Player Matchup

Gilgamesh
Gilgamesh
Bobbilluey
Gilgamesh
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 44L
1,625 Elo+
Party 2
Agni
Agni
Mylosis
Agni
Level 155
God Stats
1W - 2L
1,647 SR
Queue Stats
121W - 92L
1,655 Elo+
Party 2
Thoth
Thoth
ReaperVein
Thoth
Level 103
God Stats
5W - 7L
1,475 SR
Queue Stats
136W - 119L
1,549 Elo+
Solo
Osiris
Osiris
Weskiwi
Osiris
Level 91
God Stats
7W - 7L
1,614 SR
Queue Stats
29W - 23L
1,621 Elo+
Party 2
Rama
Rama
Writzey
Rama
Level 156
God Stats
2W - 5L
1,426 SR
Queue Stats
350W - 329L
1,634 Elo+
Solo
Team Averages
Level 129
1,532 SR
1,617 Elo+

VS

Team Averages
Level 135
1,659 SR
1,599 Elo+
Eset
Eset
Bryce101
Eset
Level 121
God Stats
5W - 4L
1,703 SR
Queue Stats
145W - 100L
1,621 Elo+
Solo
Sun Wukong
Sun Wukong
Grievousz
Sun Wukong
Level 157
God Stats
2W - 0L
1,742 SR
Queue Stats
61W - 52L
1,611 Elo+
Party 1
Tiamat
Tiamat
Knightmare_Omen4
Tiamat
Level 187
God Stats
10W - 24L
1,313 SR
Queue Stats
156W - 154L
1,540 Elo+
Solo
Cu Chulainn
Cu Chulainn
MannBarr
Cu Chulainn
Level 127
God Stats
3W - 1L
1,908 SR
Queue Stats
45W - 31L
1,648 Elo+
Party 1
Anhur
Anhur
sammyoof123
Anhur
Level 85
God Stats
9W - 7L
1,631 SR
Queue Stats
74W - 61L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bobbilluey
Gilgamesh
11
1 / 3 / 1
6,048
550
6,277
11,610
9,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
Mylosis
Agni
8
1 / 2 / 1
5,785
526
3,121
7,081
3,677
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Thoth
11
1 / 3 / 0
5,960
542
3,094
8,144
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Osiris
Weskiwi
Osiris
10
1 / 2 / 2
5,631
512
3,246
10,360
5,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
Writzey
Rama
10
0 / 2 / 1
5,519
502
1,252
7,952
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
3 / 2 / 2
6,432
585
6,195
6,118
2,224
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Grievousz
Sun Wukong
11
1 / 0 / 2
5,909
537
4,369
8,827
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 2
6,921
629
6,437
5,219
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
MannBarr
Cu Chulainn
12
4 / 1 / 1
7,505
682
8,861
10,931
6,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 0 / 1
6,554
596
3,920
3,251
1,134
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
12
12
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bobbilluey
Gilgamesh
1
3
1
0.5
W
Eset
3
2
2
2
W
Sun Wukong
Grievousz
Sun Wukong
1
0
2
2
W
2
1
2
3
W
Cu Chulainn
MannBarr
Cu Chulainn
4
1
1
4.5
L
Agni
Mylosis
Agni
1
2
1
0.75
L
Thoth
1
3
0
0.33
L
Osiris
Weskiwi
Osiris
1
2
2
1
L
Rama
Writzey
Rama
0
2
1
0.25
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,990
Damage
29,782
45,147
Taken
34,346
23,885
Mitigated
17,397
14,015
Healing
14,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bobbilluey
Gilgamesh
6,277
2,192
0
2,582
11,610
9,984
0
784
10,826
0
39,054
W
Eset
6,195
701
0
1,477
6,118
2,224
194
505
5,539
41,605
0
W
Sun Wukong
Grievousz
Sun Wukong
4,369
1,320
0
5,308
8,827
4,385
0
895
7,858
0
48,991
W
6,437
329
0
1,295
5,219
3,327
0
3,433
1,786
48,519
794
W
Cu Chulainn
MannBarr
Cu Chulainn
8,861
2,266
0
4,192
10,931
6,327
0
821
9,569
0
61,596
L
Agni
Mylosis
Agni
3,121
572
315
1,420
7,081
3,677
0
1,891
5,190
15,604
352
L
Thoth
3,094
329
0
2,140
8,144
2,282
0
5,402
2,742
44,318
0
L
Osiris
Weskiwi
Osiris
3,246
1,464
0
4,997
10,360
5,760
0
791
9,569
0
43,646
L
Rama
Writzey
Rama
1,252
1,006
0
2,561
7,952
2,182
0
3,612
4,340
0
36,171
W
3,920
2,026
0
1,981
3,251
1,134
183
455
2,796
0
47,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,943
Gold Earned
33,321
336
Minions Killed
428
0
Camps Cleared
0
1,069,236
Distance Traveled
1,089,463
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,048
550
73
7
0
209,850
0
W
Eset
6,432
585
62
6
0
203,425
0
W
Sun Wukong
5,909
537
83
8
0
254,062
2
W
Tiamat
6,921
629
91
8
0
206,996
0
W
Cu Chulainn
7,505
682
104
9
0
213,477
0
L
Agni
5,785
526
21
2
0
223,499
1
L
Thoth
5,960
542
92
8
0
214,132
1
L
Osiris
5,631
512
70
6
0
252,900
0
L
Rama
5,519
502
80
7
0
168,855
0
W
Anhur
6,554
596
88
8
0
211,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role