Player Matchup

Mercury
Mercury
Morton27
Mercury
Level 18
God Stats
6W - 8L
1,500 SR
Queue Stats
9W - 26L
1,018 Elo+
Party 3
Discordia
Discordia
SETBOOK
Discordia
Level 221
God Stats
4W - 4L
1,466 SR
Queue Stats
230W - 216L
1,516 Elo+
Solo
King Arthur
King Arthur
ThundaClappa639
King Arthur
Level 153
God Stats
5W - 6L
1,490 SR
Queue Stats
131W - 161L
1,471 Elo+
Party 3
Jing Wei
Jing Wei
XtremeFreeks
Jing Wei
Level 48
God Stats
19W - 26L
1,470 SR
Queue Stats
35W - 52L
1,357 Elo+
Solo
Cthulhu
Cthulhu
blason_123
Cthulhu
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 42L
1,265 Elo+
Party 3
Team Averages
Level 93
1,485 SR
1,326 Elo+

VS

Team Averages
Level 82
1,561 SR
1,491 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
AgreedRhyme7
Bellona
Level 51
God Stats
6W - 6L
1,442 SR
Queue Stats
101W - 78L
1,516 Elo+
Solo
Da Ji
Da Ji
GolgonGaming
Da Ji
Level 118
God Stats
2W - 0L
1,864 SR
Queue Stats
14W - 13L
1,504 Elo+
Party 2
Cupid
Cupid
caboose72hz
Cupid
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 134L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Morton27
Mercury
10
0 / 1 / 0
5,555
463
1,862
6,860
2,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
SETBOOK
Discordia
12
1 / 2 / 0
6,736
561
3,019
8,471
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
ThundaClappa639
King Arthur
10
0 / 4 / 0
5,830
486
6,820
12,640
11,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Jing Wei
XtremeFreeks
Jing Wei
11
0 / 2 / 0
5,497
458
4,324
7,312
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
blason_123
Cthulhu
10
0 / 2 / 0
5,696
475
4,185
11,697
9,040
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
3 / 1 / 1
7,948
662
7,117
5,747
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chang'e
 
Chang'e
10
0 / 0 / 4
5,955
496
5,347
8,979
2,884
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bellona
AgreedRhyme7
Bellona
13
2 / 0 / 1
8,000
667
6,310
10,742
8,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

13
5 / 0 / 1
7,861
655
5,315
9,411
4,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

10
1 / 0 / 0
6,339
528
6,010
5,894
2,088
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
11
11
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
1
1
3.5
W
Chang'e
 
Chang'e
0
0
4
2
W
Bellona
AgreedRhyme7
Bellona
2
0
1
2.5
W
5
0
1
5.5
L
Mercury
Morton27
Mercury
0
1
0
0
L
Discordia
SETBOOK
Discordia
1
2
0
0.5
L
King Arthur
ThundaClappa639
King Arthur
0
4
0
0
L
Jing Wei
XtremeFreeks
Jing Wei
0
2
0
0
L
Cthulhu
blason_123
Cthulhu
0
2
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,210
Damage
30,099
46,980
Taken
40,773
28,183
Mitigated
20,435
11,146
Healing
15,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,117
1,215
0
250
5,747
2,418
0
2,568
3,179
58,536
0
W
Chang'e
 
Chang'e
5,347
863
924
3,792
8,979
2,884
265
2,108
6,871
24,934
0
W
Bellona
AgreedRhyme7
Bellona
6,310
2,599
0
7,105
10,742
8,357
0
504
10,238
0
59,244
W
5,315
1,176
0
642
9,411
4,688
0
383
9,028
0
65,066
L
Mercury
Morton27
Mercury
1,862
286
0
500
6,860
2,551
0
627
6,233
0
41,826
L
Discordia
SETBOOK
Discordia
3,019
169
0
2,712
8,471
2,248
516
6,011
2,460
48,143
2,559
L
King Arthur
ThundaClappa639
King Arthur
6,820
1,384
0
2,291
12,640
11,886
0
479
12,161
1,110
40,462
L
Jing Wei
XtremeFreeks
Jing Wei
4,324
2,913
0
2,035
7,312
2,458
0
1,911
5,401
0
42,166
L
Cthulhu
blason_123
Cthulhu
4,185
404
826
2,782
11,697
9,040
0
3,436
8,261
26,113
0
W
6,010
3,357
369
2,581
5,894
2,088
552
2,027
3,867
0
38,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,314
Gold Earned
36,103
357
Minions Killed
410
0
Camps Cleared
0
1,219,737
Distance Traveled
1,205,167
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,948
662
99
8
0
241,260
0
W
Chang'e
5,955
496
28
2
0
227,975
5
W
Bellona
8,000
667
112
9
0
242,939
4
W
Da Ji
7,861
655
104
9
0
281,560
0
L
Mercury
5,555
463
69
6
0
295,371
3
L
Discordia
6,736
561
109
9
0
209,594
1
L
King Arthur
5,830
486
65
5
0
224,934
0
L
Jing Wei
5,497
458
82
7
0
232,685
0
L
Cthulhu
5,696
475
32
3
0
257,153
0
W
Cupid
6,339
528
67
6
0
211,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role