Player Matchup

Janus
Janus
 
Janus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
GhxstSZN-_-
Surtr
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 227L
1,406 Elo+
Party 2
Yemoja
Yemoja
HBK-SmokingRod-
Yemoja
Level 132
God Stats
0W - 4L
1,321 SR
Queue Stats
196W - 254L
1,456 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Runekingthor1
Ah Muzen Cab
Level 121
God Stats
4W - 3L
1,753 SR
Queue Stats
343W - 328L
1,506 Elo+
Party 2
Bakasura
Bakasura
WorthyOrca
Bakasura
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 41L
1,522 Elo+
Solo
Team Averages
Level 111
1,515 SR
1,478 Elo+

VS

Team Averages
Level 109
1,539 SR
1,533 Elo+
Ao Kuang
Ao Kuang
Betelgeux
Ao Kuang
Level 158
God Stats
3W - 0L
1,298 SR
Queue Stats
22W - 15L
1,526 Elo+
Party 1
Ix Chel
Ix Chel
ItsMkvswrld
Ix Chel
Level 85
God Stats
3W - 4L
1,395 SR
Queue Stats
281W - 248L
1,497 Elo+
Party 3
Medusa
Medusa
JocaG117
Medusa
Level 153
God Stats
1W - 0L
1,705 SR
Queue Stats
6W - 4L
1,526 Elo+
Party 1
Tyr
Tyr
Povedeus99
Tyr
Level 67
God Stats
30W - 25L
1,658 SR
Queue Stats
123W - 120L
1,586 Elo+
Solo
Shiva
Shiva
SilverGG-_-
Shiva
Level 83
God Stats
63W - 36L
1,642 SR
Queue Stats
322W - 283L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 2 / 1
5,844
584
4,529
7,344
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 4 / 0
5,605
561
4,013
11,049
6,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 1
4,831
483
1,610
11,250
6,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Runekingthor1
Ah Muzen Cab
7
0 / 3 / 0
4,206
421
2,302
7,192
2,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
WorthyOrca
Bakasura
9
1 / 4 / 0
5,096
510
3,543
9,704
3,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Betelgeux
Ao Kuang
10
4 / 2 / 1
5,924
592
5,049
10,237
3,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ix Chel
ItsMkvswrld
Ix Chel
10
1 / 1 / 1
6,029
603
5,923
5,193
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
JocaG117
Medusa
11
3 / 0 / 1
6,092
609
5,989
3,692
1,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 1 / 4
5,780
578
7,577
9,061
4,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 1 / 0
7,211
721
7,757
8,681
4,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
14
15
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
1
1.25
W
Ao Kuang
Betelgeux
Ao Kuang
4
2
1
2.25
L
1
4
0
0.25
L
0
2
1
0.25
W
Ix Chel
ItsMkvswrld
Ix Chel
1
1
1
1.5
W
Medusa
JocaG117
Medusa
3
0
1
3.5
W
2
1
4
4
L
Ah Muzen Cab
Runekingthor1
Ah Muzen Cab
0
3
0
0
W
4
1
0
4
L
Bakasura
WorthyOrca
Bakasura
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,997
Damage
32,295
46,539
Taken
36,864
21,003
Mitigated
15,456
12,263
Healing
11,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,529
376
0
1,000
7,344
2,443
0
3,994
3,012
36,949
0
W
Ao Kuang
Betelgeux
Ao Kuang
5,049
903
0
2,804
10,237
3,771
0
2,461
7,300
36,781
1,865
L
4,013
1,899
0
2,485
11,049
6,542
0
208
10,841
491
32,161
L
1,610
846
2,095
2,497
11,250
6,161
0
2,701
8,379
13,584
0
W
Ix Chel
ItsMkvswrld
Ix Chel
5,923
668
150
1,705
5,193
1,621
0
1,428
3,390
38,381
0
W
Medusa
JocaG117
Medusa
5,989
2,673
0
1,199
3,692
1,354
843
331
3,361
0
50,166
W
7,577
332
0
2,341
9,061
4,129
0
1,535
7,474
0
27,583
L
Ah Muzen Cab
Runekingthor1
Ah Muzen Cab
2,302
1,007
0
1,123
7,192
2,272
0
0
7,192
0
23,336
W
7,757
2,216
0
3,392
8,681
4,581
0
42
8,140
0
59,370
L
Bakasura
WorthyOrca
Bakasura
3,543
2,101
0
3,063
9,704
3,585
0
3,311
6,191
0
31,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,582
Gold Earned
31,036
260
Minions Killed
372
0
Camps Cleared
0
903,676
Distance Traveled
985,941
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,844
584
88
9
0
198,731
1
W
Ao Kuang
5,924
592
56
6
0
206,418
1
L
Surtr
5,605
561
62
6
0
181,986
1
L
Yemoja
4,831
483
15
2
0
160,853
5
W
Ix Chel
6,029
603
71
7
0
204,001
0
W
Medusa
6,092
609
90
9
0
173,907
0
W
Tyr
5,780
578
43
4
0
209,159
0
L
Ah Muzen Cab
4,206
421
37
4
0
132,515
0
W
Shiva
7,211
721
112
11
0
192,456
0
L
Bakasura
5,096
510
58
6
0
229,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role