Player Matchup

Bellona
Bellona
Brandonxd7203
Bellona
Level 29
God Stats
3W - 7L
1,794 SR
Queue Stats
33W - 42L
1,450 Elo+
Party 1
He Bo
He Bo
Su King Kahk
He Bo
Level 152
God Stats
1W - 1L
1,830 SR
Queue Stats
34W - 31L
1,539 Elo+
Party 2
Ravana
Ravana
Unmei no Hi
Ravana
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 33L
1,523 Elo+
Party 2
Kumbhakarna
Kumbhakarna
WichoUzumaki809
Kumbhakarna
Level 47
God Stats
3W - 2L
1,806 SR
Queue Stats
5W - 9L
1,353 Elo+
Solo
Kali
Kali
tirtonZz
Kali
Level 83
God Stats
2W - 4L
1,653 SR
Queue Stats
105W - 100L
1,484 Elo+
Party 1
Team Averages
Level 90
1,717 SR
1,470 Elo+

VS

Team Averages
Level 91
1,488 SR
1,528 Elo+
Anhur
Anhur
GoshaKangg
Anhur
Level 61
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 5L
1,899 Elo+
Solo
Chaac
Chaac
MatttttaM
Chaac
Level 148
God Stats
1W - 1L
1,273 SR
Queue Stats
92W - 75L
1,538 Elo+
Party 3
Kukulkan
Kukulkan
PeridotThomas
Kukulkan
Level 6
God Stats
3W - 1L
1,267 SR
Queue Stats
4W - 6L
1,126 Elo+
Party 3
Bastet
Bastet
Pyooom
Bastet
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 66L
1,538 Elo+
Party 3
Bacchus
Bacchus
herbertwastaken
Bacchus
Level 87
God Stats
19W - 2L
1,899 SR
Queue Stats
120W - 102L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
8
1 / 3 / 0
4,962
496
2,613
10,437
5,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

10
1 / 2 / 0
5,369
537
2,688
5,750
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ravana
10
1 / 0 / 2
5,334
533
4,739
6,849
3,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
WichoUzumaki809
Kumbhakarna
7
0 / 4 / 1
4,798
480
2,347
8,746
5,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
8
0 / 3 / 1
4,868
487
2,369
11,073
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
3 / 0 / 2
6,129
613
5,086
5,102
1,702
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
MatttttaM
Chaac
12
4 / 0 / 2
7,273
727
11,024
8,523
8,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Kukulkan
PeridotThomas
Kukulkan
10
0 / 1 / 2
5,928
593
4,660
3,452
1,325
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Pyooom
Bastet
12
3 / 0 / 2
6,274
627
3,728
8,801
3,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
2 / 2 / 3
5,669
567
6,258
8,082
7,839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
12
12
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
3
0
0.33
W
Anhur
3
0
2
4
W
Chaac
MatttttaM
Chaac
4
0
2
5
W
Kukulkan
PeridotThomas
Kukulkan
0
1
2
1
W
Bastet
Pyooom
Bastet
3
0
2
4
L
1
2
0
0.5
L
Ravana
1
0
2
2
L
Kumbhakarna
WichoUzumaki809
Kumbhakarna
0
4
1
0.13
W
2
2
3
1.75
L
Kali
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,756
Damage
30,756
42,855
Taken
33,960
19,965
Mitigated
23,666
8,707
Healing
12,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
2,613
1,257
0
2,205
10,437
5,474
0
1,305
9,132
0
23,047
W
Anhur
5,086
2,659
0
2,468
5,102
1,702
663
651
4,451
0
40,105
W
Chaac
MatttttaM
Chaac
11,024
1,885
0
3,153
8,523
8,987
0
1,004
7,519
0
55,879
W
Kukulkan
PeridotThomas
Kukulkan
4,660
645
0
1,051
3,452
1,325
144
799
2,653
35,106
1,306
W
Bastet
Pyooom
Bastet
3,728
1,271
0
3,250
8,801
3,813
0
1,217
7,584
0
54,380
L
2,688
196
0
912
5,750
2,040
0
2,603
3,147
33,630
0
L
Ravana
4,739
1,473
0
2,074
6,849
3,414
0
1,554
5,295
0
35,782
L
Kumbhakarna
WichoUzumaki809
Kumbhakarna
2,347
440
0
955
8,746
5,060
0
4,022
4,724
9,918
0
W
6,258
823
0
2,241
8,082
7,839
0
1,364
6,718
21,728
0
L
Kali
2,369
1,341
0
2,561
11,073
3,977
0
1,406
9,667
0
28,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,331
Gold Earned
31,273
223
Minions Killed
320
0
Camps Cleared
0
1,127,630
Distance Traveled
1,055,233
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,962
496
42
4
0
222,115
0
W
Anhur
6,129
613
66
7
0
205,564
0
W
Chaac
7,273
727
94
9
0
210,446
0
W
Kukulkan
5,928
593
61
6
0
187,425
0
W
Bastet
6,274
627
84
8
0
251,859
0
L
He Bo
5,369
537
62
6
0
212,841
1
L
Ravana
5,334
533
63
6
0
258,879
0
L
Kumbhakarna
4,798
480
12
1
0
201,315
0
W
Bacchus
5,669
567
15
2
0
199,939
3
L
Kali
4,868
487
44
4
0
232,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role