Player Matchup

Cerberus
Cerberus
Gankerking
Cerberus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xFearze
Morgan Le Fay
Level 86
God Stats
1W - 3L
1,683 SR
Queue Stats
41W - 40L
1,557 Elo+
Party 2
Izanami
Izanami
xLeGioN95
Izanami
Level 142
God Stats
8W - 5L
1,805 SR
Queue Stats
32W - 35L
1,564 Elo+
Party 2
Team Averages
Level 124
1,663 SR
1,552 Elo+

VS

Team Averages
Level 109
1,545 SR
1,547 Elo+
Nut
Nut
ZeusHasNoEscape
Nut
Level 100
God Stats
125W - 110L
1,467 SR
Queue Stats
219W - 230L
1,445 Elo+
Solo
Tiamat
Tiamat
general128
Tiamat
Level 159
God Stats
1W - 1L
1,333 SR
Queue Stats
42W - 36L
1,588 Elo+
Party 1
Bacchus
Bacchus
yesnt-T_T-
Bacchus
Level 67
God Stats
5W - 3L
1,835 SR
Queue Stats
27W - 24L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gankerking
Cerberus
14
2 / 5 / 3
9,568
638
9,210
20,599
19,564
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Morgan Le Fay
xFearze
Morgan Le Fay
15
2 / 3 / 4
10,175
678
17,392
12,784
5,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Izanami
xLeGioN95
Izanami
16
2 / 4 / 3
10,171
678
10,046
12,425
5,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 3
12,707
847
14,713
15,970
6,395
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
general128
Tiamat
18
4 / 1 / 8
12,401
827
15,330
13,811
11,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
yesnt-T_T-
Bacchus
16
0 / 3 / 12
10,434
696
10,366
17,806
20,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
6
Kills
12
12
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Gankerking
Cerberus
2
5
3
0.7
W
8
2
3
4.75
W
Tiamat
general128
Tiamat
4
1
8
8
L
Morgan Le Fay
xFearze
Morgan Le Fay
2
3
4
1.33
L
Izanami
xLeGioN95
Izanami
2
4
3
0.88
W
Bacchus
yesnt-T_T-
Bacchus
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,648
Damage
40,409
45,808
Taken
47,587
30,849
Mitigated
38,335
7,966
Healing
20,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Gankerking
Cerberus
9,210
126
0
3,867
20,599
19,564
350
7,016
11,793
19,901
589
W
14,713
9,414
0
7,041
15,970
6,395
1,936
10,736
5,234
0
65,593
W
Tiamat
general128
Tiamat
15,330
1,363
0
6,072
13,811
11,381
216
7,025
6,786
68,961
583
L
Morgan Le Fay
xFearze
Morgan Le Fay
17,392
937
0
3,095
12,784
5,878
0
7,749
3,979
51,284
0
L
Izanami
xLeGioN95
Izanami
10,046
6,484
0
1,004
12,425
5,407
1,121
6,461
4,687
0
56,151
W
Bacchus
yesnt-T_T-
Bacchus
10,366
1,096
139
7,091
17,806
20,559
34
8,666
8,983
16,167
880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,914
Gold Earned
35,542
190
Minions Killed
231
0
Camps Cleared
0
778,109
Distance Traveled
860,510
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,568
638
26
2
0
245,825
2
W
Nut
12,707
847
82
5
0
274,326
0
W
Tiamat
12,401
827
132
9
0
301,041
5
L
Morgan Le Fay
10,175
678
67
4
0
280,220
0
L
Izanami
10,171
678
97
6
0
252,064
0
W
Bacchus
10,434
696
17
1
0
285,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role