Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DEVILofRAMADI 2
Neith
Level 158
God Stats
11W - 29L
1,326 SR
Queue Stats
278W - 284L
1,438 Elo+
Solo
Arachne
Arachne
EHWALL
Arachne
Level 148
God Stats
2W - 3L
1,540 SR
Queue Stats
98W - 115L
1,463 Elo+
Solo
Ymir
Ymir
idonthavelegs
Ymir
Level 89
God Stats
1W - 3L
1,629 SR
Queue Stats
124W - 109L
1,477 Elo+
Solo
Ra
Ra
wyd_stepbro699
Ra
Level 150
God Stats
59W - 67L
1,538 SR
Queue Stats
483W - 470L
1,406 Elo+
Solo
Team Averages
Level 131
1,506 SR
1,457 Elo+

VS

Team Averages
Level 149
1,562 SR
1,512 Elo+
Bacchus
Bacchus
Nick_Sr4
Bacchus
Level 139
God Stats
16W - 17L
1,626 SR
Queue Stats
55W - 54L
1,497 Elo+
Solo
Yu Huang
Yu Huang
TrillySime
Yu Huang
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 191L
1,508 Elo+
Solo
Bellona
Bellona
ZhakarrV
Bellona
Level 146
God Stats
30W - 10L
1,643 SR
Queue Stats
37W - 22L
1,606 Elo+
Solo
Skadi
Skadi
j_escott-beast
Skadi
Level 146
God Stats
119W - 77L
1,540 SR
Queue Stats
339W - 316L
1,450 Elo+
Solo
Amaterasu
Amaterasu
xxwasabixx
Amaterasu
Level 189
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
4 / 1 / 1
10,212
537
7,665
12,027
14,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 3 / 1
7,903
416
5,720
11,250
5,594
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Arachne
EHWALL
Arachne
11
0 / 4 / 1
7,110
374
3,268
10,482
4,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
2 / 5 / 0
8,346
439
6,806
19,463
16,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

4
0 / 1 / 0
5,554
292
948
1,488
401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Nick_Sr4
Bacchus
13
2 / 2 / 7
9,482
499
5,958
13,999
17,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
TrillySime
Yu Huang
16
3 / 0 / 5
10,701
563
10,004
6,469
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
ZhakarrV
Bellona
18
7 / 2 / 3
10,823
570
10,207
18,207
12,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

18
2 / 1 / 3
10,549
555
10,491
9,860
4,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Amaterasu
xxwasabixx
Amaterasu
14
0 / 1 / 0
8,414
443
3,215
9,698
5,967
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
14
14
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
1
1
4.5
L
0
3
1
0.17
L
Arachne
EHWALL
Arachne
0
4
1
0.13
W
Bacchus
Nick_Sr4
Bacchus
2
2
7
2.75
W
Yu Huang
TrillySime
Yu Huang
3
0
5
5.5
W
Bellona
ZhakarrV
Bellona
7
2
3
4.25
L
2
5
0
0.4
W
2
1
3
3.5
L
0
1
0
0
W
Amaterasu
xxwasabixx
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,407
Damage
39,875
54,710
Taken
58,233
41,591
Mitigated
42,915
13,235
Healing
20,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,665
846
0
3,999
12,027
14,178
0
1,704
10,323
71,714
5,113
L
5,720
1,698
0
4,601
11,250
5,594
0
703
10,547
0
68,691
L
Arachne
EHWALL
Arachne
3,268
2,808
0
1,860
10,482
4,474
0
3,090
7,392
0
35,897
W
Bacchus
Nick_Sr4
Bacchus
5,958
1,147
388
3,741
13,999
17,640
0
3,889
10,110
25,911
0
W
Yu Huang
TrillySime
Yu Huang
10,004
1,325
0
500
6,469
2,992
593
2,952
3,421
82,396
1,737
W
Bellona
ZhakarrV
Bellona
10,207
4,130
0
9,917
18,207
12,211
796
2,778
15,311
0
101,493
L
6,806
1,415
0
2,087
19,463
16,944
0
9,962
9,501
43,357
1,005
W
10,491
6,188
0
3,756
9,860
4,105
2,660
1,406
8,454
0
93,972
L
948
158
210
478
1,488
401
0
355
1,133
9,218
334
W
Amaterasu
xxwasabixx
Amaterasu
3,215
1,072
0
2,071
9,698
5,967
0
4,902
4,796
0
42,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,125
Gold Earned
49,969
409
Minions Killed
534
0
Camps Cleared
0
1,178,222
Distance Traveled
1,727,015
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,212
537
160
8
0
295,981
2
L
Neith
7,903
416
99
5
0
267,912
10
L
Arachne
7,110
374
67
4
0
243,075
0
W
Bacchus
9,482
499
25
1
0
361,796
2
W
Yu Huang
10,701
563
151
8
0
349,244
0
W
Bellona
10,823
570
139
7
0
429,653
0
L
Ymir
8,346
439
62
3
0
311,329
2
W
Skadi
10,549
555
155
8
0
292,330
2
L
Ra
5,554
292
21
1
0
59,925
0
W
Amaterasu
8,414
443
64
3
0
293,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role