Player Matchup

Ganesha
Ganesha
DistortionTony
Ganesha
Level 29
God Stats
6W - 2L
1,642 SR
Queue Stats
21W - 9L
1,535 Elo+
Party 1
Cerberus
Cerberus
GrimPsicho
Cerberus
Level 41
God Stats
1W - 0L
1,435 SR
Queue Stats
29W - 10L
1,706 Elo+
Party 1
Da Ji
Da Ji
Lücario
Da Ji
Level 132
God Stats
2W - 0L
1,705 SR
Queue Stats
41W - 10L
1,738 Elo+
Party 1
Hel
Hel
Mexapal
Hel
Level 65
God Stats
5W - 0L
1,386 SR
Queue Stats
33W - 11L
1,637 Elo+
Party 1
Neith
Neith
thewerewolves666
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,432 Elo+
Party 1
Team Averages
Level 54
1,534 SR
1,610 Elo+

VS

Team Averages
Level 86
1,404 SR
1,465 Elo+
Ix Chel
Ix Chel
HuddledBike6584
Ix Chel
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 97L
1,490 Elo+
Solo
Bellona
Bellona
Logicaal
Bellona
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 36L
1,439 Elo+
Party 2
Nu Wa
Nu Wa
Ryougii
Nu Wa
Level 93
God Stats
9W - 14L
1,378 SR
Queue Stats
195W - 208L
1,442 Elo+
Solo
Ullr
Ullr
Saavey
Ullr
Level 50
God Stats
0W - 2L
1,260 SR
Queue Stats
24W - 28L
1,451 Elo+
Party 2
Anhur
Anhur
rohithb966
Anhur
Level 127
God Stats
34W - 44L
1,382 SR
Queue Stats
581W - 599L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 16
9,055
1,006
11,104
9,267
7,694
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
GrimPsicho
Cerberus
15
6 / 1 / 9
10,155
1,128
14,862
12,710
11,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
Lücario
Da Ji
15
5 / 1 / 7
10,021
1,113
12,544
12,662
7,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
15
2 / 1 / 11
9,301
1,033
7,056
8,075
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
3 / 4 / 6
8,983
998
5,457
9,162
4,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

322

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 7
9,636
1,071
11,829
6,477
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Logicaal
Bellona
14
0 / 5 / 7
8,585
954
9,201
20,308
15,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Ryougii
Nu Wa
12
0 / 0 / 0
6,063
674
0
0
0
Ullr
Saavey
Ullr
14
5 / 5 / 1
9,782
1,087
11,658
13,160
4,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
14
2 / 4 / 5
9,225
1,025
13,657
14,898
4,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
16
Kills
8
8
Deaths
16
49
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
1
16
8
W
Cerberus
GrimPsicho
Cerberus
6
1
9
10.5
L
1
2
7
2.25
L
Bellona
Logicaal
Bellona
0
5
7
0.7
W
Da Ji
Lücario
Da Ji
5
1
7
8.5
W
Hel
2
1
11
7.5
L
Nu Wa
Ryougii
Nu Wa
0
0
0
0
L
Ullr
Saavey
Ullr
5
5
1
1.1
L
Anhur
2
4
5
1.13
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,023
Damage
46,345
51,876
Taken
54,843
33,747
Mitigated
26,865
17,262
Healing
7,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,104
929
170
424
9,267
7,694
0
2,723
6,544
15,785
1,439
W
Cerberus
GrimPsicho
Cerberus
14,862
952
0
4,564
12,710
11,054
0
2,935
9,775
21,441
1,178
L
11,829
608
2,158
385
6,477
2,178
0
4,092
2,144
32,910
608
L
Bellona
Logicaal
Bellona
9,201
2,472
0
1,455
20,308
15,632
0
10,853
8,423
0
13,694
W
Da Ji
Lücario
Da Ji
12,544
2,609
0
542
12,662
7,388
0
2,876
9,786
0
30,240
W
Hel
7,056
222
7,050
4,438
8,075
3,115
0
1,953
6,122
21,418
0
L
Nu Wa
Ryougii
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Ullr
Saavey
Ullr
11,658
5,856
0
1,015
13,160
4,506
0
6,612
6,168
0
25,914
L
Anhur
13,657
9,168
0
2,394
14,898
4,549
0
7,957
6,615
0
27,731
W
5,457
2,777
0
74
9,162
4,496
0
944
8,218
0
11,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,515
Gold Earned
43,291
144
Minions Killed
118
7
Camps Cleared
3
826,409
Distance Traveled
656,794
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,055
1,006
1
0
0
162,212
0
W
Cerberus
10,155
1,128
36
4
1
161,389
0
L
Ix Chel
9,636
1,071
52
6
0
181,817
0
L
Bellona
8,585
954
8
1
1
169,579
0
W
Da Ji
10,021
1,113
52
6
3
174,298
0
W
Hel
9,301
1,033
43
5
1
192,664
0
L
Nu Wa
6,063
674
0
0
0
0
0
L
Ullr
9,782
1,087
34
4
0
159,146
0
L
Anhur
9,225
1,025
24
3
2
146,252
0
W
Neith
8,983
998
12
1
2
135,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role