Player Matchup

Achilles
Achilles
Jkwort
Achilles
Level 61
God Stats
1W - 2L
1,735 SR
Queue Stats
76W - 108L
1,415 Elo+
Party 2
Kukulkan
Kukulkan
PabloMuru
Kukulkan
Level 68
God Stats
3W - 12L
1,510 SR
Queue Stats
39W - 63L
1,437 Elo+
Party 2
Izanami
Izanami
evaputa
Izanami
Level 28
God Stats
5W - 9L
1,441 SR
Queue Stats
39W - 72L
1,392 Elo+
Party 2
Ares
Ares
evaputi11a
Ares
Level 27
God Stats
18W - 34L
1,425 SR
Queue Stats
35W - 68L
1,392 Elo+
Party 2
Sun Wukong
Sun Wukong
quildempp
Sun Wukong
Level 89
God Stats
0W - 2L
1,339 SR
Queue Stats
65W - 95L
1,363 Elo+
Party 2
Team Averages
Level 55
1,490 SR
1,400 Elo+

VS

Team Averages
Level 132
1,631 SR
1,515 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Antique_Serpent
Vulcan
Level 158
God Stats
62W - 33L
1,644 SR
Queue Stats
197W - 200L
1,470 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KingRicochet
Ah Muzen Cab
Level 101
God Stats
4W - 0L
1,874 SR
Queue Stats
64W - 55L
1,522 Elo+
Solo
Mercury
Mercury
Myrmide
Mercury
Level 179
God Stats
14W - 18L
1,527 SR
Queue Stats
115W - 130L
1,509 Elo+
Party 1
Nike
Nike
kallimitzOP
Nike
Level 65
God Stats
7W - 3L
1,611 SR
Queue Stats
65W - 52L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jkwort
Achilles
11
1 / 2 / 0
5,771
525
4,607
9,679
4,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
PabloMuru
Kukulkan
12
0 / 0 / 0
6,630
603
699
3,899
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
evaputa
Izanami
9
0 / 3 / 0
5,315
483
3,303
6,810
2,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

7
0 / 3 / 0
4,814
438
2,189
9,886
7,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
quildempp
Sun Wukong
10
0 / 2 / 0
5,502
500
3,293
10,089
5,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 0 / 4
6,291
572
4,654
5,592
3,912
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 0 / 0
6,435
585
2,238
1,125
468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
KingRicochet
Ah Muzen Cab
12
3 / 0 / 4
6,364
579
7,186
6,495
2,676
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mercury
Myrmide
Mercury
11
1 / 0 / 2
5,921
538
2,166
8,149
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

12
3 / 1 / 2
7,246
659
7,425
8,061
5,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
10
10
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
4
5
W
0
0
0
0
L
Achilles
Jkwort
Achilles
1
2
0
0.5
W
Ah Muzen Cab
KingRicochet
Ah Muzen Cab
3
0
4
5
W
Mercury
Myrmide
Mercury
1
0
2
2
L
Kukulkan
PabloMuru
Kukulkan
0
0
0
0
L
Izanami
evaputa
Izanami
0
3
0
0
L
0
3
0
0
W
3
1
2
4
L
Sun Wukong
quildempp
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,091
Damage
23,669
40,363
Taken
29,422
20,543
Mitigated
15,034
9,805
Healing
11,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,654
618
1,324
1,912
5,592
3,912
0
1,156
4,436
26,760
0
W
2,238
1,003
0
0
1,125
468
0
0
1,125
44,847
3,442
L
Achilles
Jkwort
Achilles
4,607
1,579
0
4,672
9,679
4,199
0
924
8,683
0
47,335
W
Ah Muzen Cab
KingRicochet
Ah Muzen Cab
7,186
4,181
0
1,247
6,495
2,676
563
968
5,527
0
56,190
W
Mercury
Myrmide
Mercury
2,166
795
0
5,255
8,149
2,864
0
300
7,849
0
39,890
L
Kukulkan
PabloMuru
Kukulkan
699
159
0
990
3,899
1,360
0
1,226
2,557
61,110
0
L
Izanami
evaputa
Izanami
3,303
2,522
0
522
6,810
2,375
0
1,814
4,996
0
43,192
L
2,189
0
0
912
9,886
7,025
0
2,744
7,142
9,704
907
W
7,425
443
0
2,040
8,061
5,114
0
399
7,662
1,140
56,644
L
Sun Wukong
quildempp
Sun Wukong
3,293
511
0
2,709
10,089
5,584
0
226
9,863
0
38,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,032
Gold Earned
32,257
382
Minions Killed
391
0
Camps Cleared
0
1,056,887
Distance Traveled
1,152,510
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,291
572
37
3
0
244,610
6
W
Vulcan
6,435
585
104
9
0
228,244
2
L
Achilles
5,771
525
75
7
0
239,502
0
W
Ah Muzen Cab
6,364
579
78
7
0
202,036
0
W
Mercury
5,921
538
71
6
0
267,833
0
L
Kukulkan
6,630
603
133
12
0
223,874
4
L
Izanami
5,315
483
84
8
0
192,683
0
L
Ares
4,814
438
17
2
0
194,260
2
W
Nike
7,246
659
101
9
0
209,787
0
L
Sun Wukong
5,502
500
73
7
0
206,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role