Player Matchup

Camazotz
Camazotz
Blstoize
Camazotz
Level 125
God Stats
1W - 2L
1,594 SR
Queue Stats
83W - 106L
1,582 Elo+
Party 1
Apollo
Apollo
DinhoMendes
Apollo
Level 83
God Stats
3W - 1L
1,901 SR
Queue Stats
17W - 18L
1,515 Elo+
Solo
Neith
Neith
LargeMeatball
Neith
Level 157
God Stats
7W - 3L
1,519 SR
Queue Stats
176W - 219L
1,536 Elo+
Party 1
Atlas
Atlas
Refined056
Atlas
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,527 Elo+
Solo
Zeus
Zeus
Symphoniess
Zeus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 92L
1,533 Elo+
Party 1
Team Averages
Level 113
1,603 SR
1,539 Elo+

VS

Team Averages
Level 127
1,644 SR
1,590 Elo+
Medusa
Medusa
AnitaDicken4528
Medusa
Level 89
God Stats
20W - 13L
1,745 SR
Queue Stats
220W - 206L
1,562 Elo+
Solo
Erlang Shen
Erlang Shen
Avocet
Erlang Shen
Level 152
God Stats
3W - 0L
1,889 SR
Queue Stats
123W - 94L
1,664 Elo+
Solo
Sol
Sol
Cássette
Sol
Level 148
God Stats
1W - 1L
1,277 SR
Queue Stats
251W - 216L
1,587 Elo+
Party 2
Arachne
Arachne
Dejeau
Arachne
Level 123
God Stats
54W - 23L
1,807 SR
Queue Stats
242W - 203L
1,602 Elo+
Solo
Anubis
Anubis
Kásumin
Anubis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 47L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Blstoize
Camazotz
10
0 / 4 / 2
5,774
525
6,777
13,671
4,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
10
0 / 2 / 0
5,602
509
2,410
8,043
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
0 / 0 / 1
5,470
497
2,957
5,687
2,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
9
0 / 2 / 0
5,110
465
3,127
7,745
5,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

11
4 / 2 / 0
6,377
580
6,389
8,394
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,500
591
4,475
6,047
2,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Avocet
Erlang Shen
12
3 / 2 / 1
7,414
674
8,168
13,361
8,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 0 / 0
6,440
585
5,682
4,208
1,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Arachne
Dejeau
Arachne
10
2 / 2 / 0
5,812
528
4,408
12,440
4,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

Anubis
Kásumin
Anubis
13
3 / 0 / 0
7,071
643
5,778
4,096
2,037
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
10
10
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Erlang Shen
Avocet
Erlang Shen
3
2
1
1.75
L
Camazotz
Blstoize
Camazotz
0
4
2
0.25
W
1
0
0
1
W
Arachne
Dejeau
Arachne
2
2
0
1
L
Apollo
0
2
0
0
W
Anubis
Kásumin
Anubis
3
0
0
3
L
0
0
1
0.5
L
Atlas
0
2
0
0
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,660
Damage
28,511
43,540
Taken
40,152
17,202
Mitigated
18,903
15,111
Healing
20,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,475
1,084
0
1,205
6,047
2,329
287
1,682
4,365
0
39,715
W
Erlang Shen
Avocet
Erlang Shen
8,168
4,459
0
8,365
13,361
8,328
0
1,900
11,461
0
52,594
L
Camazotz
Blstoize
Camazotz
6,777
2,531
0
5,452
13,671
4,768
0
0
13,671
0
42,954
W
5,682
2,228
0
2,041
4,208
1,595
993
1,340
2,868
41,742
9,710
W
Arachne
Dejeau
Arachne
4,408
2,518
0
6,313
12,440
4,614
0
3,704
8,736
0
45,602
L
Apollo
2,410
1,061
0
2,979
8,043
2,534
0
3,851
4,192
0
43,956
W
Anubis
Kásumin
Anubis
5,778
295
0
2,986
4,096
2,037
784
1,124
2,972
55,131
2,475
L
2,957
918
0
1,591
5,687
2,131
0
3,379
2,308
0
46,256
L
Atlas
3,127
898
0
1,729
7,745
5,217
0
2,833
4,912
15,347
0
L
6,389
872
0
3,360
8,394
2,552
0
779
7,615
42,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,333
Gold Earned
33,237
315
Minions Killed
420
0
Camps Cleared
0
1,089,047
Distance Traveled
1,124,257
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,500
591
65
6
0
224,476
0
W
Erlang Shen
7,414
674
88
8
0
211,228
2
L
Camazotz
5,774
525
66
6
0
200,535
0
W
Sol
6,440
585
92
8
0
222,833
4
W
Arachne
5,812
528
68
6
0
254,944
0
L
Apollo
5,602
509
81
7
0
179,679
0
W
Anubis
7,071
643
107
10
0
210,776
2
L
Neith
5,470
497
68
6
0
230,222
1
L
Atlas
5,110
465
19
2
0
229,479
0
L
Zeus
6,377
580
81
7
0
249,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role