Player Matchup

Da Ji
Da Ji
Asunito
Da Ji
Level 129
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 4L
1,526 Elo+
Party 1
Artemis
Artemis
Cingo_ITA
Artemis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,449 Elo+
Party 3
Bellona
Bellona
PadrePizzo
Bellona
Level 147
God Stats
0W - 1L
1,278 SR
Queue Stats
30W - 40L
1,432 Elo+
Party 3
Agni
Agni
The Kamoka
Agni
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,542 Elo+
Party 1
Susano
Susano
XdSpitS
Susano
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 229L
1,549 Elo+
Solo
Team Averages
Level 130
1,413 SR
1,500 Elo+

VS

Team Averages
Level 144
1,457 SR
1,484 Elo+
Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
Arknesia
Charon
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 45L
1,466 Elo+
Solo
Achilles
Achilles
LIONESIS
Achilles
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 67L
1,537 Elo+
Party 2
Kuzenbo
Kuzenbo
StrikerMD
Kuzenbo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 100L
1,499 Elo+
Solo
Merlin
Merlin
WineFairy
Merlin
Level 157
God Stats
1W - 3L
1,285 SR
Queue Stats
153W - 157L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Asunito
Da Ji
16
1 / 5 / 8
8,946
688
8,479
13,026
7,651
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Cingo_ITA
Artemis
16
3 / 5 / 8
9,087
699
15,076
12,030
5,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
PadrePizzo
Bellona
14
3 / 5 / 7
8,681
668
10,077
16,194
13,991
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

15
4 / 7 / 4
9,554
735
14,363
11,683
5,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Susano
XdSpitS
Susano
16
2 / 5 / 6
9,007
693
10,602
16,335
13,189
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
2 / 2 / 16
10,465
805
16,333
10,981
6,266
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Charon
Arknesia
Charon
18
2 / 1 / 17
10,213
786
8,797
14,545
14,278
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Achilles
LIONESIS
Achilles
19
17 / 3 / 7
12,462
959
19,520
23,556
29,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
StrikerMD
Kuzenbo
16
3 / 3 / 12
10,736
826
8,883
18,694
27,666
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
WineFairy
Merlin
17
3 / 4 / 10
10,022
771
11,013
9,126
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
89
13
Kills
27
27
Deaths
13
33
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
2
16
5
W
Charon
Arknesia
Charon
2
1
17
10.5
L
Da Ji
Asunito
Da Ji
1
5
8
1
L
Artemis
Cingo_ITA
Artemis
3
5
8
1.4
W
Achilles
LIONESIS
Achilles
17
3
7
6.83
L
Bellona
PadrePizzo
Bellona
3
5
7
1.3
W
Kuzenbo
StrikerMD
Kuzenbo
3
3
12
3
L
4
7
4
0.86
W
Merlin
WineFairy
Merlin
3
4
10
2
L
Susano
XdSpitS
Susano
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,597
Damage
64,546
69,268
Taken
76,902
45,939
Mitigated
82,856
12,819
Healing
25,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,333
4,911
2,988
1,848
10,981
6,266
3,678
1,088
9,801
0
44,312
W
Charon
Arknesia
Charon
8,797
1,711
2,441
1,833
14,545
14,278
1,276
4,374
9,911
15,782
1,185
L
Da Ji
Asunito
Da Ji
8,479
2,428
798
1,654
13,026
7,651
0
5,904
6,916
0
15,351
L
Artemis
Cingo_ITA
Artemis
15,076
6,945
1,159
800
12,030
5,848
0
3,725
8,047
0
31,716
W
Achilles
LIONESIS
Achilles
19,520
2,480
1,549
5,597
23,556
29,756
472
5,413
17,690
0
24,013
L
Bellona
PadrePizzo
Bellona
10,077
4,100
1,446
5,178
16,194
13,991
0
6,885
8,932
0
15,140
W
Kuzenbo
StrikerMD
Kuzenbo
8,883
2,732
2,945
4,133
18,694
27,666
170
2,831
15,583
17,308
931
L
14,363
1,073
171
1,468
11,683
5,260
0
2,895
8,437
33,539
0
W
Merlin
WineFairy
Merlin
11,013
305
280
1,516
9,126
4,890
942
657
8,469
24,885
0
L
Susano
XdSpitS
Susano
10,602
1,376
0
145
16,335
13,189
0
7,709
8,486
0
24,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,275
Gold Earned
53,898
134
Minions Killed
156
0
Camps Cleared
0
1,142,031
Distance Traveled
1,161,912
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,465
805
58
4
0
237,991
0
W
Charon
10,213
786
15
1
0
220,203
0
L
Da Ji
8,946
688
19
1
0
243,999
0
L
Artemis
9,087
699
33
3
0
189,312
0
W
Achilles
12,462
959
21
2
0
272,054
0
L
Bellona
8,681
668
15
1
0
247,656
0
W
Kuzenbo
10,736
826
19
1
0
207,056
0
L
Agni
9,554
735
41
3
0
208,992
0
W
Merlin
10,022
771
43
3
0
224,608
0
L
Susano
9,007
693
26
2
0
252,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role