus
8,316
489
87
5
0
398,443
0
W
Charybdis
10,209
601
161
9
0
298,295
0
L
Ymir
6,555
386
20
1
0
338,958
2
L
King Arthur
8,763
515
102
6
0
326,893
4
W
Cthulhu
7,981
469
47
3
0
351,448
0
W
Agni
10,750
632
154
9
0
341,100
0
L
Janus
7,330
431
85
5
0
336,282
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role