Player Matchup

Bacchus
Bacchus
Gunslinger Trev
Bacchus
Level 120
God Stats
51W - 39L
1,638 SR
Queue Stats
204W - 180L
1,589 Elo+
Party 2
Tiamat
Tiamat
inerkclow
Tiamat
Level 193
God Stats
7W - 6L
1,438 SR
Queue Stats
113W - 121L
1,516 Elo+
Solo
Neith
Neith
papapooch510
Neith
Level 25
God Stats
11W - 2L
2,097 SR
Queue Stats
58W - 25L
1,702 Elo+
Party 2
Team Averages
Level 113
1,724 SR
1,602 Elo+

VS

Team Averages
Level 81
1,628 SR
1,535 Elo+
Geb
Geb
StipeTapped
Geb
Level 99
God Stats
64W - 58L
1,570 SR
Queue Stats
171W - 177L
1,613 Elo+
Party 1
Chaac
Chaac
V3nomouscarnage5
Chaac
Level 103
God Stats
2W - 2L
1,815 SR
Queue Stats
177W - 189L
1,572 Elo+
Party 1
Anubis
Anubis
imSeqc
Anubis
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 59L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 5
7,031
703
7,609
10,473
9,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tiamat
inerkclow
Tiamat
11
1 / 1 / 3
7,029
703
5,669
7,137
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 0 / 1
8,013
801
12,504
9,817
3,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,531
653
7,751
9,940
7,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

11
0 / 1 / 1
6,452
645
9,860
11,455
8,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
imSeqc
Anubis
10
1 / 4 / 0
6,683
668
2,261
7,604
3,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
6
Kills
1
1
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
L
0
1
1
0.5
L
0
1
1
0.5
L
Anubis
imSeqc
Anubis
1
4
0
0.25
W
Tiamat
inerkclow
Tiamat
1
1
3
2.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,782
Damage
19,872
27,427
Taken
28,999
17,130
Mitigated
19,121
9,080
Healing
9,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,609
235
0
3,941
10,473
9,729
0
2,314
7,304
9,685
1,384
L
7,751
436
0
2,965
9,940
7,355
0
3,423
6,258
16,855
1,307
L
9,860
1,332
0
5,318
11,455
8,152
0
4,357
6,636
0
21,982
L
Anubis
imSeqc
Anubis
2,261
56
0
937
7,604
3,614
0
3,640
3,513
22,552
0
W
Tiamat
inerkclow
Tiamat
5,669
399
0
597
7,137
3,688
105
2,282
4,456
21,318
281
W
12,504
7,061
0
4,542
9,817
3,713
405
4,314
4,833
0
42,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,073
Gold Earned
19,666
118
Minions Killed
93
0
Camps Cleared
0
575,700
Distance Traveled
565,665
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,031
703
16
2
0
223,829
2
L
Geb
6,531
653
21
2
0
191,947
5
L
Chaac
6,452
645
30
3
0
196,191
0
L
Anubis
6,683
668
42
4
0
177,527
0
W
Tiamat
7,029
703
47
5
0
181,032
3
W
Neith
8,013
801
55
6
0
170,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role