Player Matchup

Nu Wa
Nu Wa
AliG-4k
Nu Wa
Level 142
God Stats
3W - 0L
1,853 SR
Queue Stats
59W - 58L
1,488 Elo+
Solo
Chernobog
Chernobog
TTv32god
Chernobog
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,476 Elo+
Party 1
Geb
Geb
Vexity
Geb
Level 144
God Stats
2W - 0L
1,701 SR
Queue Stats
122W - 118L
1,494 Elo+
Solo
Eset
Eset
VivaCashern
Eset
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,424 Elo+
Solo
Artemis
Artemis
treat1b
Artemis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 43L
1,503 Elo+
Party 1
Team Averages
Level 130
1,611 SR
1,477 Elo+

VS

Team Averages
Level 161
1,508 SR
1,472 Elo+
Artio
Artio
IdioticGhost
Artio
Level 153
God Stats
0W - 1L
1,314 SR
Queue Stats
57W - 61L
1,393 Elo+
Solo
Ymir
Ymir
ReluctntHiro
Ymir
Level 143
God Stats
2W - 1L
1,814 SR
Queue Stats
80W - 82L
1,474 Elo+
Solo
Chronos
Chronos
TJmafia
Chronos
Level 234
God Stats
1W - 5L
1,226 SR
Queue Stats
435W - 431L
1,488 Elo+
Solo
Sol
Sol
TONAYYYYY
Sol
Level 143
God Stats
6W - 8L
1,483 SR
Queue Stats
221W - 251L
1,509 Elo+
Solo
Achilles
Achilles
stolzwolf
Achilles
Level 134
God Stats
4W - 2L
1,701 SR
Queue Stats
254W - 243L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AliG-4k
Nu Wa
17
4 / 3 / 16
11,064
922
21,152
7,907
3,599
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
TTv32god
Chernobog
17
12 / 4 / 12
11,203
934
15,664
12,958
7,880
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
Vexity
Geb
16
0 / 3 / 24
10,447
871
13,689
17,991
21,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 2 / 16
10,594
883
18,966
12,658
7,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
treat1b
Artemis
16
4 / 3 / 21
10,227
852
13,723
10,412
5,205
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 2
7,369
614
2,780
16,437
9,396
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 7 / 8
9,269
772
8,617
23,326
21,759
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
TJmafia
Chronos
17
0 / 6 / 8
9,782
815
11,719
15,737
6,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

15
1 / 2 / 3
8,637
720
12,716
14,105
5,422
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Achilles
stolzwolf
Achilles
18
10 / 5 / 4
10,841
903
12,238
23,206
29,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
38
27
Kills
13
15
Deaths
28
89
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AliG-4k
Nu Wa
4
3
16
4
L
0
8
2
0.13
L
2
7
8
0.86
L
Chronos
TJmafia
Chronos
0
6
8
0.67
L
1
2
3
1.25
W
Chernobog
TTv32god
Chernobog
12
4
12
4.5
W
Geb
Vexity
Geb
0
3
24
4
W
7
2
16
7.5
L
Achilles
stolzwolf
Achilles
10
5
4
2.4
W
Artemis
treat1b
Artemis
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,194
Damage
48,070
61,926
Taken
92,811
45,503
Mitigated
72,715
19,445
Healing
25,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AliG-4k
Nu Wa
21,152
8,925
835
306
7,907
3,599
2,910
3,811
3,958
44,996
632
L
2,780
443
1,545
1,590
16,437
9,396
0
9,817
6,316
5,327
254
L
8,617
393
558
2,375
23,326
21,759
261
10,071
12,748
17,465
427
L
Chronos
TJmafia
Chronos
11,719
2,080
768
2,545
15,737
6,532
709
9,712
5,733
52,853
0
L
12,716
319
1,794
8,598
14,105
5,422
704
7,117
6,842
41,907
0
W
Chernobog
TTv32god
Chernobog
15,664
8,730
2,307
1,997
12,958
7,880
2,162
7,838
4,981
0
25,286
W
Geb
Vexity
Geb
13,689
1,422
966
3,029
17,991
21,695
269
9,266
8,266
23,783
642
W
18,966
1,169
3,435
4,882
12,658
7,124
1,242
7,172
5,383
31,920
0
L
Achilles
stolzwolf
Achilles
12,238
721
850
4,385
23,206
29,606
0
14,326
8,157
358
23,519
W
Artemis
treat1b
Artemis
13,723
7,547
1,012
676
10,412
5,205
2,093
7,233
2,995
0
22,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,535
Gold Earned
45,898
132
Minions Killed
184
0
Camps Cleared
0
1,155,496
Distance Traveled
1,014,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,064
922
50
4
0
232,284
0
L
Artio
7,369
614
5
0
0
151,943
0
L
Ymir
9,269
772
22
2
0
181,622
0
L
Chronos
9,782
815
71
6
0
202,666
0
L
Sol
8,637
720
64
5
0
268,796
0
W
Chernobog
11,203
934
16
1
0
220,727
0
W
Geb
10,447
871
9
1
0
239,123
0
W
Eset
10,594
883
45
4
0
242,381
0
L
Achilles
10,841
903
22
2
0
209,111
0
W
Artemis
10,227
852
12
1
0
220,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role