Player Matchup

Morgan Le Fay
Morgan Le Fay
EndGame4u2
Morgan Le Fay
Level 129
God Stats
20W - 16L
1,571 SR
Queue Stats
437W - 487L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
LANsnatcher
Danzaburou
Level 92
God Stats
2W - 2L
1,317 SR
Queue Stats
100W - 111L
1,390 Elo+
Solo
Ix Chel
Ix Chel
RAALF
Ix Chel
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,389 Elo+
Solo
Kumbhakarna
Kumbhakarna
ThieviusRacoon13
Kumbhakarna
Level 100
God Stats
1W - 3L
1,605 SR
Queue Stats
106W - 83L
1,514 Elo+
Party 1
Vulcan
Vulcan
wanabeagnome
Vulcan
Level 167
God Stats
19W - 8L
1,828 SR
Queue Stats
410W - 425L
1,530 Elo+
Solo
Team Averages
Level 118
1,564 SR
1,453 Elo+

VS

Team Averages
Level 94
1,441 SR
1,449 Elo+
Ra
Ra
BlueTsunami808
Ra
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 154L
1,455 Elo+
Solo
Bastet
Bastet
KrypticJoker868
Bastet
Level 95
God Stats
1W - 1L
1,694 SR
Queue Stats
85W - 88L
1,447 Elo+
Solo
Cthulhu
Cthulhu
POPECHUBBZ
Cthulhu
Level 101
God Stats
3W - 8L
1,250 SR
Queue Stats
83W - 95L
1,482 Elo+
Party 2
Charybdis
Charybdis
UrAverageMom
Charybdis
Level 69
God Stats
0W - 3L
1,262 SR
Queue Stats
63W - 80L
1,477 Elo+
Party 2
Kali
Kali
Zmantwister
Kali
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 113L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EndGame4u2
Morgan Le Fay
18
7 / 2 / 10
11,123
856
17,686
10,713
5,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
LANsnatcher
Danzaburou
18
5 / 4 / 11
11,193
861
18,221
16,936
9,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
RAALF
Ix Chel
11
0 / 4 / 6
8,233
633
3,420
7,570
3,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
ThieviusRacoon13
Kumbhakarna
16
4 / 4 / 12
10,396
800
6,352
15,924
20,947
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
19
6 / 1 / 12
11,477
883
28,433
9,494
5,531
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 10
8,969
690
5,194
17,548
6,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 4 / 12
8,285
637
7,974
13,610
4,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
POPECHUBBZ
Cthulhu
17
5 / 3 / 9
10,200
785
23,464
21,454
17,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
UrAverageMom
Charybdis
15
3 / 4 / 8
8,622
663
6,271
13,980
5,174
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
3 / 7 / 9
8,382
645
4,849
15,140
5,920
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
63
22
Kills
15
15
Deaths
23
51
Assists
48
Player
Kills
Deaths
Assists
KDA
L
3
5
10
1.6
W
Morgan Le Fay
EndGame4u2
Morgan Le Fay
7
2
10
6
L
1
4
12
1.75
W
Danzaburou
LANsnatcher
Danzaburou
5
4
11
2.63
L
Cthulhu
POPECHUBBZ
Cthulhu
5
3
9
3.17
W
Ix Chel
RAALF
Ix Chel
0
4
6
0.75
W
Kumbhakarna
ThieviusRacoon13
Kumbhakarna
4
4
12
2.5
L
Charybdis
UrAverageMom
Charybdis
3
4
8
1.75
L
3
7
9
1.07
W
Vulcan
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,112
Damage
47,752
60,637
Taken
81,732
45,893
Mitigated
40,109
15,557
Healing
31,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,194
460
9,422
7,322
17,548
6,707
21
11,494
6,054
23,726
0
W
Morgan Le Fay
EndGame4u2
Morgan Le Fay
17,686
3,535
104
905
10,713
5,947
1,371
4,335
6,378
33,510
0
L
7,974
2,665
1,501
1,451
13,610
4,911
278
9,647
3,963
0
12,633
W
Danzaburou
LANsnatcher
Danzaburou
18,221
2,923
1,205
5,679
16,936
9,821
4,031
6,118
10,818
0
40,234
L
Cthulhu
POPECHUBBZ
Cthulhu
23,464
380
1,851
3,349
21,454
17,397
192
16,541
4,913
41,694
5,446
W
Ix Chel
RAALF
Ix Chel
3,420
376
1,411
1,538
7,570
3,647
96
3,859
3,711
8,644
0
W
Kumbhakarna
ThieviusRacoon13
Kumbhakarna
6,352
252
953
1,187
15,924
20,947
489
5,940
9,984
10,050
0
L
Charybdis
UrAverageMom
Charybdis
6,271
3,932
1,047
3,029
13,980
5,174
606
9,931
4,049
0
17,629
L
4,849
2,757
840
1,572
15,140
5,920
94
8,046
7,094
0
10,351
W
Vulcan
28,433
16,391
1,378
1,197
9,494
5,531
1,527
4,844
4,650
54,192
561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,422
Gold Earned
44,458
155
Minions Killed
133
0
Camps Cleared
0
1,179,886
Distance Traveled
1,149,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,969
690
45
3
0
224,012
0
W
Morgan Le Fay
11,123
856
28
2
0
284,452
0
L
Bastet
8,285
637
14
1
0
256,784
0
W
Danzaburou
11,193
861
39
3
0
240,805
0
L
Cthulhu
10,200
785
30
2
0
283,840
0
W
Ix Chel
8,233
633
7
1
0
163,340
0
W
Kumbhakarna
10,396
800
10
1
0
228,982
0
L
Charybdis
8,622
663
40
3
0
183,956
0
L
Kali
8,382
645
4
0
0
201,232
0
W
Vulcan
11,477
883
71
5
0
262,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role