Player Matchup

Mulan
Mulan
 
Mulan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
JemStem
Sobek
Level 45
God Stats
9W - 11L
1,652 SR
Queue Stats
14W - 19L
1,522 Elo+
Party 1
Tiamat
Tiamat
TheReapingGecko
Tiamat
Level 82
God Stats
4W - 10L
1,084 SR
Queue Stats
106W - 93L
1,563 Elo+
Solo
Thanatos
Thanatos
TheSoulKeeper420
Thanatos
Level 54
God Stats
3W - 4L
1,392 SR
Queue Stats
49W - 36L
1,535 Elo+
Solo
Danzaburou
Danzaburou
xgingermagicx
Danzaburou
Level 48
God Stats
10W - 9L
1,611 SR
Queue Stats
55W - 53L
1,522 Elo+
Party 1
Team Averages
Level 64
1,448 SR
1,528 Elo+

VS

Team Averages
Level 77
1,559 SR
1,510 Elo+
Loki
Loki
BigDJ14
Loki
Level 120
God Stats
20W - 12L
1,563 SR
Queue Stats
110W - 137L
1,416 Elo+
Party 2
Aphrodite
Aphrodite
HeyItsDrunk
Aphrodite
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 42L
1,496 Elo+
Party 2
Sol
Sol
Krissey
Sol
Level 61
God Stats
5W - 2L
1,511 SR
Queue Stats
11W - 14L
1,618 Elo+
Solo
Gilgamesh
Gilgamesh
LtDancT
Gilgamesh
Level 79
God Stats
2W - 4L
1,536 SR
Queue Stats
83W - 54L
1,529 Elo+
Solo
Ix Chel
Ix Chel
Refined056
Ix Chel
Level 54
God Stats
5W - 2L
1,687 SR
Queue Stats
74W - 61L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 2 / 0
7,910
565
8,525
12,176
8,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
JemStem
Sobek
8
0 / 2 / 0
5,519
394
595
11,973
7,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

14
2 / 2 / 0
7,926
566
2,922
9,567
4,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
1 / 1 / 2
7,022
502
7,402
12,269
5,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
xgingermagicx
Danzaburou
12
1 / 4 / 1
7,202
514
10,268
12,692
4,937
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BigDJ14
Loki
13
1 / 0 / 3
7,696
550
6,220
9,634
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Aphrodite
HeyItsDrunk
Aphrodite
13
3 / 0 / 2
8,468
605
5,245
9,709
8,820
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
13
2 / 2 / 3
7,531
538
12,146
11,077
4,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Gilgamesh
LtDancT
Gilgamesh
15
3 / 2 / 0
9,461
676
10,130
12,830
9,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ix Chel
Refined056
Ix Chel
15
2 / 2 / 1
8,933
638
8,690
7,890
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
6
Kills
11
11
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
2
0
1
W
Loki
BigDJ14
Loki
1
0
3
2.5
W
Aphrodite
HeyItsDrunk
Aphrodite
3
0
2
4
L
Sobek
JemStem
Sobek
0
2
0
0
W
Sol
2
2
3
1.75
W
Gilgamesh
LtDancT
Gilgamesh
3
2
0
1.5
W
Ix Chel
Refined056
Ix Chel
2
2
1
1.25
L
2
2
0
1
L
1
1
2
2
L
Danzaburou
xgingermagicx
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,712
Damage
42,431
58,677
Taken
51,140
31,234
Mitigated
28,539
19,763
Healing
25,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,525
1,372
0
3,076
12,176
8,293
96
0
11,443
351
59,022
W
Loki
BigDJ14
Loki
6,220
1,545
0
4,246
9,634
3,225
0
473
9,035
0
56,807
W
Aphrodite
HeyItsDrunk
Aphrodite
5,245
1,584
6,055
7,334
9,709
8,820
510
370
9,339
26,868
0
L
Sobek
JemStem
Sobek
595
95
0
1,090
11,973
7,536
0
9,156
2,817
5,487
0
W
Sol
12,146
7,291
0
1,877
11,077
4,219
2,500
161
10,916
60,499
0
W
Gilgamesh
LtDancT
Gilgamesh
10,130
3,504
0
4,420
12,830
9,012
752
479
11,773
0
73,991
W
Ix Chel
Refined056
Ix Chel
8,690
856
297
1,097
7,890
3,263
282
2,368
5,522
70,898
0
L
2,922
218
0
2,531
9,567
4,960
0
5,448
4,068
52,607
2,490
L
7,402
2,454
0
8,752
12,269
5,508
0
2,781
9,443
0
66,364
L
Danzaburou
xgingermagicx
Danzaburou
10,268
5,231
0
4,314
12,692
4,937
0
8,696
3,996
0
62,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,579
Gold Earned
42,089
425
Minions Killed
479
0
Camps Cleared
0
1,380,686
Distance Traveled
1,329,944
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,910
565
99
7
0
247,824
0
W
Loki
7,696
550
87
6
0
321,186
5
W
Aphrodite
8,468
605
39
3
0
257,817
0
L
Sobek
5,519
394
8
1
0
277,405
0
W
Sol
7,531
538
104
7
0
235,919
0
W
Gilgamesh
9,461
676
127
9
0
251,452
0
W
Ix Chel
8,933
638
122
9
0
263,570
0
L
Tiamat
7,926
566
108
8
0
276,788
6
L
Thanatos
7,022
502
101
7
0
315,775
0
L
Danzaburou
7,202
514
109
8
0
262,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role