Player Matchup

Izanami
Izanami
 
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
AngerPro6lems
Eset
Level 128
God Stats
1W - 2L
1,639 SR
Queue Stats
45W - 40L
1,517 Elo+
Solo
Thanatos
Thanatos
DarthVader5739
Thanatos
Level 87
God Stats
17W - 10L
1,709 SR
Queue Stats
32W - 26L
1,549 Elo+
Party 2
Thor
Thor
KimmyHeada
Thor
Level 29
God Stats
3W - 1L
1,854 SR
Queue Stats
49W - 33L
1,663 Elo+
Party 2
Ymir
Ymir
TristanTheWiz
Ymir
Level 126
God Stats
5W - 3L
1,650 SR
Queue Stats
85W - 58L
1,641 Elo+
Party 2
Team Averages
Level 98
1,670 SR
1,574 Elo+

VS

Team Averages
Level 89
1,563 SR
1,512 Elo+
Bakasura
Bakasura
EHWALL
Bakasura
Level 148
God Stats
1W - 0L
1,244 SR
Queue Stats
102W - 117L
1,447 Elo+
Solo
Agni
Agni
ElArto
Agni
Level 95
God Stats
26W - 21L
1,652 SR
Queue Stats
56W - 50L
1,570 Elo+
Party 1
Chronos
Chronos
ElChichaii
Chronos
Level 122
God Stats
5W - 5L
1,598 SR
Queue Stats
107W - 93L
1,543 Elo+
Party 1
Surtr
Surtr
Incade
Surtr
Level 49
God Stats
5W - 4L
1,441 SR
Queue Stats
49W - 50L
1,500 Elo+
Party 1
King Arthur
King Arthur
SilverCollosus
King Arthur
Level 29
God Stats
2W - 1L
1,880 SR
Queue Stats
9W - 9L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 2 / 4
7,655
510
3,153
10,738
4,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 4 / 3
7,635
509
8,069
9,911
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Thanatos
13
5 / 4 / 4
7,593
506
5,509
14,857
5,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
3 / 0 / 4
7,406
494
4,191
11,899
8,891
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 0 / 2
8,418
561
10,527
10,884
14,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EHWALL
Bakasura
14
3 / 3 / 1
7,757
517
6,643
14,221
6,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Agni
ElArto
Agni
15
4 / 2 / 3
8,881
592
13,438
7,487
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
ElChichaii
Chronos
15
1 / 1 / 3
8,544
570
5,236
3,342
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
Incade
Surtr
12
0 / 3 / 0
7,645
510
6,992
13,298
6,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

King Arthur
SilverCollosus
King Arthur
11
2 / 3 / 4
6,708
447
7,728
12,339
9,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
12
Kills
10
10
Deaths
12
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
4
1
L
1
4
3
0.63
L
Thanatos
5
4
4
1.75
W
Bakasura
EHWALL
Bakasura
3
3
1
1.17
W
Agni
ElArto
Agni
4
2
3
2.75
W
Chronos
ElChichaii
Chronos
1
1
3
2.5
W
Surtr
Incade
Surtr
0
3
0
0
L
3
0
4
5
W
King Arthur
SilverCollosus
King Arthur
2
3
4
1.33
L
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,449
Damage
40,037
58,289
Taken
50,687
37,321
Mitigated
26,168
22,074
Healing
11,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,153
2,431
0
2,189
10,738
4,381
0
4,150
5,929
0
71,901
L
8,069
629
100
1,634
9,911
3,975
0
4,653
4,621
64,986
0
L
Thanatos
5,509
1,405
0
10,172
14,857
5,901
0
5,622
8,412
0
37,130
W
Bakasura
EHWALL
Bakasura
6,643
4,085
0
3,978
14,221
6,206
0
2,708
11,250
0
44,814
W
Agni
ElArto
Agni
13,438
948
0
839
7,487
2,457
114
4,360
2,623
70,713
1,271
W
Chronos
ElChichaii
Chronos
5,236
1,424
0
303
3,342
1,273
744
0
3,342
65,368
1,051
W
Surtr
Incade
Surtr
6,992
2,510
0
4,388
13,298
6,758
302
6,602
6,085
1,283
52,744
L
4,191
1,023
1,874
2,227
11,899
8,891
0
2,571
8,500
822
11,232
W
King Arthur
SilverCollosus
King Arthur
7,728
968
56
1,511
12,339
9,474
15
3,638
8,470
0
19,554
L
10,527
2,231
0
3,878
10,884
14,173
0
430
9,987
66,576
2,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,707
Gold Earned
39,535
456
Minions Killed
422
0
Camps Cleared
0
1,438,033
Distance Traveled
1,561,563
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,655
510
139
9
0
263,893
0
L
Eset
7,635
509
133
9
0
278,070
2
L
Thanatos
7,593
506
58
4
0
324,048
3
W
Bakasura
7,757
517
88
6
0
348,247
0
W
Agni
8,881
592
103
7
0
289,460
4
W
Chronos
8,544
570
128
9
0
324,837
6
W
Surtr
7,645
510
84
6
0
274,605
1
L
Thor
7,406
494
13
1
0
309,751
5
W
King Arthur
6,708
447
19
1
0
324,414
0
L
Ymir
8,418
561
113
8
0
262,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role