Player Matchup

Bacchus
Bacchus
BigDaddyNC2619
Bacchus
Level 129
God Stats
1W - 1L
1,270 SR
Queue Stats
164W - 179L
1,468 Elo+
Solo
Guan Yu
Guan Yu
DesertKilo
Guan Yu
Level 98
God Stats
3W - 0L
1,874 SR
Queue Stats
79W - 87L
1,442 Elo+
Party 1
Cthulhu
Cthulhu
Fracturedspace
Cthulhu
Level 143
God Stats
7W - 1L
1,693 SR
Queue Stats
289W - 245L
1,545 Elo+
Party 1
Medusa
Medusa
LuckyKnivess
Medusa
Level 78
God Stats
13W - 6L
1,690 SR
Queue Stats
271W - 217L
1,570 Elo+
Party 1
Cernunnos
Cernunnos
ReaperOfLifes
Cernunnos
Level 96
God Stats
1W - 0L
1,462 SR
Queue Stats
46W - 30L
1,619 Elo+
Party 1
Team Averages
Level 109
1,597 SR
1,529 Elo+

VS

Team Averages
Level 106
1,493 SR
1,484 Elo+
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
KrispyCreampie89
Janus
Level 120
God Stats
6W - 3L
1,835 SR
Queue Stats
793W - 845L
1,433 Elo+
Solo
King Arthur
King Arthur
OoShayanKINGoO
King Arthur
Level 44
God Stats
0W - 1L
1,329 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
TiredofBS4Real
Neith
Level 194
God Stats
0W - 2L
1,299 SR
Queue Stats
130W - 130L
1,485 Elo+
Solo
Cliodhna
Cliodhna
postal-starch3
Cliodhna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 20
9,818
818
8,318
15,136
22,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Guan Yu
DesertKilo
Guan Yu
14
3 / 1 / 14
9,932
828
5,342
21,432
17,770
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

18
7 / 1 / 15
11,239
937
23,581
15,431
23,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
17
8 / 1 / 11
10,376
865
21,864
10,983
6,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
ReaperOfLifes
Cernunnos
17
7 / 0 / 14
10,477
873
11,888
10,274
6,318
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
0 / 4 / 1
7,337
611
7,743
18,183
7,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
1 / 3 / 3
7,883
657
10,723
9,607
4,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
OoShayanKINGoO
King Arthur
14
2 / 6 / 2
7,845
654
11,403
22,301
22,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
2 / 3 / 3
8,235
686
10,268
13,538
6,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
11
0 / 10 / 4
7,012
584
1,334
14,108
5,239

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
18
26
Kills
5
5
Deaths
26
74
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
1
0.13
W
1
2
20
5.5
W
Guan Yu
DesertKilo
Guan Yu
3
1
14
10
W
7
1
15
14.5
L
1
3
3
0.83
W
Medusa
8
1
11
13.5
L
King Arthur
OoShayanKINGoO
King Arthur
2
6
2
0.5
W
Cernunnos
ReaperOfLifes
Cernunnos
7
0
14
14
L
2
3
3
1.17
L
Cliodhna
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,993
Damage
41,471
73,256
Taken
77,737
76,258
Mitigated
46,588
36,969
Healing
27,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,743
404
11,038
9,608
18,183
7,603
0
7,416
10,767
18,755
522
W
8,318
1,279
1,344
3,561
15,136
22,185
58
4,480
10,292
10,495
0
W
Guan Yu
DesertKilo
Guan Yu
5,342
457
13,510
12,321
21,432
17,770
322
4,742
16,304
245
9,240
W
23,581
543
1,734
1,514
15,431
23,133
261
3,220
11,905
39,443
2,092
L
10,723
577
502
576
9,607
4,504
0
4,685
4,922
23,568
735
W
Medusa
21,864
6,694
333
718
10,983
6,852
4,898
1,900
8,923
0
43,709
L
King Arthur
OoShayanKINGoO
King Arthur
11,403
996
18
118
22,301
22,853
0
7,476
14,825
0
16,489
W
Cernunnos
ReaperOfLifes
Cernunnos
11,888
4,138
319
1,615
10,274
6,318
2,088
2,178
7,976
0
27,177
L
10,268
1,817
2,116
3,032
13,538
6,389
72
5,757
7,781
0
22,757
L
Cliodhna
1,334
31
0
0
14,108
5,239
0
4,718
9,390
0
7,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,842
Gold Earned
38,312
151
Minions Killed
101
0
Camps Cleared
0
1,226,231
Distance Traveled
1,077,487
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,337
611
15
1
0
224,825
0
W
Bacchus
9,818
818
0
0
0
258,024
0
W
Guan Yu
9,932
828
19
2
0
263,516
0
W
Cthulhu
11,239
937
37
3
0
236,372
0
L
Janus
7,883
657
26
2
0
206,534
0
W
Medusa
10,376
865
61
5
0
229,994
0
L
King Arthur
7,845
654
18
2
0
218,989
0
W
Cernunnos
10,477
873
34
3
0
238,325
0
L
Neith
8,235
686
32
3
0
218,484
0
L
Cliodhna
7,012
584
10
1
0
208,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role