Player Matchup

Ishtar
Ishtar
ArmpitFiend
Ishtar
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,629 Elo+
Party 3
Terra
Terra
Axton_118
Terra
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 90L
1,478 Elo+
Party 1
Poseidon
Poseidon
BeefiestTube
Poseidon
Level 126
God Stats
2W - 5L
1,217 SR
Queue Stats
339W - 344L
1,480 Elo+
Party 1
Zeus
Zeus
EOC6NATION
Zeus
Level 149
God Stats
3W - 1L
1,848 SR
Queue Stats
130W - 114L
1,504 Elo+
Solo
Shiva
Shiva
JosephSansevero
Shiva
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 34L
1,592 Elo+
Party 3
Team Averages
Level 122
1,513 SR
1,537 Elo+

VS

Team Averages
Level 121
1,567 SR
1,499 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
DualStilz
Sylvanus
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 159L
1,518 Elo+
Party 2
Cerberus
Cerberus
SirKodaBear
Cerberus
Level 140
God Stats
1W - 0L
1,492 SR
Queue Stats
34W - 41L
1,507 Elo+
Solo
Cernunnos
Cernunnos
USMCDEVILDOG8
Cernunnos
Level 108
God Stats
7W - 4L
1,573 SR
Queue Stats
205W - 210L
1,511 Elo+
Party 2
Arachne
Arachne
ZeoxYaYoz
Arachne
Level 88
God Stats
1W - 0L
1,769 SR
Queue Stats
9W - 11L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
4 / 4 / 6
7,931
793
13,079
10,901
5,085
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Terra
Axton_118
Terra
14
2 / 2 / 8
8,223
822
8,037
10,646
12,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
BeefiestTube
Poseidon
16
0 / 2 / 8
8,070
807
13,748
6,835
3,307
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 1
6,005
601
1,865
2,620
793
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

14
4 / 4 / 5
7,686
769
13,031
14,688
15,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
2 / 3 / 7
8,617
862
5,562
9,208
4,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sylvanus
DualStilz
Sylvanus
15
4 / 1 / 8
8,869
887
8,370
12,135
9,646
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cerberus
SirKodaBear
Cerberus
14
0 / 2 / 11
8,576
858
6,129
14,562
16,953
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
USMCDEVILDOG8
Cernunnos
17
2 / 1 / 9
8,593
859
11,930
9,545
5,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Arachne
ZeoxYaYoz
Arachne
15
5 / 3 / 7
9,331
933
7,509
12,174
9,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
55
10
Kills
13
14
Deaths
10
28
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
3
7
1.83
L
Ishtar
4
4
6
1.75
L
Terra
Axton_118
Terra
2
2
8
3
L
Poseidon
BeefiestTube
Poseidon
0
2
8
2
W
Sylvanus
DualStilz
Sylvanus
4
1
8
8
L
0
2
1
0.25
L
4
4
5
1.63
W
Cerberus
SirKodaBear
Cerberus
0
2
11
2.75
W
Cernunnos
USMCDEVILDOG8
Cernunnos
2
1
9
6.5
W
Arachne
ZeoxYaYoz
Arachne
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,760
Damage
39,500
45,690
Taken
57,624
37,376
Mitigated
45,009
14,181
Healing
32,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,562
4,154
1,560
952
9,208
4,224
3,618
4,377
4,831
0
19,064
L
Ishtar
13,079
7,975
203
1,918
10,901
5,085
0
4,072
6,744
0
23,743
L
Terra
Axton_118
Terra
8,037
362
2,833
3,142
10,646
12,223
0
3,677
6,921
13,991
0
L
Poseidon
BeefiestTube
Poseidon
13,748
1,796
1,848
1,241
6,835
3,307
0
2,168
4,616
38,615
0
W
Sylvanus
DualStilz
Sylvanus
8,370
836
11,653
8,048
12,135
9,646
968
5,072
7,063
12,698
0
L
1,865
169
104
177
2,620
793
0
931
1,655
5,774
0
L
13,031
1,607
1,262
1,453
14,688
15,968
0
3,651
10,827
0
25,777
W
Cerberus
SirKodaBear
Cerberus
6,129
153
1,031
4,248
14,562
16,953
522
6,167
8,395
10,761
0
W
Cernunnos
USMCDEVILDOG8
Cernunnos
11,930
3,257
899
2,473
9,545
5,146
1,626
3,383
6,162
0
32,126
W
Arachne
ZeoxYaYoz
Arachne
7,509
5,022
0
1,880
12,174
9,040
928
4,651
7,523
0
11,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,915
Gold Earned
43,986
148
Minions Killed
114
0
Camps Cleared
0
787,876
Distance Traveled
924,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,617
862
42
4
0
176,224
0
L
Ishtar
7,931
793
30
3
0
160,085
0
L
Terra
8,223
822
14
1
0
189,420
0
L
Poseidon
8,070
807
64
6
0
210,144
0
W
Sylvanus
8,869
887
8
1
0
183,033
0
L
Zeus
6,005
601
11
1
0
52,031
0
L
Shiva
7,686
769
29
3
0
176,196
0
W
Cerberus
8,576
858
18
2
0
189,996
0
W
Cernunnos
8,593
859
33
3
0
183,406
0
W
Arachne
9,331
933
13
1
0
191,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role